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Thanks to the mixing of the seafaring culture of these two migrant groups after many decades of tribal conflicts, the consolidation of smaller tribes into larger ones and general population growth the peoples of the north, especially those living on the Noborea mainland started to run into a simple but motivating scarcity: A near total lack of a stable food source. While some agriculture could be maintained and the both fresh-and saltwater fish were plentiful, the fish was not nearly enough to survive on alone and the harvests were incredibly variable depending on how harsh the harsh the years winter ended up being. These factors would all lead to a region-defining cultural shift that would spread from the west-most Nogeaths all the way to the east-most Gogaul: The raiding of far away, wealthier lands. Although most early raiding was done internally, the harsh resistance that was often met combined with lacking resources worth stealing lead raiders to start sailing further and further. By the early 800’s they idea of sailing south, to lands inhabited by much weaker and richer peoples started spreading like wildfire, in part thanks to the seafaring leading to a strong interconnectivity among the northern tribes. Based on the Nogeath title for one of these seafarers a new threat started to menace far beyond their Noborean homes: The Vikings.
Thanks to the mixing of the seafaring culture of these two migrant groups after many decades of tribal conflicts, the consolidation of smaller tribes into larger ones and general population growth the peoples of the north, especially those living on the Noborea mainland started to run into a simple but motivating scarcity: A near total lack of a stable food source. While some agriculture could be maintained and the both fresh-and saltwater fish were plentiful, the fish was not nearly enough to survive on alone and the harvests were incredibly variable depending on how harsh the harsh the years winter ended up being. These factors would all lead to a region-defining cultural shift that would spread from the west-most Nogeaths all the way to the east-most Gogaul: The raiding of far away, wealthier lands. Although most early raiding was done internally, the harsh resistance that was often met combined with lacking resources worth stealing lead raiders to start sailing further and further. By the early 800’s they idea of sailing south, to lands inhabited by much weaker and richer peoples started spreading like wildfire, in part thanks to the seafaring leading to a strong interconnectivity among the northern tribes. Based on the Nogeath title for one of these seafarers a new threat started to menace far beyond their Noborean homes: The Vikings.
=== The Viking Age ===
=== The Viking Age ===
[[The Viking Age]] is generally broken up into five periods, The Reaver Period, The Invasion Period, The Consolidation Period, The Viking Golden Age and finally The Viking Contentment Period. While each of these hold a massive amount of history within them, we will only shortly discuss the most imporant aspects of each here.
[[The Viking Age]] commonly refers to a time between 800-1300 and is generally broken up into five periods, The Reaver Period, The Invasion Period, The Consolidation Period, The Viking Golden Age and finally The Viking Contentment Period. While each of these hold a massive amount of history within them, we will only shortly discuss the most imporant aspects of each here.
 
[[The Viking Reaver Period|The Reaver Period]] (~810-950) is named after the main term used for the viking raiders by the northern successor kingdoms of the Holy Levantine Empire. This period is mainly defined by the fast and vast expansion of raided areas. Throughout mid to late 800’s the vikings went from raiding along the nearby modern Fanerian north coast and among the island of modern Sorhaithe to targetting the entire North Ultmar coast, and travelling far along the rivers into the Ultmar mainland. While raiding a number of raiders set up conquered viking realms, with the largest of these period being the first of the Reaver kingdoms, settling along the coast running eastward from Noborea. Despite the vikings of this period remaining relatively decentralized it still saw a slow centralization of power. This took it’s final shape in between the 910’s and 950’s when a number of so-called viking lords rose to power, maintaining the fealty of vast numbers of tribes among large territories. The nature of these tribal federations were however still very decentralized, leading to modern historians usually not referring to these realms as tribal kingdoms. In the end, what finally ended up causing the next large-scale change among the viking cultures was, ironically, the exact same issue that started their marauding ways: All the new resources that they had successfully plundered and brought back lead to prosperity in their homelands, which caused a population boom that tripled their population over the course of the century. A great tribal chieftain who had united most of the western Ruthan tribes caused this next great change, by announcing, preparing and leaving their homelands at a massive scale, in a huge migration to conquer and settle the more prosperous lands their raiding peoples already dominated.
[[The Viking Reaver Period|The Reaver Period]] (~810-950) is named after the main term used for the viking raiders by the northern successor kingdoms of the Holy Levantine Empire. This period is mainly defined by the fast and vast expansion of raided areas. Throughout mid to late 800’s the vikings went from raiding along the nearby modern Fanerian north coast and among the island of modern Sorhaithe to targetting the entire North Ultmar coast, and travelling far along the rivers into the Ultmar mainland. While raiding a number of raiders set up conquered viking realms, with the largest of these period being the first of the Reaver kingdoms, settling along the coast running eastward from Noborea. Despite the vikings of this period remaining relatively decentralized it still saw a slow centralization of power. This took it’s final shape in between the 910’s and 950’s when a number of so-called viking lords rose to power, maintaining the fealty of vast numbers of tribes among large territories. The nature of these tribal federations were however still very decentralized, leading to modern historians usually not referring to these realms as tribal kingdoms. In the end, what finally ended up causing the next large-scale change among the viking cultures was, ironically, the exact same issue that started their marauding ways: All the new resources that they had successfully plundered and brought back lead to prosperity in their homelands, which caused a population boom that tripled their population over the course of the century. A great tribal chieftain who had united most of the western Ruthan tribes caused this next great change, by announcing, preparing and leaving their homelands at a massive scale, in a huge migration to conquer and settle the more prosperous lands their raiding peoples already dominated.


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[[The Viking Contentment Period|The Contentment Period]] (1220-1505) represents the slowly progressing change among Vikings away from large-scale conquest, raiding of large settlements and migratory invasions. They would instead turn to in some part smaller scale piracy but mainly they would become the largest part of the merchant class in north Ultmar, never truly being replaced even though they were later to a large degree implemented into the Burgundine merchant empire.
[[The Viking Contentment Period|The Contentment Period]] (1220-1505) represents the slowly progressing change among Vikings away from large-scale conquest, raiding of large settlements and migratory invasions. They would instead turn to in some part smaller scale piracy but mainly they would become the largest part of the merchant class in north Ultmar, never truly being replaced even though they were later to a large degree implemented into the Burgundine merchant empire.
=== Caeric Wars of the Faithful ===
=== The Noborea-Ultmar Templar Wars ===


[[The Noborea-Ultmar Templar Wars]], also known as the
[[Noborea Irae|''Noborea Irae'']], covers a period between 1200-1500, where a combination of factors lead to large scale conflicts between the northern pagans and Christians, which later turned to a series of conflicts between the old traditional regimes and the new divinely guided holy orders. The final results of these wars was a partial shift towards more absolutist ideas, the large-scale conversion of most pagans, the establishment of Vithinja and Caergwynn as the two main powers north of the Empire and the rejection of the Pope as the leader of the Christian faith in the region.
Ultmar Crusade was started in the 12th century by the kingdom of Cuhlfros, supported by a number of more southern holy orders. However it did not truly reach Noborea until the start of the 13th. This first Noborean crusade was a massive failure, as the Crusaders could not make up for the superiority of pagan seafaring in a region defined by land barriers and islands. It was not helped that the strange threat from the south proved that the Viking realms were not as divided as thought, as many of them, especially those from the Borea mainland, would ally together against the southern incursion. Most of the Latin crusaders chose to focus on fighting along the rivers of the Vandarch after this failure. The few that didn't mainly turned to the more local northern christian elements of Caergwynn and Cuhlfros, hoping to learn how to fight a foe whose tactics were foreign to them.
For the remainder of the first half of the 13th century there would only be a few smaller conflicts in the region, but this would all change in the 1260's. After the emergence of the Caergwynn republic, there was a huge upheaval when one of the largest Viking realms converted to Christianity and allied with the Caeric knights. This alliance suddenly dramatically changed the power balance of the region, and not soon after Caergwynn attacked the last remnant of those Vikings who would claim half his realm. This escalated into a series of wars now known as the [[Caeric-Viking Holy Wars]].
==== Caeric-Viking Holy Wars ====
These wars started


[[Noborea Irae]]
==Geography==
==Geography==
Vithinjas varied geography is both a blessing and a curse. Although large portions of the lands are difficult to impossible to inhabit, they hold some of the most beautiful landmarks to be found in the world. Between the innumerable fjords covering the coast to the northern villages surrounded by the sights of huge tall mountain ranges, large glaciers that glimmer in the sunlight and if any visitor is lucky, the wondrous northern lights. This would make it a better tourist location if the temperature didn't drive most foreigners away.
Vithinjas varied geography is both a blessing and a curse. Although large portions of the lands are difficult to impossible to inhabit, they hold some of the most beautiful landmarks to be found in the world. Between the innumerable fjords covering the coast to the northern villages surrounded by the sights of huge tall mountain ranges, large glaciers that glimmer in the sunlight and if any visitor is lucky, the wondrous northern lights. This would make it a better tourist location if the temperature didn't drive most foreigners away.
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==== Medicine ====
==== Medicine ====
==== Defense ====
==== Defense ====
===Infrastructure===
===Infrastructure===
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