Malentina

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Revision as of 09:17, 13 October 2022 by Ralkern (talk | contribs) (Added religious, economic and military sections)
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Unified Islands of the Malentinan Presidential Confederation

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Flag of Malentina
Flag
Motto: Walaan, wakinee, nikeewolthu.
("Our waters, Our freedoms, until the end of time.")
Anthem: Kabun Kabi Hierlini
(The Song of three Moons)
     
     
CapitalSalcojina
Largest cityHierkuun
Official languagesÆnglish
Recognised national languagesMaalit, Tiiu, Ænglish
Ethnic groups
Religion
Demonym(s)Malenti, Malentinians
GovernmentConfederated Presidential Republic
• President of the East
Kabeenan Kopp
• President of the West
Daniel Duke
• President of the North
Kalamar Liit
LegislatureThe Trissembly
The Senate
  • The Gathering of the West
  • The House of Commons
  • The Northern Assembly
Establishment
• First mainland settlers arrive
756 AD
• The Confederation of the Seven Tribes
819 AD
• First Colonial Settlements
1692 AD
• Creation of Puerta Luna
1741 AD
• Sale of Puerta Luna
1827 AD
• Self-Governance of Portlunara
1899 AD
• The Starlit Revolution
1933 AD
• Conference of the New Confederation
1987 AD
Area
• Total
Template:Convinfobox/sec2
Population
• 2019 estimate
19,448,971
• Density
Template:Convinfobox/sec2
GDP (nominal)estimate
• Total
449,679,658,491
• Per capita
23,121
CurrencyMalentinan Pound (MTP)
Driving sideright
Internet TLD.mlt

Malentina, officially the Presidential Confederacy of Malentina, is a country in Crona. The nation, as a set of islands, sits in the Malentine Sea. While separated from the mainland Malentina has maritime borders with the following nations: Istrenya, Porlos, Kelekona, Telekona and Arcerion.

Etymology

Malentina is a somewhat modern name taken from the term commonly used in Ænglish to refer to the tribes living on the islands that the nation now encompasses, Malentinu. This term developed from combining the two most common tribe names, the Maaleens and the Tinuuds. The name was a way for the native people to "take back" the lands that ones belonged to them alone from the colonizing Levantine population.

Geography

History

First Refugees

Confederation of the Seven Tribes

Looming Threat of the Arzali

First and Second Arzali Invasions

Collapse of the Confederacy

Founding of Salcojina

The Greeting Agreement

The Puerto Luna Gold Rush

Selling of Puerta Luna

Carnish Tribal Wars

Self-Governance for Portlunara

The Starlit Revolution

Conference of the New Confederation

Modern period

Government

The Malentinan government is mainly inspired by the confederate system in Arcerion, despite how it may first appear. While the highest offices differ greatly from Arcerion, it has many functional similarities. The ruling body is separated into four main components: The Senate, the Parliaments, the Internal cabinets and the External cabinet. The most notable differences is the fact that the Malentinan republic is a presidential system, as well as having no single representative for the entire confederation.

Since the Malentinan government in it's current state has only existed for a few decades, as well as the tension between the different cultural groups within the nation, the state suffers from a lack of legitimacy in the eyes of many of it's people. The actions of their predecessors also weaken the nations foreign policy with most of the first-world nations, leading to more closer ties to local neighbors as well as none Levantine nations such as Coruum and Caphiria.

Elections for the position of president as well as lower house positions differ between the three republics. While each presidential vote takes place every seven years they each have their own institutions for carrying out these elections. The lower houses differ greatly, a good example of which is the large differences in elections. Parliamentary elections are carried out every two, five and seven years respectively for the House of Commons, the Gathering of the West and the Northern Assembly respectively.

Executive

Under the Treaty of the New Confederation, Malentina separates it's executive branch into three separate institutions, all of which function somewhat differently. These three presidential offices is usually referred to as the Treaty Triad, and together make up the head of state and government for each of the three confederated republics. They each bring with them a number of cabinet members to help serve the executive roles of external affairs. How the executive actions for the confederacy as a whole such as important trade agreements are to be carried out use a simple majority compromise system, where each of the republics receive one vote and must vote for or against the course of action.

Tradition states that no president may stay after a single term, although there is not law that actually prevents this.

Each of the republics internal offices features it's own domestic departments, taking care of internal affairs for the separately. While each of these have some differences most are very similar thanks to the singular main influence of the Arcerion system.

Legislature

The Legislature in Malentina is split between the upper house of the Senate, and the lower houses of the three republican assemblies, The Gathering of the West, The House of Commons and the Northern Assembly. The lower houses work separately from each other for domestic legislation for the confederate members, but meet up together to form the lower house, usually referred to simply as the Parliament, during a one month in the spring and one month in the autumn to take care of confederate legislation.

The Senate is chosen from important and powerful individuals mainly from the old aristocracy, the not-quite-as-old political families from the revolutionary era as well as academics and businessmen. While the senate was originally created with the idea that they would have great limitations to their powers to propose new laws and resolutions, their influence has slowly grown over time, mainly as a result of presidential actions and corruption. Even though proposals by the senate must pass through the Parliament, it is very common for these proposals to be approved without even being discussed. On the other while at first the proposals from the Parliament were traditionally always approved, they now more often find themselves being rejected by the senate.

The lower houses are simple elected positions, usually through a common party system, each of which has it's own number of seats and domestic responsibilities. This causes difficulties as although the houses have differing number of members under the Treaty of the New Confederation they must each have an equal amount of voting power in the combined lower house. This has caused many issues including the perception of the fairness of parliamentary decisions and the counting of votes.

Local governance

Malentinan municipalities hold a great deal of local power and create even more complications which has allowed the spread of sever corruption in some of these local jurisdictions.

Culture

Cuisine

Demographics

Linguistic Demographics

Self-reported ethnic origin in the Confederacy (2024)

  Aenglistizo (30.1%)
  Costizo (11.7%)
  Maaleen Natives (26.4%)
  Tinuud Natives (15.7%)
  Aengle-Carnish Whites (8.9%)
  Other Natives (4.9%)
  Other Whites (3.3%)

Religious Demographics

Most of Malentina follows some variation of the Carnish Anglican church. Although the largest portion follows traditional Anglicanism, more than half of all anglican followers are part of smaller divergent branches, only one of which, the Anglic-Samuelites, is even close to comparing to the main branch.

Outside of the Anglican followers, the nation is mostly split between the various native beliefs. These beliefs developed mostly separately from the mainland religions because of the isolation of the island tribes. Wakabiism is therefore a group of beliefs and ideas only found on the islands, although it shares many similarities to other animist concepts of the coastal regions surrounding the Malentine Sea.

Wakabiism is split into three main groupings, with some smaller outliers most of which are slowly dying out. These focus on animist worship mainly focus on a few particular ideas. These include ancestral deification, the display of gratitude for both the natural elements such as plants and animals when harvesting them plus the people who harvested them for you, as well as the study and use of the phase of the moon and the position of the stars for use in religious guidance, the tracking of time and holiday ceremonies as well as astrological implications for the destinies of newborn.

The largest of the Wakabii branches is the Neomaalit branch, which is a reformed branch focused on implementing nationalistic and socialist ideas into the old religious ideas. These ideas include more conservative ideas such as the equity of the citizenry of the nation and the heavy taxation and regulation of international entities working within the nation. Some also hold more radical ideas such as the freeing of the nation from it's imperialist ruling class as well as a complete shift towards a fully planned economy. Even though the partaking in this group is still considered treason against the Confederation according to the Treaty that created the modern government, the enforcement of this policy has lost all it's power. At this point there is even political parties with seats in the parliament who not only espouse this position but actively campaign as it's representatives.

The other two main Wakabii branches, the Tinastii and Maalit, both hold much vaguer beliefs and ideas. Today for most of their followers they function more as philosophical guidelines to helping followers live a righteous and good life rather than a strict religious code. One of the few core ideas held among almost all of their followers however is a strong rejection of the Neomaalit as a group of desecrating heretics who actively corrupt the true path of the faithful.

While the Irreligious only make up 1.6% of the Malentinan population, they make up 21% of the top 1% most wealthy individuals. The irreligious demographic used to be closer to 7%, but they were one of the most heavily affected groups by the post-revolution cleansing, leading to the majority of them either fleeing or becoming victims of the crime.

Self-reported religious identity in the Confederacy (2025)

  Neomaalit Wakabiism (22.0%)
  Tinastii Wakabiism (6.9%)
  Maalit Wakabiism (5.5%)
  Irreligious (1.6%)
  Other (5.8%)

Economy

Malentina as a whole is mainly an agricultural economy with exports focused on sugar, liquor and tobacco. This agricultural sector has moved back and forth between producing enough food for the nation to be self-sustaining.

The nation also maintains a steady mining sector, mainly focused on cheap metals like nickle and zinc. The islands used to produce a good amount of paper products in the 19th and 20th centuries but a combination of deforestation and preservation efforts have almost wiped this sector out completely.

The islands also happen to be a great place to catch large amounts of high value crustaceans as well as other fishing products to a lesser extent..

Military

The Malentinan military is a shadow of it's former self. A nation who ones heavily focused on their ability to project naval power and punch enough above their weight to actually have the ability to contest other nations in their region now only maintains a pretty basic land military force with a complete lack of military tradition and suspected of large-scale corruption.

The only military institution that may deter external invaders is the Lunar Revolutionary Guard, a reservist force built on the old guerilla tactics used by the islands natives since pre-colonial times. They remained the greatest obstacle for international intervening forces, especially League forces from beyond Crona. during the White Death War. By using the islands heavy vegetation as well as tunneling systems as cover, while utilizing a mixture of traps, night-time ambushes and raids on logistics to make the war a living hell for the occupying forces.