Medieval Ardmore: Difference between revisions

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[[File:Ardmore medieval art.png|thumb|Knights from the Duchy of Rosmore during the Conquest of Wissel, 1455. ]]
[[File:Ardmore medieval art.png|thumb|Knights from the Duchy of Rosmore during the Conquest of Wissel, 1455. ]]
'''Medieval Ardmore''' is the history of the Kingdom of Ardmore during the medieval period, which extended in the islands from the 9th century to the early 17th century. Predating this period Ardmore was in the classical and tribal period. During this time, Ardmore was heavily influenced by [[Levantia|Levantine]] and [[Occidental world|Occidental]] influences, and these influenced the multitude of different duchies and counties on the islands, which had gradually evolved from the tribal and clan system that had been in place or centuries before hand. Arts, poetry, and music all developed independelty but with some influences from larger medieval states such as the [[Holy Levantine Empire]], where instruments and artisans travelled to Ardmore as its ports were considered friendly to foreign merchants and trade as they expanded in the [[Sea of Canete]].  
'''Medieval Ardmore''' is the history of the Kingdom of Ardmore during the medieval period, which extended in the islands from the 9th century to the early 17th century. Predating this period Ardmore was in the classical and tribal period. During this time, Ardmore was heavily influenced by [[Levantia|Levantine]] and [[Occidental world|Occidental]] influences, and these influenced the multitude of different duchies and counties on the islands, which had gradually evolved from the tribal and clan system that had been in place or centuries before hand. Arts, poetry, and music all developed independelty but with some influences from larger medieval states such as the [[Holy Levantine Empire]], where instruments and artisans travelled to Ardmore as its ports were considered friendly to foreign merchants and trade as they expanded in the [[Sea of Canete]].  
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To amass wealth and capture livestock, both of which were difficult to obtain on the islands due to their rocky and non-arable nature, the Houses of Ardmore would conduct land raids against Urcea and Calinthia. The former however had a significant military presence and was drastically less likely to be raided as the nobility and warriors of the Ardmori Isles saw it as a dangerous adventure from which they were unlikely to return. One of Ardmore's first great heroes, Pádraig MacDowell, a low noble of House Kilkken, was killed and his half dozen ships razed on the Urcean coast in 877, which was considered to be one of the last raids against the Urcean coastline. Raids in Calinthia were usually undertaken by six to ten longships, each carrying approximately forty warriors. The raids usually avoided larger urban centres and fortifications, instead focusing on small religious places of worship and villages, where the raiders could successfully pillage and return to their ships unchallenged. The practice of mainland raiding gradually disappeared by the late 900s, as infighting amongst Ardmori houses had required warriors to defend their homes on the Isles.  
To amass wealth and capture livestock, both of which were difficult to obtain on the islands due to their rocky and non-arable nature, the Houses of Ardmore would conduct land raids against Urcea and Calinthia. The former however had a significant military presence and was drastically less likely to be raided as the nobility and warriors of the Ardmori Isles saw it as a dangerous adventure from which they were unlikely to return. One of Ardmore's first great heroes, Pádraig MacDowell, a low noble of House Kilkken, was killed and his half dozen ships razed on the Urcean coast in 877, which was considered to be one of the last raids against the Urcean coastline. Raids in Calinthia were usually undertaken by six to ten longships, each carrying approximately forty warriors. The raids usually avoided larger urban centres and fortifications, instead focusing on small religious places of worship and villages, where the raiders could successfully pillage and return to their ships unchallenged. The practice of mainland raiding gradually disappeared by the late 900s, as infighting amongst Ardmori houses had required warriors to defend their homes on the Isles.  


It was as the Age of Raiders gradually gave way to increasing levels of border skirmishes and the creation of an established landed gentry and the Occidental and Levantine practice of knighthoods spilled into the Ardmori Isles and mixed with the existing local culture.
It was as the Age of Raiders gradually gave way to increasing levels of border skirmishes and the creation of an established landed gentry and the Occidental and Levantine practice of knighthoods spilled into the Ardmori Isles and mixed with the existing local culture. During this period - informal borders were decreed and roughly agreed upon, but the lack of a King or Emperor meant that these flexible and loosely agreed upon divisions created problems for centuries.
=== North Island War ===
=== North Island War ===
[[File:North Island War Map.png|thumb|A map of the battles and sieges of the North Island War (933-981). ]]
[[File:North Island War Map.png|thumb|A map of the battles and sieges of the North Island War (933-981). Light blue line represented the pre-war territory, with dark blue the post-war gains by the Duchy of Rosmore.]]
The first major outbreak of conflict occurred as the North Island War, lasting from 933-981.  
The first major outbreak of conflict occurred as the North Island War, lasting from 933-981. The Duchy of Rosmore, under Duke Conn Rose, was determined to capture the strategic eastern port town of Granway, and subjugate the County of Kilinmuir under their rule, in a bid to expand their influence over the entirety of the North Island. The House of Rose, the ancestral rulers of both the Western portions of the North Island as well as limited fishing villages on the Western Ardmori Isles, had long been unfriendly with the Clan O'Coffey, who made up the bulk of the County of Kilinmuir's nobility. Border wars, clashes over fishing rights, and cross-territorial raids had long plagued both clans, with written histories cataloguing the animosity as far back as the 400s. 
 
Con Rose began his war with a large raid against Kilinmuir settlements in the central highlands of the North Island during the summer of 933, razing a half dozen and raising the Red Lion banner over the most prominent, which was a half day's ride from Ballyhill, a major military encampment for the County of Kilinmuir. Kilinmuir's response was their own raids during the summer of 934. These raids and occasional small clashes of a few hundred warriors finally culminated in a major force on force engagement at the Battle of Ballyhill in 939. 
{| class="wikitable"
|+Military Strengths of the North Island War
!Allegiance
!Men
!Horse
!Losses
|-
|Rosmore
|3,300
|450
|500
|-
|Kilimuir
|2,200
|200
|~700 (sources vary)
|-
|Wissel
|~800
|0
|200
|}
Duchy of Rosmore v. County of Kilinmuir + County of Wissel support County of K
Duchy of Rosmore v. County of Kilinmuir + County of Wissel support County of K
933-981
933-981
First use of siege equipment
First use of siege equipment


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[[Category:Ardmore]]
[[Category:Ardmore]]
[[Category:IXWB]]
[[Category:IXWB]]
{{Template:Award winning article}}
[[Category:2023 Award winning pages]]