Malentina: Difference between revisions

18,655 bytes added ,  Thursday at 22:15
m
no edit summary
mNo edit summary
mNo edit summary
Tag: 2017 source edit
(18 intermediate revisions by the same user not shown)
Line 42: Line 42:
|alt_map2 =          <!--alt text for second map-->
|alt_map2 =          <!--alt text for second map-->
|map_caption2 =      <!--Caption to place below second map-->
|map_caption2 =      <!--Caption to place below second map-->
|capital =            Salcojina
|capital =            [[Salcojina]]
|largest_city =      Hierkuun
|largest_city =      [[Hierkuun]]
|official_languages = {{hlist|[[Maalit language{{!}}Maalit]]|[[Tiiu language{{!}}Tiiu]]|[[Qabóri language{{!}}Qabóri]]}}
|official_languages = {{hlist|[[Maalit language{{!}}Maalit]]|[[Tiiu language{{!}}Tiiu]]|[[Qabóri language{{!}}Qabóri]]}}
|national_languages = <!---->
|national_languages = <!---->
Line 52: Line 52:
|languages2 =        {{hlist|[[Kelekonese language{{!}}Kelekonese]]|[[Telekonese language{{!}}Telekonese]]|[[Cartadanian language{{!}}Cartadanian]]|[[Coscivian language{{!}}Coscivian]]}}
|languages2 =        {{hlist|[[Kelekonese language{{!}}Kelekonese]]|[[Telekonese language{{!}}Telekonese]]|[[Cartadanian language{{!}}Cartadanian]]|[[Coscivian language{{!}}Coscivian]]}}
|ethnic_groups =      {{ublist |item_style=white-space:nowrap;
|ethnic_groups =      {{ublist |item_style=white-space:nowrap;
   | 51.8% Maaleens
   | 51.8% [[Maaleen people|Maaleen]]
   | 16.4% Mestizo  
   | 16.4% [[Malentine Mestizos|Mestizo]]
   | 15.7% Tinuuds
   | 15.7% [[Tinuud people|Tinuud]]
   | 8.9% [[Ardmori people#Ænglo-Ardmori|Ænglo-Ardmori]]
   | 8.9% [[Ardmori people#Ænglo-Ardmori|Ænglo-Ardmori]]
   | 7.2% [[Demographics of Malentina|Other]]}}
   | 7.2% [[Demographics of Malentina|Other]]}}
Line 61: Line 61:
|religion =          {{ublist |item_style=white-space:nowrap;
|religion =          {{ublist |item_style=white-space:nowrap;
   | 61.1% [[Arcer Ænglican Church|Ænglicanism]]  
   | 61.1% [[Arcer Ænglican Church|Ænglicanism]]  
   | 37.3% Neomaalit Wakabiism
   | 37.3% [[Wakabiism]]
   | 1.6% [[Irreligiosity in Malentina|Irreligious]]
   | 1.6% [[Irreligiosity in Malentina|Irreligious]]
   }}       
   }}       
Line 77: Line 77:
|upper_house =        [[Malentine Senate|Senate]]
|upper_house =        [[Malentine Senate|Senate]]
|lower_house =        [[Gathering of the West]]<br>[[Malentine House of Commons|House of Commons]]<br>[[Malentine Northern Assembly|Northern Assembly]]
|lower_house =        [[Gathering of the West]]<br>[[Malentine House of Commons|House of Commons]]<br>[[Malentine Northern Assembly|Northern Assembly]]
|established_event1 = First mainland settlers arrive
|established_event1 = [[North Songun Malentina|North Songun arrival]]
|established_date1 =  756 AD
|established_date1 =  756
|established_event2 = First Colonial Settlements
|established_event2 = [[Porto Lua|Porto Lua established]]
|established_date2 =  1692 AD
|established_date2 =  1692
|established_event3 = Self-Governance of Portlunara
|established_event3 = [[Colony of Pertoolua|Ardmori Pertoolua]]
|established_date3 =  1899 AD
|established_date3 =  1790
|established_event4 = [[Starlit Revolution]]
|established_event4 = [[Realm of Pertoolua|Pertoolua Act]]
|established_date4 =  1933 AD
|established_date4 =  1899
|established_event5 = [[Conference of the New Confederation|Confederacy]]
|established_event5 = [[Starlit Revolution]]
|established_date5 =  1987 AD
|established_date5 =  1933
|established_event6 = [[Mandate of Pertoolua|Mandate established]]
|established_date6 =  1955
|established_event7 = [[Conference of the New Confederation|Confederacy]]
|established_date7 =  1987
|area_rank =  
|area_rank =  
|area =  
|area =  
|area_km2 =           
|area_km2 =          68,375.69
|area_sq_mi =                26323
|population_estimate = 19,448,971
|population_estimate = 19,448,971
|population_estimate_year = 2026
|population_estimate_year = 2026
|population_census =  
|population_census =  
|population_estimate_year = 2019
|population_density_km2 = 284.44
|population_density_sq_mi = auto
|GDP_nominal = $450 billion
|GDP_nominal = $450 billion
|GDP_nominal_per_capita = $23,121
|GDP_nominal_per_capita = $23,121
Line 106: Line 108:
|calling_code =      +334
|calling_code =      +334
}}
}}
'''Malentina''' ([[Maalit language|Maalit]]: ''Mááleen'ti''; [[Qabóri language|Qabóri]]: ''Mâlintunóc''; [[Tiiu language|Tiiu]]: ''Amtàà'uska''), officially the '''Presidential Confederacy of Malentina''' (Maalit: ''Mááleen'ti Uqaalatikis Aptúúnala''; Qabóri: ''Tascena'ató Kuscant Mâlintunóc''; Tiiu: ''Poha'abíísdataabus Amtàà'uska''), is a country in southern [[Crona]] in the western parts of the [[Songun sea#North Songun Sea|North Songun sea]]. The nation is made up of as a set of three larger islands just of the coast of [[Istrenya]]. Beyond its closest neighbour Malentina also has maritime borders with [[Kelekona]] and [[Arcerion]]. While Malentina is connected to the rest of the world through the ocean, this is at great risk to the nations sovereignty as the nation is by far the weakest of those bordering the Songun Sea. Especially [[Arcerion]] and [[The Cape]] both hold immense influence thanks to the [[Warrington Strait]] and the [[Songun Straits]] forming natural chokepoints when exiting the Songun Sea.
'''Malentina''' ([[Maalit language|Maalit]]: ''Mááleen'ti''; [[Qabóri language|Qabóri]]: ''Mâlintunóc''; [[Tiiu language|Tiiu]]: ''Amtàà'uska''), officially the '''Presidential Confederacy of Malentina''' (Maalit: ''Mááleen'ti Uqaalatikis Aptúúnala''; Qabóri: ''Tascena'ató Kuscant Mâlintunóc''; Tiiu: ''Poha'abíísdataabus Amtàà'uska''), and formerly known as '''Pertoolua''' until 1987, is a country in southern [[Crona]] in the western parts of the [[Songun sea#North Songun Sea|North Songun sea]]. The nation is made up of as a set of three larger islands just of the coast of [[Istrenya]]. Beyond its closest neighbour Malentina also has maritime borders with [[Kelekona]] and [[Arcerion]]. While Malentina is connected to the rest of the world through the ocean, this is at great risk to the nations sovereignty as the nation is by far the weakest of those bordering the Songun Sea. Especially [[Arcerion]] and [[The Cape]] both hold immense influence thanks to the [[Warrington Strait]] and the [[Songun Straits]] forming natural chokepoints when exiting the Songun Sea.


Malentina was historically a notable [[North Songun civilization]] before their collapse. Although severely hurt by the collapse, Malentina came out of it in better shape than most others, in large part thanks to its relative security from [[Zurgite Varshan|Varshani]] [[The Hunt (Varshan)|Hunts]]. During the 18th century Malentina became a somewhat important colony for the [[Ardmori people#Ænglo-Ardmori|Ænglish]]-descended settlers from [[Ardmore]] as they settled the mostly unsettled, or some argue abandoned, island of [[Hileenkop]]. This would lead to numerous conflicts between the Ænglo-Ardmori settlers and the [[Maaleen People|Maaleen]] and [[Tinuud People|Tinuud]] natives known as the [[Canoe Conflict (Malentina)|Canoe Conflict]].
Malentina was historically a notable [[North Songun civilization]] before their collapse. Although severely hurt by the collapse, Malentina came out of it in better shape than most others, in large part thanks to its relative security from [[Zurgite Varshan|Varshani]] [[The Hunt (Varshan)|Hunts]]. During the 18th century Malentina became a somewhat important colony for the [[Ardmori people#Ænglo-Ardmori|Ænglish]]-descended settlers from [[Ardmore]] as they settled the mostly unsettled, or as some argue abandoned, island of [[Hileenkop]]. This would lead to numerous conflicts between the Ænglo-Ardmori settlers, the [[Maaleen People|Maaleen]] and [[Tinuud People|Tinuud]] natives, and the latter's North Songunese and Qabóri allies until the mid-19th Century, known as the [[Canoe Conflicts (Malentina)|Canoe Conflicts]].


In the modern day Malentina is a somewhat wealthy but still struggling nation in southern Crona. Their economy is mostly built around agricultural products, a mixture of cash crops like tobacco and sugar as well as fishing products like crustaceans and squid. They do suffer from some insurgency issues partially caused by a severly lacking military which still tends to lead to minor international meddling, mainly by Arcerion but more recently also by Tierrador.
In the modern day, Malentina is a somewhat wealthy but still struggling nation in southern Crona. Their economy is mostly built around agricultural products, a mixture of cash crops like tobacco and sugar as well as fishing products like crustaceans and squid. They do suffer from some insurgency issues partially caused by a severely-lacking military which still tends to lead to minor international meddling, mainly by Arcerion but more recently also by Tierrador ever since 2002.


Most of the nations struggles are rooted in the demographic conflict between the Ænglo-Ardmori and native populations. Ever since the genocide of the Starlit Revolution, Ænglish-speaking nations such as Arcerion and Alstin have held a particular investment in ensuring the local Neo-Waakabii extremist cells are destroyed post-haste. Because of these foreign interests it has been commonplace for the last 30 years for Malentines to be the target for foreign airstrikes. In recent years, however, Malentina has seen a shift in their approach to local insurgencies. With military assets provided by Tierrador they have started cracking down on terrorist cells on their own, while at the same time distancing themselves from Arcerion. These actions have caused a diplomatic incident surrounding Malentina which risks becoming a flashpoint for a power struggle over who holds influence over Malentina.
Most of the nation's struggles are rooted in the demographic conflict between the Ænglo-Ardmori and native populations. Ever since the genocides of the Starlit Revolution, Ænglish-speaking nations such as Arcerion and Alstin have held a particular investment in ensuring the local far-left Neomaalit Waakabii extremist cells are destroyed post-haste. Because of these foreign interests, it has been commonplace for the last three dacades for Malentine settlements to be the target for foreign airstrikes. In recent years, however, Malentina has seen a shift in their approach to local insurgencies. With military assets provided by Tierrador, and with the breakdown in relations with Arcerion since 2002, they have started cracking down on terrorist cells without foreign intervention, while at the same time distancing themselves from Arcerion as a result. These actions have to a long diplomatic incident period surrounding Malentina which has risked becoming a major flashpoint for a power struggle over who holds the most influence over Malentina.


== Etymology ==
==Etymology==
Malentina is a somewhat modern name taken from the term commonly used in [[Ænglish language|Ænglish]] to refer to the indigenous tribes living on the islands that the nation now encompasses, that being ''Malentinu''. This term developed from combining the names of the two most populous indigenous tribes on the islands, which are the ''Maaleens'' and the ''Tinuuds''. The name was created by the indigenous tribes as a way for them to "reclaim" their home islands, which by the time of the name's formulation had been under the rule of Occidental colonists for many years, for themselves. There still exists a small minority within the Ænglo-Ardmori population who still use the former colonial name of [[Pertoolua]] from before 1933; ironically Pertoolua comes from the butcherization of the name used for the Cartadanian colony of [[Porto Lua]]
Malentina is a somewhat modern name taken from the term commonly used in [[Ænglish language|Ænglish]] to refer to the indigenous tribes living on the islands that the nation now encompasses, that being ''Malentinu''. This term developed from combining the names of the two most populous indigenous tribes on the islands, which are the ''Maaleens'' and the ''Tinuuds''. The name was created by the indigenous tribes as a way for them to "reclaim" their home islands, which by the time of the name's formulation had been under the rule of Occidental colonists for many years, for themselves. There still exists a small minority within the Ænglo-Ardmori population who still use the former colonial name of [[Pertoolua]] from before 1933; ironically Pertoolua comes from the butcherization of the name used for the Cartadanian colony of [[Porto Lua]].


== Geography ==
==Geography==
The many islands that the make up the Malentine archipelago are dominated by the three main islands of [[Tikaandu]], [[Hileenkopp]] and [[Wolviikipp]], in order of size. These three islands have mostly quite similar features although Tikaandu features by far the most fresh water making it the centre of the Malentine part of what was once the North Songun civilization. One of the most notable features of the island is that the islands are incredibly flat with only short hills cut by shallow valleys. Except for several smaller regions in the northern-most and southern-most parts of the islands. This made the islands ideal for plantation agriculture, before the earth of its vast plains were eroded by years of exploitation.
The many islands that the make up the Malentine archipelago are dominated by the three main islands of [[Tikaandu]], [[Hileenkopp]] and [[Wolviikipp]], in order of size from biggest to smallest. These three islands have mostly quite similar features although Tikaandu features by far the most fresh water in any of the main islands, which has historically made it the center of the Malentine islands, a fact that was made more apparent during the latter years of the North Songun civilization and even in the years following its collapse on the mainland. One of the most notable features these islands have is that they are noted to be incredibly flat with highest elevations being limited to small hills which are cut by shallow valleys, save for several smaller regions in the northernmost and southernmost areas of the islands which are largely level with the sea. The islands were once one of the most ideal areas for plantation-based agriculture, but due to intensive over-farming and overall irresponsible decision-making during the pre-Starlit years these lands have largely lost their arability after many years of exploitation and environmental damage.


===Climate===
===Climate===
Throughout the islands one can find a quite diverse climate, featuring everything from mangrove swamps, to forest covered plateaus.
The climate throughout the archipelago is noted for its diversity, featuring many biomes ranging from mangrove swamps to forest-covered plateaus. However, due to the economic pressures which were brought upon during the colonial era and pre-Starlit years, the vast majority of the islands have had many of their natural features destroyed to make way for farmland and plantation fields with the sole remnants being small forests that dot the landscape as well as national parks. These acts of environmental damage have been responsible for an overall increase in highly destructive floods since the 1920s as well as the overall worsening of storms. It has only been since the mid-1990s when there has been a significant effort to reverse these damages which has been met with some success since then as some of the worst effects of the consequences brought upon by over a century of environmental damage have started to become somewhat more mild in recent years.
 
Because of economic pressures the vast majority of the island has been reduced to agricultural fields, with only small forests dotting the landscape with a few national parks as the only exceptions. In modern times there have been significant attempt to reverse these changes at least partially, at the very least to an extent which may prevent further destruction of the islands natural ecosystem.


==History==
==History==
Line 174: Line 174:


===20th Century===
===20th Century===
1900-2000
Self-governance would prove to be largely ineffective in not only its attempt at stopping the sectarian violence, there was also another major issue that the Ardmori government just could not ignore. Although the settlers from Ardmore were initially Protestants who have professed to the Ænglican faith and even though Ardmore has historically been relatively tolerant of Protestantism, the 19th Century saw a huge change in religious direction as the kingdom began to pursue making the Catholic Church the {{wp|state religion}}, with programs set up to covert as much of the Protestant colonists in Crona into Catholics as possible, having already successfully converted the remaining Ænglicans in Ardmore proper beforehand. While the colonists in Arcerion have largely acquiesced to this initiative in hopes of remaining in the crown's favor, this was seen as a immensely unlawful to the colonists in Pertoolua. Upon the first arrival of new Catholic bishops from Arcerion to replace the Ænglican ministers, the colony rose up in revolt shortly afterward, with the bishops fleeing back to Arcerion shortly thereafter. This incident was seen as a national embarrassment to Ardmore which led to the kingdom entering into a very tense series of negotiations. These discussions were mostly filled with intense squabbles between both the colonial administration and the Ardmori government as most of the concessions that Ardmore was willing to make were seen as not good enough in the eyes of the colonial government; by the time these negotiations began, the colony had no interest in remaining as a self-governing realm within the Ardmori crown. Eventually, Pertoolua was granted full independence, if only because the Ardmori government really did not want to remain as sovereign over an increasingly-defiant Protestant-majority land.
Colony no more. But violence remains.


1899
Although Pertoolua has finally obtained its independence after essentially rising up in revolt against the Catholicization effort that was implemented by the Ardmori crown, the new country would find itself falling under the powerful influence of more powerful nations in Levantia; the Pertooluan government was more or less unchanged from the previous colonial administration. The Ænglo-Ardmori citizens still remained in control of the government, and the North Songunese and Qabóri citizens still served as the local Cronan aristocracy though with new privileges that were granted in the [[Constitution of Pertoolua, 1900|first Pertooluan constitution]] such as conditional suffrage and limited representation which were not granted to the indigenous insular peoples. Instead, the indigenous Malentines were mostly disregarded at best and at worst were forced out of their traditional homelands to make way for new settlements to facilitate a migration boom that was happening to Pertoolua at this time. Various Malentine liberation groups would also emerge, with many of them being the first Neomaalit Wakabiist groups as well; initially a modernized branch of Wakabiism, it quickly became a vehicle for indigenous Malentine nationalism with elements of revolutionary socialism being integrated into the faith. Many of these groups were the main instigators for various small-scale skirmishes for the next three decades, with the largest of these skirmishes prior to 1933 being the [[Hierkuun Rebellion]] in 1925 which was brutally suppressed by the armed forces, leading to casualties in the thousands.
Colony is granted self-governance soon followed by independence. Although foreign influence is still strong. Government is mostly focused on the immigrant population, with natives being side-lined and mistreated often.


1933
In 1933, the nation's largest indigenous nationalist group, the [[United Maali-Tinud Liberation Army]], would mount the largest indigenous rebellion in the nation's history. Known as the [[Starlit Revolution]] due to the timing of these attacks happening during moonless nights, the largely-outnumbered rebels were able to score key victories against the Pertooluan government and their local Cronan aristocrats, and would soon establish the [[Malentine Council Republic]], a indigenous nationalist and revolutionary socialist state. The revolution was very successful in overthrowing Pertoolua by mid-1933, but soon the new socialist government would squander its popularity. The new indigenous government began to enact a series of new laws that were designed to specifically target against the Ardmori population and especially former plantation owners and Pertooluan government officials that have failed to flee to Arcerion where a {{wp|government-in-exile}} was established. Just over seventy percent of the Ardmori population were either wiped out or have fled to Arcerion in a matter of months by the time the latter country had initiated a swift intervention campaign against the revolutionary government. By the time the Malentine Council Republic fell to Arcer forces in late 1933, the islands were so devastated both demographically and economically by the botched policies of the former socialist government that they were placed under long-term occupation by the Arcer military until 1955 when the nascent [[League of Nations]] created an [[Mandate of Pertoolua|international mandate]] over the islands with mandatory administration being handled by Arcerion and Cartadania.
Natives successfully mount a violent revolution, focused on acts during moonless nights where the revolution gets its name. Despite being outnumbered conflict goes the natives way. Until they very clearly go genocidal on the immigrant population. Specifically targeting full blooded whites over those of mixed heritage, and notably focused on attacking upper class members such as plantation owners and government officials. Even with a swift intervention championed by Arcerion over 70% of the white population of the islands are wiped out in a matter of months. Aftermath would lead to a short period of total occupation soon followed by an international mandate mainly lead by Arcerion and Cartadania.


1987
Arcer occupation and the subsequent international mandate would last for just over five decades, facilitating much-needed programs designed to aid in the economic and demographic recovery of the island. Most of the Ardmori refugees from the islands would not return, however, and so much of the local administration would have to be delegated to the North Songunese and Qabóri residents of the islands alongside the remaining Ardmori residents. In 1987, after a successful [[Malentine sovereignty referendum, 1985|referendum]] vote in 1985, the [[Conference of the New Confederation]] would be established to draft a treaty which would serve as the basis for a new constitution. Among the provisions that were set up, there was a strict and harsh limit implemented on their military capacity, essentially forbidding the islands from establishing domestic bases on their own soil. This provision also gave Arcerion permission to enforce a full demilitarization of the islands if need be. Other provisions included establishing the form of government that the islands should be ruled under, that being a {{wp|directorial republic}} under a confederate government consisting of three republics, each with their own presidents and internal governments that are independent from the other two confederated republics. To appease the indigenous islanders, the new country was to be named Malentina, a slight variation of Malentinu which itself is the portmanteau of the ænglicization of the names of the islands' two largest indigenous groups, those being the Maaleens and the Tinuuds. All provisions as laid out in the [[Treaty of the New Confederation]] have served as the basis for the new [[Constitution of Malentina|constitution]] that was drafted just a month after the ratification of the treaty.
After 50 years of occupation a new state is created to finally replace the international mandate, once more letting the nation be free. This is however with a very harsh limit to their military capability, or rather military asset ownership. The agreement establishing the new state also allows Arcerion to enforce a demilitarization of the nation.


===Modern===
===Modern===
2000+
The first decade or so of Malentine independence since the ratification of the treaty was filled with a sense of distrust towards the Arcer government due to a perception that Arcerion has been rather keen on asserting its influence onto the islands. Arguing that Arcerion has acted in violation of Malentina's sovereignty, and because it felt that they would be better suited at handling the minor indigenous nationalist insurgencies which have emerged in opposition to the treaty, the confederate government began a policy of mild rearmament in 2002 which was soon met with a forced demilitarization order from Arcerion. Malentina refused these orders and continued to build up its military, which in turn led to the Arcer government claiming that the Malentine government is acting in violation of the treaty. Since then, the two countries have had a soured relationship since then that has nearly led to a state of war in 2006 that was only stopped through mediation from the [[League of Nations]] which led to some slight modifications to the treaty allowing for a limited rearmament of the Malentine armed forces in return for an internationally-enforced nonaggression pact between Malentina and Arcerion. Since this incident, the Malentine government has opted to pursue closer ties with its neighbors [[Tierrador]], [[the Cape]], [[Kelekona]], and [[Alstin]] as well as non-Cronan nations such as [[Daxia]] and even Occidental nations such as [[Cartadania]], [[Caphiria]], [[Ardmore]], and [[Vithinja]].


In the early 2000s Malentina violates the Arcerion demilitarization after several incidents of what they consider Arcerion overreach violating Malentinan sovereignty. This has caused somewhat of a cold war to develop between the nations, with the only reason it not breaking into all out war being international intervention.
==Government==
 
Malentina has connections with Arcerion, Tierrador, The Cape, Cartadania, Ardmore, Alstin and Vithinja.
 
== Government ==
{{main|Politics of Malentina}}
{{main|Politics of Malentina}}
The government of Malentina is primarily inspired by the confederal system of [[Arcerion]] despite how it appears to be at first glance. Indeed, although many of the highest offices differ greatly from Arcerion's system, it retains many similarities in its functionality. The government of Malentina has four main components, those being the [[Malentine Senate|Senate]], the [[Trissembly of Malentina|Trissembly]] (contains the three subnational legislatures), the subnational cabinets for the country's three main components, and the national cabinet for the country in its entirety. Another very notable difference is the fact that the Malentine system functions as a {{wp|presidential republic}} as well as the fact that Malentina is a {{wp|directorial republic}} and thus has no one-person {{wp|head of state}}.
The government of Malentina is primarily inspired by the confederal system of [[Arcerion]] despite how it appears to be at first glance. Indeed, although many of the highest offices differ greatly from Arcerion's system, it retains many similarities in its functionality. The government of Malentina has four main components, those being the [[Malentine Senate|Senate]], the [[Trissembly of Malentina|Trissembly]] (contains the three subnational legislatures), the subnational cabinets for the country's three main components, and the national cabinet for the country in its entirety. Another very notable difference is the fact that the Malentine system functions as a {{wp|presidential republic}} as well as the fact that Malentina is a {{wp|directorial republic}} and thus has no one-person {{wp|head of state}}.
Line 216: Line 208:


===Local governance===
===Local governance===
Malentinan municipalities hold a great deal of local power and create even more complications which has allowed the spread of sever corruption in some of these local jurisdictions.
As part of the provisions and articles that have been established in the treaty, the Malentine state is required to have a high level decentralization which was applied all the way down to the level of local government. Malentine municipal governments are, as a result, noted for holding a great deal of local power, although this has since became a major burden to the Malentine government as well as the governments of the confederated republics as the exact amount of authority that has been granted to the municipal governments has given them the ability to act as quasi-independent entities within quasi-independent entities. This has effectively created a lot of complications within the Malentine system and has even facilitated the spread of severe corruption in many of these localities as the ability of any of the higher levels of government to effectively enforce corruption measures has been rendered largely ineffective for the most part.
 
===Political parties and factions===
{{main|List of political parties in Malentina}}
The confederate nature of the Malentine government as well as the overall power of the socio-political elites in the Senate has nurtured a sort of {{wp|multi-party system}} on the national level while at the same time this has been tempered by a quasi-{{wp|two-party system}} within the Senate. What this means is that within the member legislatures of the Trissembly there exists a wide array of political parties ranging from indigenous ultranationalist conservatives to elitist one-nation conservatives, and from sincere liberal reformists to indigenous nationalist revolutionary socialists along the lines of the ideology expressed in the Starlit Revolution. For all intents and purposes, however, the one-nation conservative parties have largely ruled as the nation's {{wp|dominant party|dominant parties}} since the early 2000s after the Arcerion incident in 2002.
 
In the Senate, although all members are ostensibly {{wp|independent (politics)|independent}} there exists two major factions and a third minor faction that remains relatively influential. The three factions are the [[Malentine Woqalists|Woqalists]], the [[Malentine Qhapaqists|Qhapaqists]], and the [[Malentine Confederates|Confederates]]. The Woqalists and the Qhapaqists are the two major senatorial factions, and both largely agree on establishing a Malentine monarchy; what kind of monarchy that the two factions want, however, contrast greatly. The Woqalist faction calls for the centralization of the Malentine state along Tierradorian lines with a powerful hereditary monarch known as the Woqali as well as a unicameral legislature elected through direct, popular elections that is headed by a separately-elected and independent head of government that is appointed by the Woqali. The Woqalists argue that this form of government would be ideal in ensuring the fair representation of all demographics. The Qhapaqist factions, on the other hand, calls for a more mild form of centralization along the principles of federalism; this new state would be ruled by a Qhapaq who would be elected by members of his own family, making it a semi-hereditary form of elective monarchy, and will be assisted by a tricameral legislature where the Qhapaq heads a one-man upper house, the aristocracy would comprise the membership of a middle house, and directly-elected politicians would comprise the membership of a lower house, effectively a rationalization and modernization of the North Songun form of government. The Confederate faction mostly consists of senators who do not support either the Woqalist or the Qhapaqist factions, instead preferring the status quo confederacy.


==Culture==
==Culture==
The culture of Malentina is a complicated intertwining of the various tribes who inhabited the islands before the arrival of the first colonists from the east, the coscivian-sarpic colonists who made the first settlements on the islands, the aenglo-carnish immigrants who had the most cultural footprint, and the mestizo populations who fall somewhere in between them all. Although large parts of these groups have integrated and melded with each other there are still parts of the nation that work to maintain the old traditions of their culture of origin.
The overall culture of Malentina is a complicated web of various intertwined tribes who have inhabited the islands before the arrival of the North Songunese from the north, the Qabóri from the south, the Cartadanian and Coscivian colonists who made up the first colonial settlements on the islands, the Ænglo-Ardmori settlers who have had the greatest socio-political impact on the islands, and the Mestizo populations who have emerged during both the first and second colonial periods. Although the indigenous groups, alongside the Mestizo groups, have largely integrated and syncretized with one another, the Ænglo-Ardmori, North Songunese, and Qabóri elites on the islands have attempted to distance themselves culturally save for some token claiming of various aspects of indigenous cultures when trying to make themselves more appealing to the rest of the populace; otherwise the elites have worked hard to maintain the old traditions of their respective originating cultures, though even amongst the elites there exists some cultural syncretism with younger generations even holding mixed ancestry from the three ruling cultures.
 
One of the greatest aspects of indigenous Malentine culture, itself being a tradition that dates back to the pre-North Songun era, is a focus on nighttime activities. Indeed, almost all culturally and religiously significant indigenous holidays in Malentina are typically celebrated from dusk until dawn. The impetus on leisurely activities happening after dark goes even further, however, as there exists a sleeping schedule which, as one of the few indigenous cultural aspects to be universally adopted by all demographics, divides sleep into two events, those being a longer nightly sleep, and a shorter daily nap. Most Malentine businesses allot time for a two-hour-long in-house naptime for all employees starting at noon; during these times all businesses close down before re-opening once naptime ends. The next time Malentines sleep according to regular daily schedules is after dusk for a period of six hours, with the last meal of the day happening just before then. The practice of busineses allotting time for a midday nap has been compared to the [[Pelaxia|Pelaxian]] tradition of a ''siesta'' which occurs at a very similar time in the afternoon albeit with employees going home to nap rather than napping at their workplaces.


One of the most impactful components of Malenti culture, based in ideas from the earliest tribes, is a focus on nightly activities. Almost all holidays in Malentina are celebrated between dusk and dawn. The focus on leisure happening after dark goes far further however. In Malentina it is actually quite typical for sleep to be divided between a longer nightly rest and a shorter daily one, with the most common division being six-to-two hours. This is also supported by most stores and workplaces to close for a few hours around noon, with work being divided between the morning and afternoon. While the previous behaviors vary greatly across the nation and is less common on the eastern coast one thing that is true almost everywhere is a post-dusk nightly meal eaten just before going to bed.
===Cuisine===
===Cuisine===
Food in Malentina is heavily focused on a mixture of large variations of fish, crustaceans, large insects and lambs, served with corn cooked in a variety of ways as well as a number of local spices.
Malentine cuisine is largely dependent upon the exact demographic thanks to the extreme divide between the impoverished natives, the somewhat prosperous Mestizos, and the wealthy socio-political elites. For most indigenous groups, the most common types of food consumed is a mixture of large variations of fish, crustaceans, large insects, and lamb. For the elites, the types of food that are typically associated with them are often meals that derive various elements from each of the three elite cultures; this has often led to instances wherein cornmeal "grits", which is a Qabóri cereal, are often served with bacon made from turkey meat, which is a colonial Ardmori delicacy, and "crab juice", a popular North Songunese beverage flavorant. The Mestizos, being born into a cultural crossroads, tend to have a sort of fusion cuisine between the foods eaten by the indigenous groups and foods eaten by the elites. The sole two commonalities between all three groups is the ubiquity of corn cooked in a variety of ways which is often served as a dinnertime side dish, and the usage of a number of local spices which is said to bring out the flavor in many Malentine meals.
== Demographics ==
 
===Education===
The Malentine education system since independence in 1987 is largely based upon the Arcer education system which itself is based upon the standard Occidental K-12 school progression system. All schools are organized and administered by the governments of their home confederated republics, with the national government being ultimately in charge of regulating the school system through its Confederate Department of Education. However, there exists no mandates nor sweeping pieces of legislation that are designed to standardize the school curriculum nationwide, thus leading to each of the confederated republics having determined their own curriculums, with situations arising whenever a family from one confederation republic moves into another confederated republic only to discover that the schools in their new home may very well be teaching dissections in primary school and not in secondary school like in their confederated republic of origin. Incidents like these have spurred the formation of an educational reform movement which currently call for a nationwide standardization of the school curriculum.
 
==Demographics==
The demographics of Malentina is noted for having a large amount of diversity in the religious, cultural, and political spheres. This has led to many situations wherein there exists a great power imbalance between the average citizenry who are largely indigenous to Malentina and the political elites who are largely foreign to Malentina whether they be Occidental or Cronan. It is only through the support of radical elements which ensure a fiercely loyal armed forces that the ruling classes of Malentina has been able to keep the indigenous Maaleens and Tinuuds from rising up in revolt against them.
The demographics of Malentina is noted for having a large amount of diversity in the religious, cultural, and political spheres. This has led to many situations wherein there exists a great power imbalance between the average citizenry who are largely indigenous to Malentina and the political elites who are largely foreign to Malentina whether they be Occidental or Cronan. It is only through the support of radical elements which ensure a fiercely loyal armed forces that the ruling classes of Malentina has been able to keep the indigenous Maaleens and Tinuuds from rising up in revolt against them.


=== Ethnic Demographics ===
===Ethnic Demographics===
{{Pie chart
{{Pie chart
| radius = 100
| radius = 100
Line 256: Line 259:
The fourth-largest ethnic group in Malentina, making up 8.9% of the population and yet is supposedly one of the more powerful ethnic groups due to their greater amounts of wealth on average, are the [[Ardmori people#Ænglo-Ardmori|Ænglo-Ardmori]] people; the descendants of Ænglish Protestant refugees who have fled to [[Ardmore]] from mainland Levantia due to Ardmore's relatively tolerant attitude towards Protestants. They are also closely related to the [[Arco people]] of [[Arcerion]] and have historically played a huge role in Ardmori, Arcer, and Cronan history as a whole. The smallest ethnic group are small groupings of indigenous people and Occidentals who are not of a significant enough population to be given their own category; they are mostly [[Kelekonese people|Kelekonese]], [[Telekonese people|Telekonese]], [[Pan-Qabóri civilization|Qabóri]], and non-mixed [[Coscivians]] and [[Cartadanians]]. The Kelekonese and Telekonese people in Malentina are usually either the descendants of North Songunese people who have moved to the archipelago during the height of the [[North Songun civilization]] or the descendants of refugees who have fled [[Kelekona]] in the late 1970s, and the Qabóri people are the descendants of settlers from the [[Qabóri Woqalate]] (now [[Tierrador]]); all three groups are, much like the Ænglo-Ardmori people, wealthier on average compared to the indigenous Maaleen and Tinuud populace.
The fourth-largest ethnic group in Malentina, making up 8.9% of the population and yet is supposedly one of the more powerful ethnic groups due to their greater amounts of wealth on average, are the [[Ardmori people#Ænglo-Ardmori|Ænglo-Ardmori]] people; the descendants of Ænglish Protestant refugees who have fled to [[Ardmore]] from mainland Levantia due to Ardmore's relatively tolerant attitude towards Protestants. They are also closely related to the [[Arco people]] of [[Arcerion]] and have historically played a huge role in Ardmori, Arcer, and Cronan history as a whole. The smallest ethnic group are small groupings of indigenous people and Occidentals who are not of a significant enough population to be given their own category; they are mostly [[Kelekonese people|Kelekonese]], [[Telekonese people|Telekonese]], [[Pan-Qabóri civilization|Qabóri]], and non-mixed [[Coscivians]] and [[Cartadanians]]. The Kelekonese and Telekonese people in Malentina are usually either the descendants of North Songunese people who have moved to the archipelago during the height of the [[North Songun civilization]] or the descendants of refugees who have fled [[Kelekona]] in the late 1970s, and the Qabóri people are the descendants of settlers from the [[Qabóri Woqalate]] (now [[Tierrador]]); all three groups are, much like the Ænglo-Ardmori people, wealthier on average compared to the indigenous Maaleen and Tinuud populace.


=== Linguistic Demographics ===
===Linguistic Demographics===
There exists four main linguistic groups in Malentina, which are primarily based upon ethnic origins, but they may also be described in terms of the environment that a given demographic has been raised in; for example, a Maaleen family raised in a primarily Ænglo-Ardmori neighborhood is more likely to pick up Ænglish than a Tinuud family raised in a primarily Costizo neighborhood. The main linguistic groups are as follows:
There exists four main linguistic groups in Malentina, which are primarily based upon ethnic origins, but they may also be described in terms of the environment that a given demographic has been raised in; for example, a Maaleen family raised in a primarily Ænglo-Ardmori neighborhood is more likely to pick up Ænglish than a Tinuud family raised in a primarily Costizo neighborhood. The main linguistic groups are as follows:


Line 266: Line 269:
* Similarly, there exists those who speak the [[Qabóri language]] as their primary tongue; although not an official linguistic group, this minority is noted to have enough political influence to make Qabóri an official language in Malentina.
* Similarly, there exists those who speak the [[Qabóri language]] as their primary tongue; although not an official linguistic group, this minority is noted to have enough political influence to make Qabóri an official language in Malentina.


=== Religious Demographics ===
===Religious Demographics===
{{Pie chart
{{Pie chart
| radius = 100
| radius = 100
Line 303: Line 306:


==Economy==
==Economy==
Malentina as a whole is mainly an agricultural economy with exports focused on sugar, liquor and tobacco. This agricultural sector has moved back and forth between producing enough food for the nation to be self-sustaining.
For the past few centuries, the Malentine economy as whole has largely been agricultural, with its largest exports being {{wp|sugar}}, {{wp|liquou}}, and {{wp|tobacco}}. This sector, due to constant shifting in priorities and the lasting effects of the environmental damaged caused by the intensity of farming and the great focus on a plantation-based agriculture, has largely oscillated between producing just enough food for the nation to being very self-sustaining. In recent years, the focus on big plantations have largely died out due to an increase in environmental awareness and successful government initiatives in environmental recovery. Most new agricultural establishments are under strict regulations to ensure that they are not only self-sustaining, but are also causing little to no environmental damage in the long term, and older plantations have since been ordered to take steps towards environmental consciousness to help mitigate the damages caused in previous years.


The nation also maintains a steady mining sector, mainly focused on cheap metals like nickle and zinc. The islands used to produce a good amount of paper products in the 19th and 20th centuries but a combination of deforestation and preservation efforts have almost wiped this sector out completely.
Since the 19th Century, Malentina's next-largest sector of the economy has been in the mining sector, with the focus being on cheaper metals such as {{wp|nickel}} and {{wp|zinc}}. Although cheap, the sheer abundance of these two metals have been noted for bringing in big profits for the nation's mining firms, making it a very stable sector in the long term. Prior to the 1970s, there used to be a major paper manufacturing industry, with Malentine paper once being among the finest types of paper in the world due to its relative durability compared to other paper products; Malentine paper was once used as the main material in banknote paper from the mid-19th Century all the way to the 1970s when cotton-linen blends began to be used after the last paper mills on the islands were closed down permanently due to deforestation and early environmental preservation efforts. There have been no plans to revive the defunct paper industry due to a lack of interest in Malentine paper.


The islands also happen to be a great place to catch large amounts of high value crustaceans as well as other fishing products to a lesser extent.
Another industry that has been consistently reliable for the Malentine economy is the fishing industry, which has been a viable way of income for many coastal settlements throughout the country. The most valuable catches within the fishing industry are typically various crustaceans, mostly due to its ubiquity throughout the Occident as an exotic high-end food despite the fact that it often sells for cheap when buying directly from the fishermen who have caught them; the expense comes from the amount of money thrown into preserving the crustaceans for transport across the world. Asides from crustaceans, there are other species of fish that have been caught in Malentine waters, but the exact value and ubiquity of these fishing products are nowhere near the high status attained by the crustaceans caught in the [[Songun sea#North Songun Sea|North Songun sea]].
 
===Energy===
While Malentina's power grid still largely relies on the use of {{wp|fossil fuels}} for the generation of energy, thanks to the country's very flat geography, itself being made even more flat through the years of deforestation and environmental damages brought upon by agricultural interests, the islands are seen as an ideal candidate for the implementation of {{wp|wind power|wind energy}}. {{wp|Wind farms}} are not an uncommon sight in Malentina, and the amount of energy produced by the {{wp|wind turbines}} have accounted for 17% of all energy generated in the country in 2030, and there have been plans to double the percentage of power generated by wind farms by the end of 2040


While the nation still largely relies on hydrocarbons for energy generation thanks to its very flat geography improved further by the reduction in forested areas the islands are perfect for wind-power turbines. At this point they have successfully implemented enough turbines to make up 17% of their electrical output, with plans laid to double this by the end of 2040.
==Military==
==Military==
The Malentinan military is a shadow of its former self. A nation who ones heavily focused on their ability to project naval power and punch enough above their weight to actually have the ability to contest other nations in their region now only maintains a pretty basic land military force with a complete lack of military tradition and suspected of large-scale corruption.
{{main|Malentine Confederated Armed Forces}}
The Malentine military has largely been a shadow of its former self. A nation that is located on the very islands that were once so heavily focused on their ability to project naval power and punch very far above their own weight to the point of actually having the ability to contest the military prowess of neighboring nations in the region now only maintains a small and basic land-based military force with very little, if any, military tradition and presently has been suspected of large-scale corruption. It has only been since the early 2000s that the Malentine government has started to give its armed forces some much-needed upgrades, mostly through taking in equipment and aid from Tierrador, so as to combat perceived interference from the Arcer government. Because of this initiative, however, relations between Arcerion and Malentina have greatly deteriorated to the point of nearly causing a war if not for international mediation preventing things from going hot. The military upgrades were also done to allow for Malentina to crack down on indigenous nationalist insurgency groups without the need to rely on as much foreign military intervention as they used to in previous years.
 
However, because the armed forces is still not ready to serve as an overall effective defense force, there exists one military institution that mostly remains because of its supposed effectiveness against foreign invaders, that being the [[Lunar Revolutionary Guard]], which is a {{wp|Military reserve force|reservist force}} that has been built and trained through the use of the very guerilla tactics that have been used by the insular indigenous tribes since long before the colonial eras. They are said to be the greatest obstacle for any international armed forces in the event of a hypothetical invasion. Although named after the armed forces of the shortly-lived indigenous socialist regime, the current incarnation of the Lunar Revolutionary Guard is more of a reservist paramilitary force than a revolutionary vanguard army. The Lunar Revolutionary Guard has been trained to take great advantage of the islands' heavy vegetation and make use of effective tunneling systems to use for cover all the while utilizing a mixture of many traps, night-time ambushes, and raids on key logistical waypoints to make any war an effective slugfest for any occupying force.


The only military institution that may deter external invaders is the ''Lunar Revolutionary Guard'', a reservist force built on the old guerilla tactics used by the islands natives since pre-colonial times. They remained the greatest obstacle for international intervening forces, especially League forces from beyond Crona. during the ''White Death War''. By using the islands heavy vegetation as well as tunneling systems as cover, while utilizing a mixture of traps, night-time ambushes and raids on logistics to make the war a living hell for the occupying forces.
==See also==
[[Category: 2022 NPC Contest]]
[[Category: 2022 NPC Contest]]
[[Category: IXWB]]
[[Category: IXWB]]
1,576

edits