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{{Template:Culture of Faneria}}
The '''Culture of Faneria ''' has been shaped by a variety of geographic, historic, and sociopolitical factors throughout its history. In particular, the region of modern Faneria along the coast of the [[Vandarch Sea]] has played a key role as the center of modern Fhainnin culture and as a crossroads of Coscivian and Latin influences on native populations, as well as forming the cumtural core of the area insulated from conquest by Great Levantia and Gothic invaders alike in the classical and medieval eras. Fhainnin culture has played an influential role in northern Levantine culture and later world events since the 17th Century, including in architecture, mathematics, chemical sciences, literature, political science, and electronics. A global poll by the [[Center for World News]] placed Faneria in fourth place for public perceptions of contributions to the sciences and ninth in world cultural development in 2012.
The '''Culture of Faneria ''' has been shaped by a variety of geographic, historic, and sociopolitical factors throughout its history. In particular, the region of modern Faneria along the coast of the [[Vandarch Sea]] has played a key role as the center of modern Fhainnin culture and as a crossroads of Coscivian and Latin influences on native populations, as well as forming the cumtural core of the area insulated from conquest by Great Levantia and Gothic invaders alike in the classical and medieval eras. Fhainnin culture has played an influential role in northern Levantine culture and later world events since the 17th Century, including in architecture, mathematics, chemical sciences, literature, political science, and electronics. A global poll by the [[Center for World News]] placed Faneria in fourth place for public perceptions of contributions to the sciences and ninth in world cultural development in 2012.
{{Template:Culture of Faneria}}
==Fhainnin Culture==
==Fhainnin Culture==
Faneria as a nation is primarily based on the ethnolinguistic group of the Fhainn, who are a mixed people descended from Celtic invaders (namely a tribal group known as the ''Oestrynetes'') and a pre-Levantosarpedonic settled people known as the Fenni, who were the first settled people in northern [[Ultmar]] and an educated classical civilization in their own right, albeit more sparsely settled then early Coscivian or Istroyan peoples. However, modern Fhainn are a much broader range of primarily mixed Celtic-Gothic stock, meaning that while 'true' Fhainn have more specific ethnic backgrounds, the term in proper use includes significant Coscivian, Faeskt, Aenglish or other Gothic ancestry and is more reliant on the use of the Fhasen language.
Faneria as a nation is primarily based on the ethnolinguistic group of the Fhainn, who are a mixed people descended from Celtic invaders (namely a tribal group known as the ''Oestrynetes'') and a pre-Levantosarpedonic settled people known as the Fenni, who were the first settled people in northern [[Ultmar]] and an educated classical civilization in their own right, albeit more sparsely settled then early Coscivian or Istroyan peoples. However, modern Fhainn are a much broader range of primarily mixed Celtic-Gothic stock, meaning that while 'true' Fhainn have more specific ethnic backgrounds, the term in proper use includes significant Coscivian, Faeskt, Aenglish or other Gothic ancestry and is more reliant on the use of the Fhasen language.
====Language====
====Language====
[[Fhasen]] is the primary language in Faneria. Its modern form descends originally from the dialect of {{wp|Ogham}} spoken by the Oestrynetes, but has been influenced by foreign languages and later by the codification of an administrative dialect with a script adapted for paper records. This script was later adapted into an official state language in the 17th Century under [[Rethys II Suthar-Màrtainn|Rethys the Second]] utilizing the Latin alphabet, though it can be written in traditional script.  
[[Fhasen]] is the primary language in Faneria. Its modern form descends originally from the dialect of {{wp|Ogham}} spoken by the Oestrynetes, but has been influenced by foreign languages and later by the codification of an administrative dialect with a script adapted for paper records. This script was later adapted into an official state language in the 17th Century under [[Rethys II Suthar-Màrtainn|Rethys the Second]] utilizing the Latin alphabet, though it can be written in traditional script.  


In common use, Fhasen is partially mutually intelligible with other Gaelic languages, but less so than pre-codification dialects due to the nature of its formation as an administrative language. Fhasen has its own unique sets of regional slang and colloquialisms separate from other Gaelic tongues.
====Social Structure====
====Social Structure====
Modern Fhainnin society  
Modern Fhainnin society  
====Conventions====
====Conventions====
====Regional Subcultures====
====Regional Subcultures====
''Some Fhainnin people, specifically westerners, have a tendency to nudge strangers with their elbows, poke them to get their attention, or just start talking to strangers as if they know each other. The reason behind this behavior isn't clear, as it bothers other Fhainn almost as much. Westerners are also more likely to be redheads, which has created the odd stereotype of annoying, redheaded Fhainnin tourists, especially in countries with less social openness. Non-redheaded Fhainnin tourists thank their lucky stars the stereotype has a physical trait tacked on.''
''Some Fhainnin people, specifically westerners, have a tendency to nudge strangers with their elbows, poke them to get their attention, or just start talking to strangers as if they know each other. The reason behind this behavior isn't clear, as it bothers other Fhainn almost as much. Westerners are also more likely to be redheads, which has created the odd stereotype of annoying, redheaded Fhainnin tourists, especially in countries with less social openness. Non-redheaded Fhainnin tourists thank their lucky stars the stereotype has a physical trait tacked on.''
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''Southern, or Ninerivers/'proper' Fhainn, tend to be more educated on average than northerners and inland easterners and slightly more educated than most coastal easterners, and show that by being (again, stereotypically) argumentative about policies, belief systems, and the like, and often fail to read the room when doing so with foreigners. The disconnect is that when most Fhainnin do it, they do it for entertainment value and to show off their civic virtue; this is very easily misinterpreted as deliberately picking a fight. Fhainnin have, partially because of this, been stereotyped as more decent than not at semi-sober and buzzed fighting , though if you place the same man against a Coscivian with both fully drunk, the latter will generally be considered a better fighter simply due to Coscivians always being drunk.''
''Southern, or Ninerivers/'proper' Fhainn, tend to be more educated on average than northerners and inland easterners and slightly more educated than most coastal easterners, and show that by being (again, stereotypically) argumentative about policies, belief systems, and the like, and often fail to read the room when doing so with foreigners. The disconnect is that when most Fhainnin do it, they do it for entertainment value and to show off their civic virtue; this is very easily misinterpreted as deliberately picking a fight. Fhainnin have, partially because of this, been stereotyped as more decent than not at semi-sober and buzzed fighting , though if you place the same man against a Coscivian with both fully drunk, the latter will generally be considered a better fighter simply due to Coscivians always being drunk.''
==Religion==
==Religion==
====Pagan Faiths====
====Pagan Faiths====
Fhainnin from the Ninerivers, West, Transisthmus, Nordskan coast, and the Interior varied significantly in ancient worship rituals, with the Nordskan and Transisthmus communities worshipping Gothic deities, while the remainder fused ancient Fenni gods with the more diffused Celtic concepts of many spirits. This lead to the formation of a pagan faith which worshipped both a primary pantheon of gods by various names as well as a number of spirits, primarily based around bodies of water and family units. As a result, Fhainnin pagans worshipped one or several of the gods of their pantheon while also paying homage to the local river or lake spirit. The concept of ancestor spirits eventually evolved into the practice of interring the dead first beneath the home after cleaning the bones away to ward off scavengers, and later cremating and interring ashes inside a family shrine nearby. The original Celtic invaders who conquered the Fenni continued to build cairns for several centuries but increasingly adopted local burial rites even as the local language was extinguished by Celtic legal and trade tongues.
Fhainnin from the Ninerivers, West, Transisthmus, Nordskan coast, and the Interior varied significantly in ancient worship rituals, with the Nordskan and Transisthmus communities worshipping Gothic deities, while the remainder fused ancient Fenni gods with the more diffused Celtic concepts of many spirits. This lead to the formation of a pagan faith which worshipped both a primary pantheon of gods by various names as well as a number of spirits, primarily based around bodies of water and family units. As a result, Fhainnin pagans worshipped one or several of the gods of their pantheon while also paying homage to the local river or lake spirit. The concept of ancestor spirits eventually evolved into the practice of interring the dead first beneath the home after cleaning the bones away to ward off scavengers, and later cremating and interring ashes inside a family shrine nearby. The original Celtic invaders who conquered the Fenni continued to build cairns for several centuries but increasingly adopted local burial rites even as the local language was extinguished by Celtic legal and trade tongues.
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* Cerunnast: God of birth, death, and the night sky.
* Cerunnast: God of birth, death, and the night sky.
* Epona: Goddess of beasts, hunting, and war.
* Epona: Goddess of beasts, hunting, and war.
====Catholicism====
====Catholicism====
Christianity in the form of [[Levantine Catholicism]] was introduced to Faneria beginning in the Fourth Century AD, with a number of travelling preachers moving into the Vandarch and finding refuge with the few surviving Latin coastal colonies. Missionaries found integrating Christ as a deity within the polytheistic faiths of the northern Basin easy, but the transition to full Christianization was agonizingly slow by the standards of the era and did not reach a majority of the population until the Twelfth Century. The gradual replacement of existing traditions and the syncretic sects that formed as a result eventually grew to be a severe issue in the eyes of the Catholic Church. Eventually, the locals translated the Bible directly into two local dialects - a transgression so severe that it incited several Christian states around the Vandarch to go on crusade against the developing Northern Rite, pushing outright pagan worship out of the lowlands in the 10th Century. This shattered the tolerance between pagans, Northern Rite syncretic, and hardline Catholics, and removed Pagans from the heights of political power in northern Levantia permanently.
Christianity in the form of [[Levantine Catholicism]] was introduced to Faneria beginning in the Fourth Century AD, with a number of travelling preachers moving into the Vandarch and finding refuge with the few surviving Latin coastal colonies. Missionaries found integrating Christ as a deity within the polytheistic faiths of the northern Basin easy, but the transition to full Christianization was agonizingly slow by the standards of the era and did not reach a majority of the population until the Twelfth Century. The gradual replacement of existing traditions and the syncretic sects that formed as a result eventually grew to be a severe issue in the eyes of the Catholic Church. Eventually, the locals translated the Bible directly into two local dialects - a transgression so severe that it incited several Christian states around the Vandarch to go on crusade against the developing Northern Rite, pushing outright pagan worship out of the lowlands in the 10th Century. This shattered the tolerance between pagans, Northern Rite syncretic, and hardline Catholics, and removed Pagans from the heights of political power in northern Levantia permanently.
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After the [[Fhainnin Civil War]], anticlerical Republican sentiments lead to a period of religious repression until the mid-1920s, after which the atheistic policies of [[Callac Cananach]] were relaxed in favor of {{wp}Laicism|Laicist}} regulations on religious involvement in government. Since then, religion has played a role in the foundations of opposition political parties such as the [[National Party (Faneria)|National Party]] and to a lesser extend the hard-right Starkist faction of the [[Republican Party (Faneria)|Republicans]].
After the [[Fhainnin Civil War]], anticlerical Republican sentiments lead to a period of religious repression until the mid-1920s, after which the atheistic policies of [[Callac Cananach]] were relaxed in favor of {{wp}Laicism|Laicist}} regulations on religious involvement in government. Since then, religion has played a role in the foundations of opposition political parties such as the [[National Party (Faneria)|National Party]] and to a lesser extend the hard-right Starkist faction of the [[Republican Party (Faneria)|Republicans]].
====Protestantism====
====Protestantism====
''The Church of Corrective Truth (Gearann Fìor) was a Protestant sect founded in western Faneria in the 1430s. Originally formed by the same pressures as the Northern Rite, the Gearann Fìor Church continued to radicalize against mainstream Catholic teachings, inspiring rebellions against Latin feudal traditions which had begun to take hold in northern Ultmar. While the Gearai were successful in intimidating local lords, Vicar-Princes and the Throne of the Fhainn ultimately cracked down on the cult after it attempted to form a secessionist holy state around the city of Kurikila.
''The Church of Corrective Truth (Gearann Fìor) was a Protestant sect founded in western Faneria in the 1430s. Originally formed by the same pressures as the Northern Rite, the Gearann Fìor Church continued to radicalize against mainstream Catholic teachings, inspiring rebellions against Latin feudal traditions which had begun to take hold in northern Ultmar. While the Gearai were successful in intimidating local lords, Vicar-Princes and the Throne of the Fhainn ultimately cracked down on the cult after it attempted to form a secessionist holy state around the city of Kurikila.
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''Imminentism is a sect of Protestant Christianity emphasizing the near return of Christ at any point formed in the 1500s. While its core tenet is a feature of many Protestant sects, Imminentists eschew 'wasteful' pastimes and consider pilgrimage, religious veneration and proselytizing, and intensely repetitive prayer as key to ensuring access to Heaven. Imminentist sermons are only held on Sundays and last for six hours, with separate rituals for the blessing of bread and wine, public declaration of sins by the laity, and the reading of whole chapters of Scripture and detailed theological lectures by the clergy. Imminentists have become increasingly decentralized since the 1700s, and their communion with other churches is unclear, as some Imminentists follow varying rites adopted from Coscivian, Protestant, and even Orthodox churches.''
''Imminentism is a sect of Protestant Christianity emphasizing the near return of Christ at any point formed in the 1500s. While its core tenet is a feature of many Protestant sects, Imminentists eschew 'wasteful' pastimes and consider pilgrimage, religious veneration and proselytizing, and intensely repetitive prayer as key to ensuring access to Heaven. Imminentist sermons are only held on Sundays and last for six hours, with separate rituals for the blessing of bread and wine, public declaration of sins by the laity, and the reading of whole chapters of Scripture and detailed theological lectures by the clergy. Imminentists have become increasingly decentralized since the 1700s, and their communion with other churches is unclear, as some Imminentists follow varying rites adopted from Coscivian, Protestant, and even Orthodox churches.''
====Other Faiths====
====Other Faiths====
==Lifestyle==
==Lifestyle==
====Diet====
====Diet====
The common diet in Faneria includes a variety of land and sea-based food sources ranging from fish and crabs to hardy fruits, vegetables, ranch-produced meats, and processed foods. Grain in Faneria is more commonly made of rye than wheat due to its hardiness allowing for more robust crops during occasional harsh winters, while non-native potatoes, pears, and cattle are cultivated and raised in less fertile regions. Communities on the Vandarch coast also produce cheap but unpopular dished from algae mats historically used as a starvation food. Processed foods and tropical fruits are a large import, including beans, spices, and snack foods, the latter of which have a relatively small native production base.
The common diet in Faneria includes a variety of land and sea-based food sources ranging from fish and crabs to hardy fruits, vegetables, ranch-produced meats, and processed foods. Grain in Faneria is more commonly made of rye than wheat due to its hardiness allowing for more robust crops during occasional harsh winters, while non-native potatoes, pears, and cattle are cultivated and raised in less fertile regions. Communities on the Vandarch coast also produce cheap but unpopular dished from algae mats historically used as a starvation food. Processed foods and tropical fruits are a large import, including beans, spices, and snack foods, the latter of which have a relatively small native production base.
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Faneria, much like the other north Levantine nations, has a long history of milder spices, herbs, and garnishes such as chives, borage, fennel, and garlic. A native, rich-tasting plant called ''luitiugh'', or Thickweed, was also commonly used by peasants to beef up soup broths, while ''flùrlosgadh'' (Burnflower) has a strong, flavorless cooling sensation that can become painful in more than a small amount. Faneria was never able to seriously challenge the foreign spice trade, and remained a destination for spices, but rarely an exporter in bulk outside of a few specialty herbs. Many other cold and mild-weather plants have since been introduced to Faneria, with much of the market being fought over by smaller family or local/regional companies.
Faneria, much like the other north Levantine nations, has a long history of milder spices, herbs, and garnishes such as chives, borage, fennel, and garlic. A native, rich-tasting plant called ''luitiugh'', or Thickweed, was also commonly used by peasants to beef up soup broths, while ''flùrlosgadh'' (Burnflower) has a strong, flavorless cooling sensation that can become painful in more than a small amount. Faneria was never able to seriously challenge the foreign spice trade, and remained a destination for spices, but rarely an exporter in bulk outside of a few specialty herbs. Many other cold and mild-weather plants have since been introduced to Faneria, with much of the market being fought over by smaller family or local/regional companies.
====Sports====
====Sports====
====Education====
====Education====
====Health====
====Health====
====Military Culture====
====Military Culture====
====Labor and Welfare====
====Labor and Welfare====
==Media and Arts==
==Media and Arts==
====Language====
====Language====
====Literature====
====Literature====
''Classical and modern Faneriai literary works can be separated primarily based on the presence of heroic tales. In older days, the militaristic lifestyle was considered the highest form of achievement for any person, and so literature of the time was primarily heroic or historic in nature, an often emphasized nationalistic values and traditionalist points of view. Modern literature is a broader industry, but still maintains its roots in the values expressed. However, Faneria's literature is less prominent than most other Levantian nations', and as a result the Bible plays a major role as reading material even today. A large portion of modern works are oriented towards educational material, skill-learning, and other utilitarian functions, while fiction tends to be a mix of a minor creative medium and a large number of derivative epics.''
''Classical and modern Faneriai literary works can be separated primarily based on the presence of heroic tales. In older days, the militaristic lifestyle was considered the highest form of achievement for any person, and so literature of the time was primarily heroic or historic in nature, an often emphasized nationalistic values and traditionalist points of view. Modern literature is a broader industry, but still maintains its roots in the values expressed. However, Faneria's literature is less prominent than most other Levantian nations', and as a result the Bible plays a major role as reading material even today. A large portion of modern works are oriented towards educational material, skill-learning, and other utilitarian functions, while fiction tends to be a mix of a minor creative medium and a large number of derivative epics.''
====Cinema and Television====
====Cinema and Television====
====Internet Culture====
====Internet Culture====
====Fine Arts====
====Fine Arts====
====Music====
====Music====
==Architecture and Civil Planning==
==Architecture and Civil Planning==
====Fenni Structures====
====Fenni Structures====
====Early Celtic Structures====
====Early Celtic Structures====
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==== Cartadanian Deco and Dealbhtaigh ====
==== Cartadanian Deco and Dealbhtaigh ====
[[Cartadanian Deco]] and its related style, [[Dealbhtaigh architecture]],  
[[Cartadanian Deco]] and its related style, [[Dealbhtaigh architecture]],  
==== New Millennium ====
==== New Millennium ====
[[Fhainnin New Millennium Architecture]] is an adaptation of the principles of earlier Deco and [[Kilikas Brutalism|Kilikas Brutalist]] principles, emphasizing scale, simplicity, and geometric aesthetics to mimic and replace material and element complexity in structures at a reduced cost compared to neoclassical styles popular in more traditionalist countries.
[[Fhainnin New Millennium Architecture]] is an adaptation of the principles of earlier Deco and [[Kilikas Brutalism|Kilikas Brutalist]] principles, emphasizing scale, simplicity, and geometric aesthetics to mimic and replace material and element complexity in structures at a reduced cost compared to neoclassical styles popular in more traditionalist countries.
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==Mythologies==
==Mythologies==
* The Wyrm of Whyllisge was a legendary monster with six legs and a serpentine body roughly a hundred and eighty hands long that lived on the coast of the Vandarch Sea, slipping ashore to steal livestock and the occasional person for food. It also supposedly was capable of speech, and was possessed of a fickle nature, at times trading favors and bountiful catches of fish for toys and trinkets and at others tearing fishermens’ nets to ribbons or even attacking and sinking small ships. Some versions describe it as a demon possessing a sea monster. The Wyrm was supposedly killed when a Priest came along to Christianize the coastline where it prowled, and depending on the version you hear, either the Wyrm was killed instantly by the priest speaking the name of God, or the Wyrm was hunted and killed by a band of knights called the Four Fellows. In either version, the Wyrm is cut apart and its pieces thrown back into the Vandarch. Water serpents were one of many minor objects of worship in pagan times, and the Wyrm of Whyllisge in particular is a conglomeration of sea monster tales and an allegory about the Christianization of most of the Ninerivers. There is no known place named Whyllisge on the Vandarch coast (there is a town inland named after the legend, however), which continues to puzzle scholars. The Wyrm myth is known to have had at least some roots in myths of krakens and sea serpents spread through trade with other early civilizations, but the earliest literature describing it is heavily damaged and currently preserved in a sealed case in the vault of the ''Peoples' National Grand Library'' in Teindún out of concern for its condition.
* The Wyrm of Whyllisge was a legendary monster with six legs and a serpentine body roughly a hundred and eighty hands long that lived on the coast of the Vandarch Sea, slipping ashore to steal livestock and the occasional person for food. It also supposedly was capable of speech, and was possessed of a fickle nature, at times trading favors and bountiful catches of fish for toys and trinkets and at others tearing fishermens’ nets to ribbons or even attacking and sinking small ships. Some versions describe it as a demon possessing a sea monster. The Wyrm was supposedly killed when a Priest came along to Christianize the coastline where it prowled, and depending on the version you hear, either the Wyrm was killed instantly by the priest speaking the name of God, or the Wyrm was hunted and killed by a band of knights called the Four Fellows. In either version, the Wyrm is cut apart and its pieces thrown back into the Vandarch. Water serpents were one of many minor objects of worship in pagan times, and the Wyrm of Whyllisge in particular is a conglomeration of sea monster tales and an allegory about the Christianization of most of the Ninerivers. There is no known place named Whyllisge on the Vandarch coast (there is a town inland named after the legend, however), which continues to puzzle scholars. The Wyrm myth is known to have had at least some roots in myths of krakens and sea serpents spread through trade with other early civilizations, but the earliest literature describing it is heavily damaged and currently preserved in a sealed case in the vault of the ''Peoples' National Grand Library'' in Rihsport out of concern for its condition.
''Generally, the local faiths held that you could only experience the things you did to other people after death, and people who were evil either stopped existing or doomed themselves to an eternity of reliving what they did to others, depending on the local specifics. Good people supposedly got to be stuck in a dream/trancelike state. Since the afterlife was based on others' perception of you, slander was considered a crime comparable to murder in the more extreme areas and could easily lead to a duel or feud''
''Generally, the local faiths held that you could only experience the things you did to other people after death, and people who were evil either stopped existing or doomed themselves to an eternity of reliving what they did to others, depending on the local specifics. Good people supposedly got to be stuck in a dream/trancelike state. Since the afterlife was based on others' perception of you, slander was considered a crime comparable to murder in the more extreme areas and could easily lead to a duel or feud''
==Modern==
==Modern==
=Sciences=
=Sciences=
==Philosophy==
==Philosophy==
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====Other Social Movements====
====Other Social Movements====
==Notable Technological Inventions and Innovations==
==Notable Technological Inventions and Innovations==
=Sports=
=Sports=
''Dannseach'', also known as horse-dance, was a type of two-person dressage typically associated with the former aristocracy of Faneria and their descendants. Its origins began in formal horse duels, which were performed with spears and later with cavalry sabers, which became formalized as a ritual associated with the sealing of household alliances, (relatively) nonviolent resolution of grudges, and even fighting for courtship rights. The specifics of ''dannseach'' vary widely by region and time, but consistently involved bouts of mock fighting with blunted weapons broken up by rounds of showmanship, during which the participants were expected to perform while increasingly battered to show either commitment to the stated cause of the ''dannseach'' or display perseverance over their opponent. A lower-class military variety of the practice was performed, but was in practice indistinguishable from sparring and bore little symbolic relevance to the soldiers beyond showing off their status as professional mounted ''ardceiteirnn'' and as entertainment. A brief conflict over the accidental death of a competitor in a ''dannseach'' caused an internal conflict in 1734 between the Vicariates of Turlann and Connsmonann, which directly resulted in the reforms which banned lords from maintaining (official) private armies within the kingdom. ''Dannseach'' fell out of favor in the mid-nineteenth century, though the military variety remained somewhat popular and significantly influenced modern Fanerian dressage, which is sometimes referred to by the same name to distinguish it from international competitions due to its occasional confusion with, as one Coscivian referred to it as, "...half horsemanship, half weird ceremony, half MMA match." (Nobody understood him enough at the time to properly smash his nose in, because he was already smashed. Alcohol use was not historically accurate for ''dannseach''s because those who drank prior tended to end up being thrown or rolled on by their horse.)
''Dannseach'', also known as horse-dance, was a type of two-person dressage typically associated with the former aristocracy of Faneria and their descendants. Its origins began in formal horse duels, which were performed with spears and later with cavalry sabers, which became formalized as a ritual associated with the sealing of household alliances, (relatively) nonviolent resolution of grudges, and even fighting for courtship rights. The specifics of ''dannseach'' vary widely by region and time, but consistently involved bouts of mock fighting with blunted weapons broken up by rounds of showmanship, during which the participants were expected to perform while increasingly battered to show either commitment to the stated cause of the ''dannseach'' or display perseverance over their opponent. A lower-class military variety of the practice was performed, but was in practice indistinguishable from sparring and bore little symbolic relevance to the soldiers beyond showing off their status as professional mounted ''ardceiteirnn'' and as entertainment. A brief conflict over the accidental death of a competitor in a ''dannseach'' caused an internal conflict in 1734 between the Vicariates of Turlann and Connsmonann, which directly resulted in the reforms which banned lords from maintaining (official) private armies within the kingdom. ''Dannseach'' fell out of favor in the mid-nineteenth century, though the military variety remained somewhat popular and significantly influenced modern Fanerian dressage, which is sometimes referred to by the same name to distinguish it from international competitions due to its occasional confusion with, as one Coscivian referred to it as, "...half horsemanship, half weird ceremony, half MMA match." (Nobody understood him enough at the time to properly smash his nose in, because he was already smashed. Alcohol use was not historically accurate for ''dannseach''s because those who drank prior tended to end up being thrown or rolled on by their horse.)
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Football
Football
Football
Football
=Old Data=
=Old Data=
broad basing/Northern Mountain Style/Ninerivers Style
broad basing/Northern Mountain Style/Ninerivers Style
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Peoples' National Grand Library, Teindún
Peoples' National Grand Library, Rihsport


Triumphal Arch of (king's name)
Triumphal Arch of (king's name)
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Tankists, Tankists 2, Aerodrome
Tankists, Tankists 2, Aerodrome
== LGBT Culture ==
== LGBT Culture ==
Fhainnin culture in regards to homosexual and related subcultures and sexual liberation is a mix of anachronistic and modernist influences. Legally, the state recognizes three categories for sex (male, female, other), with the third category originally introduced for intersex individuals for use in making medical and legal paperwork consistent. Some niche Pagan rites maintain non-gendered or transitory sex identities, but these are not recognized by this system. There is no legal distinction between sex and gender, and gender theory is considered an imported fringe ideology. This often takes the form of nationalist claims that more complex gender theory and open pride movements are foreign subterfuge, primarily by the [[Christian Minimalist Party (Faneria)|Christian Minimalist]] and the [[National Party (Faneria)|National]] Parties, with some members of the Starkist wing of the [[Republican Party (Faneria)|Republican Party]] supporting religious opposition to LGBT rights and representation in media. Most importantly, Fhasen-speaking peoples simply refer to the LGBT community as S''aoradhann'', or 'unbounded/liberated ones' (the specific implication being context-dependent) rather than distinguishing between  
Fhainnin culture in regards to homosexual and related subcultures and sexual liberation is a mix of anachronistic and modernist influences. Legally, the state recognizes three categories for sex (male, female, other), with the third category originally introduced for intersex individuals for use in making medical and legal paperwork consistent. Some niche Pagan rites maintain non-gendered or transitory sex identities, but these are not recognized by this system. There is no legal distinction between sex and gender, and gender theory is considered an imported fringe ideology. This often takes the form of nationalist claims that more complex gender theory and open pride movements are foreign subterfuge, primarily by the [[Christian Minimalist Party (Faneria)|Christian Minimalist]] and the [[National Party (Faneria)|National]] Parties, with some members of the Starkist wing of the [[Republican Party (Faneria)|Republican Party]] supporting religious opposition to LGBT rights and representation in media. Most importantly, Fhasen-speaking peoples simply refer to the LGBT community as S''aoradhann'', or 'unbounded/liberated ones' (the specific implication being context-dependent) rather than distinguishing between  
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While the government has effectively reigned in LGBT-related discrimination in Faneria, its moralizing approach has lead to it both portraying itself as a paternalistic protector of such communities while simultaneously leaving integration of LGBT norms into society largely up to the bureaucratic process. This has lead to intense debate on the toleration of transgendered persons' sex categorization for legal purposes, with the status quo of genital configuration being challenged by lobbies for changes to either a genetics-based categorization or an appearance-based categorization with leeway for ambiguous persons.
While the government has effectively reigned in LGBT-related discrimination in Faneria, its moralizing approach has lead to it both portraying itself as a paternalistic protector of such communities while simultaneously leaving integration of LGBT norms into society largely up to the bureaucratic process. This has lead to intense debate on the toleration of transgendered persons' sex categorization for legal purposes, with the status quo of genital configuration being challenged by lobbies for changes to either a genetics-based categorization or an appearance-based categorization with leeway for ambiguous persons.
=See Also=
=See Also=
[[Feinii]]
[[Feinii]]
[[Fhasen]]
[[Fhasen]]
{{Template:Faneria}}
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[[Category:IXWB]]
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[[Category:2023 Award winning pages]]
[[Category:2023 Award winning pages]]
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