Calderan Republic: Difference between revisions

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|capital =            [[Little Caldera]]
|capital =            [[Little Caldera]]
|largest_city =      Neu Maessen
|largest_city =      Neu Maessen
|official_languages = Gothic<br>Ænglish<br>Volin
|official_languages = Calderan Gothic<br>Ænglish<br>Volin
|ethnic_groups =98.4% Volin<br>1.2% Gothic<br>0.4% Other       
|ethnic_groups =98.4% Volin<br>1.2% Gothic<br>0.4% Other       
|religion =          Christianity<br>Volinism
|religion =          Christianity<br>Volinism
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==History==
==History==
===Early Indigeno-Calderans===
===Early Indigeno-Calderans===
In the first century, Austro-Caldera was migrated to by natives around Crona. They developed slightly different than elsewhere in Crona, as these natives built their society around fishing. Because of this, they developed a religion coined as "[[Indigeno-Calderan|Volinism]]", based around the God of the Sea being the most supreme being.This culture survived for a long time, being the culture that Paul Aster encountered in his [[Aster's expedition|1387 expedition]].  
In the first century, Austro-Caldera was migrated to by natives around Crona. They developed slightly different than elsewhere in Crona, as these natives built their society around fishing. Because of this, they developed a religion coined as "[[Indigeno-Calderan|Volinism]]", based around the God of the Sea (Mashk) being the most supreme being.This culture survived for a long time, being the culture that Paul Aster encountered in his [[Aster's expedition|1387 expedition]].  
===Eldmoran Exploration (1540-1585)===
===Hendalarsk Exploration (1540-1585)===
[[Eldmora|Eldmoran]] explorers during the 1500s charted Crona, and made journals chronicling certain strategic points. Refugees began to flee to Crona during the Christmas War and Maurit's Rebellion.  
[[Hendalarsk]] explorers during the 1500s charted Crona, and made journals chronicling certain strategic points. Migrants began to settle in Crona seeking to flee from the political turmoil caused by the unification of Hendalarsk states.  


After seeing a massive influx of refugees in 1585, Joeseph Seuber took it upon himself to organize all the Eldmorans into an area. He noticed that the easiest area to section and administer would be an island like Austro-Caldera, so he led groups of travelers into the island and forced the natives to accept him as a leader, with assimilated natives being given access to metal tools.
After seeing a massive influx of migrants in 1585, Joeseph Seuber took it upon himself to organize all the Gothics into an area. He noticed that the easiest area to section and administer would be an island like Austro-Caldera, so he led groups of travelers into the island and forced the natives to accept him as a leader, awarding natives who accept him with access to Gothic technology. While settling in Austro-Caldera, Gothic migrants realized that they needed to protect their culture and language from outside influence, and this resulted in a short period called the "romance purge", where many words of the [[Hendalarskisch]] language with Romantic influence were omitted and replaced with more Gothic variants (i.e. fáter being replaced with vater). This new language, referred to as Calderan Gothic, is commonly considered by Calderans to be one of the most "pure" languages, but many linguistics argue against this, citing various words that were introduced from different languages.
===Early Government (1585-1600)===
===Early Government (1585-1600)===
The first Austro-Calderan government was an absolute monarchy under Joeseph Seuber's organization, but this was contested by various Eldmoran immigrants who argued that the leader should be elected. Seuber came up with a plan to draft a [[:en:Constitution|constitution]] that allows himself to rule as the only member of the Volkspartei, but people would "vote" for him So he'd be the elected leader out of the best running candidates.
The first Austro-Calderan government was an absolute monarchy under Joeseph Seuber's organization, but this was contested by various Gothic immigrants who argued that the leader should be elected. Seuber came up with a plan to draft a [[:en:Constitution|constitution]] that allows himself to rule as the only member of the Volkspartei, but people would "vote" for him So he'd be the elected leader out of the best running candidates.
===Post-Seuber Rule (1600-Present)===
===Post-Seuber Rule (1600-Present)===
After Joeseph Seuber's death, Calderans continued his tradition of admitting the best fit leaders into the Volkspartei, and holding elections every 15 years for a new leader.  
After Joeseph Seuber's death, Calderans continued his tradition of admitting the best fit leaders into the Volkspartei, and holding elections every 15 years for a new leader.  


Austro-Caldera has been a very isolated nationalistic country, with mostly internal struggles with the natives. During the [[First Great War]], Austro-Caldera managed to narrowly evade involvement, while contributing manufactured weapons to Eldmoran resistance groups and allies. However, during the [[Second Great War]], Daxiaese forces invaded Crona, forcing Austro-Caldera to begin pouring funding into military and launch defensive engagements. This began the tradition of [[Calderan Armed Forces#Native Conscription|native conscription]], causing mild controversies within the Vokspartei, but eventually it was decided that Volins exist to be the guard of the Volkspartei. Austro-Caldera was never conquered during the Second Great War, mostly thanks to it's relationship with the Dictatorship in Eldmora, and the defensive nature of the Calderan island itself.
Austro-Caldera has been a very isolated nationalistic country, with mostly internal struggles with the natives. During the [[First Great War]], Austro-Caldera managed to narrowly evade involvement, while contributing manufactured weapons to Hendalarsk allies. However, during the [[Second Great War]], Daxiaese forces invaded Crona, forcing Austro-Caldera to begin pouring funding into military and launch defensive engagements. This began the tradition of [[Calderan Armed Forces#Native Conscription|native conscription]], causing mild controversies within the Vokspartei, but eventually it was decided that Volins exist to be the guard of the Volkspartei. Austro-Caldera was never fully conquered during the Second Great War, thanks to Caldera's vast mountains and defensive structure.
==Geography==
==Geography==
<gallery mode="packed">
<gallery mode="packed">
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The grand majority of Calderans are Volin, or Indigeno-Calderan, while other minor ethnic groups include Gothic and Ænglish.
The grand majority of Calderans are Volin, or Indigeno-Calderan, while other minor ethnic groups include Gothic and Ænglish.
===Language===
===Language===
The primary official language used by the Volkspartei is Gothic, as this is the language that was brought to Austro-Caldera by Eldmoran immigrants. However, the majority of the population speaks Volin, which is a language that developed in Caldera after the separation of native Calderans from the rest of Crona in the first century. The third official language, which is by far the least spoken, is Ænglish, which became an official language after protesting by the Ænglish Minority Party.
The primary official language used by the Volkspartei is Gothic, as this is the language that was brought to Austro-Caldera by Hendalarsk immigrants. However, the majority of the population speaks Volin, which is a language that developed in Caldera after the separation of native Calderans from the rest of Crona in the first century. The third official language, which is by far the least spoken, is Ænglish, which became an official language after protesting by the Ænglish Minority Party.
=== Religion===
=== Religion===
{{Pie chart
{{Pie chart
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==Culture and Society ==
==Culture and Society ==
===Education===
===Education===
All education is completely free in Austro-Caldera, and it is mandatory to attend 10 years of standard education, which includes 4 years of Gothic classes, 2 years of Eldmoran history classes, 1 year of Calderan history, 4 years of science, 4 years of math, and other prerequisites. Secondary education varies in provinces, but the most popular courses include politics in the Southeast, and machining in the west. In Volin dominated cities, secondary education is not encouraged, and most jobs don't require it, while in Gothic cities, secondary education is heavily emphasized, and almost all high paying jobs require at least some form of it.
All education is completely free in Austro-Caldera, and it is mandatory to attend 10 years of standard education, which includes 4 years of Gothic classes, 2 years of Hendalarsk history classes, 1 year of Calderan history, 4 years of science, 4 years of math, and other prerequisites. Secondary education varies in provinces, but the most popular courses include politics in the Southeast, and machining in the west. In Volin dominated cities, secondary education is not encouraged, and most jobs don't require it, while in Gothic cities, secondary education is heavily emphasized, and almost all high paying jobs require at least some form of it.
===Attitudes and worldview===
===Attitudes and worldview===
Calderans are generally nationalistic and isolationist, trying to avoid other countries as much as possible, with the exception of Eldmora in the Volkspartei. Despite this, education on foreign cultures is heavily taught throughout school, and many Calderans show an interest in the outside world.  
Calderans are generally nationalistic and isolationist, trying to avoid other countries as much as possible, with the exception of Hendalarsk in the Volkspartei. Despite this, education on foreign cultures is heavily taught throughout school, and many Calderans show an interest in the outside world.  
===Kinship and family===
===Kinship and family===
As with the 1600 constitution, it is illegal for the government to restrict relationships. As such, families tend to be somewhat diverse, falling outside the traditional nuclear family. Gothic Calderans try to maintain that you need to be married to the opposite gender and raise children together, but many Volins simply don't see the purpose of marriage, and as such, very few Volins get married, over 20% hold more than one partner at a time.
As with the 1600 constitution, it is illegal for the government to restrict relationships. As such, families tend to be somewhat diverse, falling outside the traditional nuclear family. Gothic Calderans try to maintain that you need to be married to the opposite gender and raise children together, but many Volins simply don't see the purpose of marriage, and as such, very few Volins get married, over 20% hold more than one partner at a time.
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The government of Caldera cannot restrict or show favor to religions, and so, many Calderans are simply indifferent to religion. Gothics maintain Christianity but fail to spread it, while Volins freely practice their native religion of Volinism, or they might not practice a religion at all.
The government of Caldera cannot restrict or show favor to religions, and so, many Calderans are simply indifferent to religion. Gothics maintain Christianity but fail to spread it, while Volins freely practice their native religion of Volinism, or they might not practice a religion at all.
===Arts and Literature===
===Arts and Literature===
As with most things Calderan, Calderan art is seperated into two parts: Volin, and Gothic. Volin artists prior to 1600 often carved out of wood, creating sculptures or simple drawings of famous gods or events. When Eldmorans came to Caldera, they introduced music and paintings, sparking an era of Volin artistic expression, usually based around fishing or religion. Gothic art in Caldera is characterized by thematic messages, usually based around "listen to your elders" or nationalistic messages.  
As with most things Calderan, Calderan art is seperated into two parts: Volin, and Gothic. Volin artists prior to 1600 often carved out of wood, creating sculptures or simple drawings of famous gods or events. When Hendalarsk migrants came to Caldera, they introduced music and paintings, sparking an era of Volin artistic expression, usually based around fishing or religion. Gothic art in Caldera is characterized by thematic messages, usually based around "listen to your elders" or nationalistic messages.  


The old Calderan national anthem, Neu Haus in Ceuldeland, was written by a Gothic Calderan, and has a message of how great Caldera is to live in, and the new Calderan national anthem, Haus in Neu Berlin, is about failing to listen to your leaders and the problems that it could cause.   
The old Calderan national anthem, Neu Haus in Ceuldeland, was written by a Gothic Calderan, and has a message of how great Caldera is to live in, and the new Calderan national anthem, Haus in Neu Berlin, is about failing to listen to your leaders and the problems that it could cause.   
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The largest parts of the economy are ship building and fishing. About 40% of jobs in Caldera are related to fishing or fish hatcheries, while 20% of jobs are related to ship building. In Caldera's provinces, the western province accounts for all ship building in the nation, while the northeast and southeast provinces economies are dominated by fishing. Further in the country, mining is a large industry as well.
The largest parts of the economy are ship building and fishing. About 40% of jobs in Caldera are related to fishing or fish hatcheries, while 20% of jobs are related to ship building. In Caldera's provinces, the western province accounts for all ship building in the nation, while the northeast and southeast provinces economies are dominated by fishing. Further in the country, mining is a large industry as well.
===Currency===
===Currency===
The official currency of Caldera is the Calderan Piece, which replaced the Eldmoran Reichsmarks in 1609. They were replaced for two reasons. The obvious reason is that Eldmora didn't want Caldera to produce its money, but the second reason is that the Volin people refused to accept Reichsmarks because they associated the color indigo (which is featured on the 1, 10, and 100 mark bills) with the sea monster, and they refused to use any collection of money that had the color indigo on it.  
The official currency of Caldera is the Calderan Piece, which replaced the Hendalarskisch Reichsmarks in 1609. They were replaced for two reasons. The obvious reason is that Hendalarsk didn't want Caldera to produce its money, but the second reason is that the Volin people refused to accept Reichsmarks because they associated the color indigo (which is featured on the 1, 10, and 100 mark bills) with the sea monster, and they refused to use any collection of money that had the color indigo on it.  


One Calderan Piece is equal to 1/2 [[Cronan lira|Cronan Liré]].
One Calderan Piece is equal to 1/2 [[Cronan lira|Cronan Liré]].
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The Free Labor Party is a political party with the goal of raising the minimum wage from 25 pieces to 50 pieces, and lowering the work hours to 4 hours a day, as well as making it illegal to work on weekends, but the Free Labor Party has had less legislative wins than the Work Harder Party, who encourage the government to raise the maximum working hours to 12 in a day.
The Free Labor Party is a political party with the goal of raising the minimum wage from 25 pieces to 50 pieces, and lowering the work hours to 4 hours a day, as well as making it illegal to work on weekends, but the Free Labor Party has had less legislative wins than the Work Harder Party, who encourage the government to raise the maximum working hours to 12 in a day.
===Transportation===
===Transportation===
Transportation in Caldera is defined by the car. In the early ages of the country's existence, Volins simply did not travel far accross the island, due to the harsh brush and environments that separated people. This changed when the Eldmorans came to Caldera and built infrastructure like roads for horses, now the Volins were able to traverse anywhere on the island they wanted. The invention of the car only amplified the ease of access across the island, and it's now the number 1 way that Calderans commute to work.
Transportation in Caldera is defined by the car. In the early ages of the country's existence, Volins simply did not travel far accross the island, due to the harsh brush and environments that separated people. This changed when the Hendalarsk migrants came to Caldera and built infrastructure like roads for horses, now the Volins were able to traverse anywhere on the island they wanted. The invention of the car only amplified the ease of access across the island, and it's now the number 1 way that Calderans commute to work.


In the southeastern province, trams are also a popular way to travel, with tramlines running through cities and even up the caldera itself.  
In the southeastern province, trams are also a popular way to travel, with tramlines running through cities and even up the caldera itself.  
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