History of Caphiria: Difference between revisions

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{{Main|Sarpic migration}}
{{Main|Sarpic migration}}
=== Piracy in the Duranis ===
=== Piracy in the Duranis ===
During the 9th century, large tribes of Sarpic descent began migrating and living near the lake Duranis, located on Caphiria's southern border and neighboring present-day Volonia. These tribes were collectively referred to as the ''păgâni de la vora sud'', or pagans from the southern edge, as they were for long pagan when neighboring tribes were Christianized. The Imperium's military strength was primarily land-based, which meant it had a reduced navy at that time and relied on hiring ships as needed. As a result, the Sarpic tribes turned to raid and piracy and quickly became consolidated and organized without fear of significant retaliation. Coastal communities unable to fend off the pirate incursions were forced to come to an understanding with the pirates and thus became havens. One of the most prominent tribes was the Društvar, who was known for the creation of the "Društvari Code," a set of rules that governed their behavior and laid a loose groundwork for an honor system.
During the 9th century, large tribes of Sarpic descent began migrating and living near the [[lake Duranis]], located on Caphiria's southern border and neighboring present-day Volonia. These tribes were collectively referred to as the ''păgâni de la vora sud'', or pagans from the southern edge, as they were for long pagan when neighboring tribes were Christianized. The Imperium's military strength was primarily land-based, which meant it had a reduced navy at that time and relied on hiring ships as needed. As a result, the Sarpic tribes turned to raid and piracy and quickly became consolidated and organized without fear of significant retaliation. Coastal communities unable to fend off the pirate incursions were forced to come to an understanding with the pirates and thus became havens. One of the most prominent tribes was the Društvar, who was known for the creation of the "Društvari Code," a set of rules that governed their behavior and laid a loose groundwork for an honor system.


As a group whose central reason for being brought together was Christianity, the Društvar's explanation for piracy and warfare rested in their religion. These people felt they were fighting a holy war against the Christian enemy in defense of the boundaries of their native pagan religion. As a result, they established the Društvari Code to preserve their traditions and values. Honor is what they believed to be the essential quality a hero could have, which all Društvari strived to be. Other crucial aspects of the Društvari heroic honor were loyalty to their village, army, and band; proper attention to every knight and obligation; readiness to lay down their lives or spill their blood in time of war; experience in warfare; ability to benefit their village; success and glory in duels with the Latins and other enemies of the Christian faith; and severity in punishing those who were disobedient or rebellious. It was also made known the Društvari qualities that would cancel out one's honor: reluctance to shed one's blood; failure to engage the enemy in battle; groundless boasting; avoidance of risks on the frontier; inability to take prisoners, trophies, or booty; meanness in rewards to comrades or spies; the absence of any general recognition of one's manliness; and the lack of battle scars or wounds. From these principles, it is clear that the Društvari admired the strength and arrogance of a hero and despised the weakness displayed by a coward. The importance of these principles was instilled in boys at a young age; taught to take part in competitions, they would test their strength and agility through racing, fighting, and throwing stones at one another until blood ran. This gave the Društvari a reputation as fearsome warriors who enjoyed war for the sake of war, something that terrified the aristocracy of the Imperium, who was growing more concerned that they would not be satisfied with raiding along the Duranis for long.
As a group whose central reason for being brought together was Christianity, the Društvar's explanation for piracy and warfare rested in their religion. These people felt they were fighting a holy war against the Christian enemy in defense of the boundaries of their native pagan religion. As a result, they established the Društvari Code to preserve their traditions and values. Honor is what they believed to be the essential quality a hero could have, which all Društvari strived to be. Other crucial aspects of the Društvari heroic honor were loyalty to their village, army, and band; proper attention to every knight and obligation; readiness to lay down their lives or spill their blood in time of war; experience in warfare; ability to benefit their village; success and glory in duels with the Latins and other enemies of the Christian faith; and severity in punishing those who were disobedient or rebellious. It was also made known the Društvari qualities that would cancel out one's honor: reluctance to shed one's blood; failure to engage the enemy in battle; groundless boasting; avoidance of risks on the frontier; inability to take prisoners, trophies, or booty; meanness in rewards to comrades or spies; the absence of any general recognition of one's manliness; and the lack of battle scars or wounds. From these principles, it is clear that the Društvari admired the strength and arrogance of a hero and despised the weakness displayed by a coward. The importance of these principles was instilled in boys at a young age; taught to take part in competitions, they would test their strength and agility through racing, fighting, and throwing stones at one another until blood ran. This gave the Društvari a reputation as fearsome warriors who enjoyed war for the sake of war, something that terrified the aristocracy of the Imperium, who was growing more concerned that they would not be satisfied with raiding along the Duranis for long.