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==Environment==
==Environment==
====Coastal Countries and Settlements====
====Coastal Countries and Settlements====
Historically, the Vandarch has been the principal water body associated with the Gaelic principalities that came to form the [[Kingdom of Fhainnlannachaeran]] and its successor state, as well as the sole body of water adjacent to [[Yonderre]], [[Hendalarsk]] and its [[The Pentapolis|constituent free cities]], and [[Eldmora-Regulus]]. The Kingdom of Culriocha additionally spanned between the straights to the [[Kilikas Sea]] and the Vandarch until its [[West Vandarch War|annexation]] by Faneria.
The Ninerivers, the geopolitical core of Faneria, sits along the northern coast of the Vandarch, and is littered with cities and smaller settlements along its entire breadth. The largest of these are the major cities of [[Sethsport]], [[Leighlinbridge]], and [[Comhgallport]], as well as a number of smaller cities such as Caileansdún, Fionnport, and Lar Dún.
====Islands====
====Islands====
The Vandarch contains many tens of thousands of small islands along its coastline, which have long presented a major challenge for shipping. By far the most important island cluster in the sea is however the [[Kestrel Isles]], which are politically divided between [[Hendalarsk]], [[Faneria]] and [[Yonderre]]. Composed of eleven larger islands and over 120 smaller ones, the archipelago separates the larger northwestern portion of the Vandarch (almost entirely under the control of Hendalarsk and Faneria) from the southeastern sector and represents a substantial barrier to navigation without the assistance of an experienced pilot. This challenging geography played a major role in the rise of the [[Pentapolis]] and the wider [[Great Trade League of the Vandarch]], since merchants overseeing the flow of goods to and from northwestern Levantia had to either find a way through the Kestrels or else risk much longer, much slower and even more dangerous overland journeys. Beyond the trading communities of the League, pirates based in the Vandarch's many bays and inlets were also not slow to recognize the opportunities for plunder and slaving posed by the Kestrels' straits.
The Vandarch contains many tens of thousands of small islands along its coastline, which have long presented a major challenge for shipping. By far the most important island cluster in the sea is however the [[Kestrel Isles]], which are politically divided between [[Hendalarsk]], [[Faneria]] and [[Yonderre]]. Composed of eleven larger islands and over 120 smaller ones, the archipelago separates the larger northwestern portion of the Vandarch (almost entirely under the control of Hendalarsk and Faneria) from the southeastern sector and represents a substantial barrier to navigation without the assistance of an experienced pilot. This challenging geography played a major role in the rise of the [[Pentapolis]] and the wider [[Great Trade League of the Vandarch]], since merchants overseeing the flow of goods to and from northwestern Levantia had to either find a way through the Kestrels or else risk much longer, much slower and even more dangerous overland journeys. Beyond the trading communities of the League, pirates based in the Vandarch's many bays and inlets were also not slow to recognize the opportunities for plunder and slaving posed by the Kestrels' straits.