Arcerion

Arcerion, officially the Confederated Provinces of Arcerion, is a country in Southern Crona. It shares land borders with Kelekona to the North, as well as Titechaxha. It covers an area of 1,538,478 km2 (594,010 sq mi) which includes the islands of Foxhey as well as several smaller islands. The country has a population of almost 90 million, the vast majority of which is situated within the country's coastal regions but with strong agricultural towns through the central highlands. It is a decentralized republic comprising 4 major governates, and almost forty minor counties. The national capital is Kurst, the country's second largest city and economic centre. Other major cities include Kinnaird, Craigfearn, Dalfearn, Oakham, Presdale, Easthampton, and Dunborough.

Confederated Provinces of Arcerion

Arco Confederacy
Flag of Arco, Arcer
Flag
of Arco, Arcer
Coat of arms
Capital
and largest city
Kurst Capital Region
Official languagesÆnglish
Official languages
Ænglish
Ethnic groups
Religion
Demonym(s)Arco, Arcer
Governmentnon-partisan Republican which is considered a semi-direct democracy
Iain Donnegal
Martha Atherington
Arcer Senate
Confederate Parliament
Independent Sovereign State 
Semi-Independence Granted 1890, Full Sovereign Status Assumed with end of Ardmori Civil War
Population
• 2019 estimate
89,863,541
• Density
Template:Convinfobox/sec2
GDP (nominal)estimate
• Total
$2.957 trillion
• Per capita
$52,301
CurrencyArcer Pound (A&P)
Driving sideright
Internet TLD.arc

Arcerion's colonial roots reach back to its settlement and founding as an Ardmori colony in the late 18th century. Arcer culture was formed and shaped during this time to reflect the settler and frontier mindset, forging a national identity that is currently referred to as Arco Determinism. Arcerion played a significant role in Crona's development in the 19th, 20th, and 21st centuries. As a major Occidental nation with a large economy, developed national security apparatus, and strong civil institutions, it has been a bastion of democracy and commerce since its founding two hundred years prior. The nation is religious, the majority of Arcers subscribing to a mixture of Catholicism or other related religions, although a slowly growing irreligious movement amongst younger generations has continued to trend higher. Arcerion is highly developed amongst its city centres and large towns, ranking highly on the Human Development Index (HDI) and has one of the largest economies in South Crona. Arcerion's arable farmland and large agriculture sector means that it is relied upon for foodstuffs by most of its Indigenous neighbors, and its significant energy production (both nuclear, coal, and LNG) mean that it plays an outstated role in the South Cronan power grid.

Arcerion's foreign policy is a mixture of pro-free market and capitalist missions, such as its strong relationships with Urcea, Burgundie, and the New Archduchy, as well as traditional anti-socialist alliances and cultural ties with nations like Alstin. Arcerion also has made inroads into the Polynesian Sea, identifying Stenza as an emerging partner, with Arco-Stenzan relationships strengthening both economically and militarily since 2000. Arcerion maintains tepid and infrequent diplomatic relationships with non-Occidental nations in Crona, due to Indigenous support for Communism and Socialism in the Fourth Bush War and historical animosity between Ardmori and Gaelic settlers and Indigenous tribes.

Etymology

Arcerion's Etymology roughly can be translated based of early Ardmori settlers language morphing into a local Arco subset of the Ænglish language. The prefix 'ar' means 'high', whereas the suffix "Ceirean" is roughly translated to that of a sea monster. It is inferred from this that early Ardmori settlers believed that a sea monster lived off the coast of Chester-on-Moore, in what is now the Songun Sea. Based off of the wreck of two different ships, they named the place "Ar-Ceirean" which over time was changed through local dialects and spelling to "Air-cerion," with a meaning translating to the place by the cliffs where monsters are.

Geography

The total area of Arcerion is approximately 1,538,478 km2 (594,010 sq mi). The country occupies a large portion of the Southeastern Cronan Peninsula as well as a significant portion of the Malentine Isles. Arcerion borders on two inland seas, the Malentine and the Songun, with a considerable amount of internal rivers, lakes, and wetlands. Arcerion shares national borders with Kelekona and Titechaxha to the North, as well as the New Archduchy. To the South, it shares the Washakaran Basin with Washakara, as well as Paulastra. Arcerion's maritime borders on those of Malentina. In the Polar Arctic, Howland Governorate is closely neighboured by the Alpachnee Confederation.

In 2026, 22% of Arcerion was covered by deciduous forest, and 18% being covered by sub-tropical forests. An overwhelmingly majority of Arcerion's central Arcer Heartland is lowland plains, of which the majority (>66%) is used for agriculture and farming.

Arcerion contains a series of terrestrial ecoregions that are distinct climates or distinct climate areas. These are the Arcer Heartland, Northern Madagáin Forest, and the Northumbraeland Forest.

Climate

Most of Arcerion has a temperate climate, with generally cool to warm temperatures and a mixture of climates ranging from sub-tropical to temperate and rainy. The temperature varies by season and region, with the lowest recorded temperature in the Arcer mainland being -10 °C (Ashden, Northlea Governorate), and the highest being 36 °C (Foxhey, Foxhey Governorate). Arcerion's climate outlier is the arctic province of Howland Governorate, with temperatures in the summer averaging around 10-15 °C, and in the winter as cold as -40 °C. The Northumbraeland Mountains have distinct climate challenges for weather forecasters and meteorologists as their proximity to the Odoneru Ocean allows it to act as a buffer, with warmer oceanic winds mixing with cooler inland temperatures resulting in significant snowfall.

 
Clockwise, from top left. The Lowland Plains of Northlea; the rivers and mountains of Moorden Governate; the lowland areas between Oakham and Northlea Governates; backcountry lowland plains in Northlea; patchwork farmland in Foxhey Governate; the Arcer Coastline.

In the Arcer mainland, the prevailing wind is from the Southwest, coming from the Malentine Sea, although parts of Easthampton and Northern portions of Northlea Governorate have different wind warming patters due to mountains and lowlands. The majority of rainfall and precipitation falls in Foxhey, Northlea, and Norham Governorates as they are on the Malentine Coast. Howland experiences the highest average precipitation, however the majority of this is snowfall. Summers are the warmest in the South in the Aileach Foothills towards Chester-on-Moore, and cooler towards the Northern portions of the Arcer Heartland.

Topography

Physical Geography

Arcerion's physical geography varies greatly by state. In Northlea, the large sweeping plains are cultivated and planted near the rivers. For example, the Leigh and Innis rivers provide the water to grow crops that help feeds millions of people across Crona, as Northlea's wheat and staple crop farms thrive in the plains heat when properly irrigated and fertilized. Northlea itself is home to these plains almost entirely, with few exceptions for marshes or river wetlands due to the heat. In Moorden, the mountains rise up to form a cooler biome, where the lowlands meet the towering Eastern Mountains. These mountains also are home to one of the few places in Arcerion where, weather permitting, annual snowfall does occur. This gives certain areas of Easthampton the strange ability to be on a riverside villa on one day, and skiing the next. However the climates and biomes of the Arcer mainland are only part of the equation, as closer to the coast the geography changes considerably. The coastline is lush, green, and dotted with coastal farms and fishing communities, some of which are large enough that they have small berths for cargo ships and light railyards.

In Foxhey, across the Malentine, the geography is influenced by the proximity to the sea and the reliance on farming and commercial fishing. Small fishing villages, as well as patchwork farms dot the picture-eqsue landscape.

Average temperature for mainland Arcerion during the summers ranges from 8° at night to 39° during the day. The hottest day on record in Arcerion was recorded in Presdale, at 46°. During the winter, on average the lowest temperature at night is -4°, and during the day highs of 15°. Generally, this means that farming can continue almost year-round, as long as farmers keep a watchful eye out for frost or early winter low temperatures.

Economy and Infrastructure

Economy

 
A farmer in the Arco governate of Northlea uses a tractor during the planting season (March, 2021).
 
Sectors of Arcerion's GDP.

The Arcer economy can be considered to be robust, and is appraised by most to be a mix market economy, although some government regulators wish to see a greater emphasis on command-style economic policies to protect Arco interests. This leads to the population of ~89,000,000 having a GDP per capita of $52,301, and a total national GDP of $2.957 trillion. Economists would consider the Arcer economy to be Agrarian/Industrial, with most pointing out that Arcerion can't seem to decide if it wants to fully embrace industry or retain its agricultural and traditional economic practices. The Arcer economy revolves predominantly around its exports, and is an export-focused economy, being almost self-sufficient. Its main exports are usually defined by the governate that they emanate from, with each of the four governates having a distinctly different economic intake and output. Foxhey, the smallest of the Arco governates, has a mostly agrarian economy. It also boasts a healthy fishing sector, which thrives during the Malentine Sea's spring and summer. Characterized by its traditional economy, the small towns and villages export wheat, barley, and other grain crops. It is ranked as one of the most productive economies from a provincial-standpoint in Arcerion. The second-smallest economy comes from Norham, in the Northeast. Due to political instability along the Northern Arco border, Norham is essentially a slightly larger version of Foxhey. Small cottage farms and local market industry define its exports, and its lone port town, Norpool Cross, is the most Northern port in the Malentine, making it a central hub for imports to much of the Upper Peninsula. The two giants of the Arcer economy, the twin governates of Northlea and Moorden can at best be contrasted by their cities and rural areas. In Northlea, the cities are bustling centers of market economic power, with stock exchanges, banks, and financial institutions serving as the white-collar backbone of the governate's economy. Beyond the cities, Northlea's vast size and rolling plains are covered in patchwork industrial farms, with government subsidies on farming machinery and equipment allowing it to become the breadbasket of the South-Eastern Peninsula. This serves in direct contrast to Moorden. Moorden's large mountains are home to some of Crona's largest industrial mining facilities, and the governate's capital, Easthampton, is a massive industrial city with large manufacturing centers and raw ore processing facilities, giving it the nickname 'Steelhampton.'

Transportation and Infrastructure

 
A freight train run by the Arco national Railway Service (ANRS) departs from central Moorden bound for Easthampton.

The keystone of Arcerion is the Arco National Railway Service (ANRS). Founded shortly after economic independence from Carna, the ANRS serves as the lifeline for much of the country's rural communities for the efficient transportation of goods and services. The ANRS is also one of the largest employers in the Arco public sector, and with dozens of rail lines operating across all four governates, it is a critical piece of infrastructure. Within cities, the ANRS has several smaller, governate-specific or province/city-specific rail lines including light rail systems for commuting, although these are usually prevalent in more affluent cities such as Kurst or Kinnaird. The ANRS itself is managed by the Ministry of the Interior, under the Department of Infrastructure. Maintenance of rail lines and engines is one of the largest sectors of the Department's budget, surpassing road maintenance year-on-year.

The road networks in Arcerion are classified into three categories, Federal Highway Systems (the Transnational), governate highways and thoroughfares, and local streets or surface roads. In general, the federal government maintains the Transnational which connects all the major governate cities, and is again politically managed by the Department of Infrastructure. Governate highways are usually dependent on the governate respectively, with roads in Northlea for example being better maintained closer to the capital than in the rural Northern stretches. Individual provinces within the governates also have a difficult time repairing roads during the North's harsher winter, with snow clearance and removal services being a provincial responsibility.

For air travel, most major cities boast large airports, the three largest being in Kurst, Kinnaird and Easthampton. The national airline, Air Arco operates a number of domestic flights to connect the medium-sized airports, from the smallest airport on Foxhey to the most Northern in Northlea. Additionally, it also provides intra-Crona flights regularly through Kurst and Kinnaird, with travellers being able to reach destinations in neighbouring countries or across the Malentine/Songun seas. Internationally, Air Arco services flights to Burgundie, Kiravia, and Urcea regularly.

Government and Politics

The government of Arcerion has consistently evolved since its founding as an Ardmori colony in 1790, shifting from a Crown-controlled settlement to a semi-governed entity, and following the Ardmori Civil War and the dissolution of the Crown Regent and the Royal Family of Ardmore as a sovereign, independent nation. Arcerion's government can best be described as a republic, although the inner workings and governmental authority exercised by the executive often can be compared to the power of the Ardmori Crown.

 
Exterior photograph of the Conefederate Parliament's main block, in Kurst, Arcerion.

Constitution

Main Article: Constitution of Arcerion

The Arcer constitution is the governing article that dictates how the confederated provinces of Arcerion are to be governed under the rule of law and what outlines Arcerion's sovereignty as a political body. The constitution is a collection of three documents that outline how the Arcer government is to be structured (into three separate branches, the executive, legislative, and the judiciary) as well as the sovereign grounds for the Arcer claim to the large tracts of the Southeastern Cronan peninsula that it occupies.

Ardmori Crown in Absentia

The Arcer government since the dissolution of the Ardmori Royal Family at the end of the Ardmori Civil War has acted as the Ardmori Crown in Absentia. In this role, Arcer Senate, with a super majority vote, retains the vested power of the Crown Regent and are able to make constitutional changes or enact Royal Decrees that affect the Arcer government and the State. This is not used often - since 2000 it has only been exercised twice, both times during states of national emergency to give the Prime Minister's Office extra powers and authority to ensure the survival of the Arco state. The physical Ardmori Crown worn by generations of Kings and Queens of Ardmore is held in the Arco National Archives, where it was recovered during the Civil War by members of the Royal Arcerion Regiment. The Crown-in-Absentia creates a complicated foreign relationship with the modern day Ardmore, as by proxy this means Arcerion unofficially recognizes that the Crown Regency of Ardmore still has authority and sovereignty over the Ardmori isles, and this is reflected due to Arcerion not maintaining a diplomatic presence in the island nation. It refers to modern day Ardmore as 'The Occupied Islands of the Kingdom.'

 
Interior photograph of Arcerion's Confederate Parliament.

Confederate Parliament

The Confederate Parliament is the Lower House and main legislative body of Arcerion. It is elected during regular federal elections every 4-5 years, and one Member of Parliament is elected from each federal electoral riding, usually based around counties, districts of major cities, or geographical areas. The Confederate Parliament was named as it amalgamated the Parliament of Norham with the Parliament of Moorden, at the time the two governing legislatures of the Arco governorates. They both ratified to confederate into a singular legislative house in Kurst, creating the genesis for the Confederate Parliament. Successive Governorates have each ratified to become part of Arcerion, with Foxhey, Northlea, and Howland Governorates following.

The Parliament is comprised of Members of Parliaments organized into two major groups: the party of majority, which forms the basis of the government, cabinet, and nominates a Prime Minister, and the official opposition, which is the party with the second most elected candidates.

Prime Minister

The Prime Minister of Arcerion is an official selected from the party of the majority, or the party with the most elected seats in the Confederate Parliament. The Prime Minister serves as the Head of Government, as the Head of State is still a vested power within the Crown-in-Absentia. The Prime Minister governs Arcerion as its federal executive, outlining national foreign policy strategies, military deployments, budgetary limits, and working with Lieutenant-Governors on domestic policy for each of Arcerion's Governorates. The Prime Minister is selected by their party during the electoral process, and is usually a senior political figure or bureaucrat. The Prime Minister must be an elected official and member of parliament. The Prime Minister is confirmed via the Arcer Senate, which accepts the nomination and ratifies it via a simple majority. Should a Prime Minister fail to be ratified, the party of the majority nominates a successive list of candidates.

 
Prime Minister of Arcerion Iain Donnegal, elected in 2016.

Cabinet

The Arcer Cabinet is made up of elected Members of Parliament who serve in their positions as federal Ministers, overseeing portfolios that include different ministries, departments, and offices. The Cabinet members serve an indefinite term that does not exceed their term limit (4-5 years), and it is not unusual for Prime Ministers to make substitutions or changes to Cabinet personnel during their tenure. Politically, the most important positions are the Minister of Defence, Minister of Finance, Foreign Secretary, Minister of the Interior, and the the Deputy Ministers.

The Deputy Ministers are nominally members of cabinet, but serve primarily as close aides and support members to the Prime Minister. In the event a Prime Minister resigns, dies, or is otherwise indisposed, the three deputy ministers form the line of succession for a temporary continuation of the Arcer government until the party of the majority can nominate a new successor to be approved by the Arcer Senate. Deputy Ministers in turn manage a grouping of Cabinet ministers, and while the Prime Minister sets their agenda and policy to be pursued, the Deputy Ministers help with day-to-day coordination in line with federal direction and mandates.

Senate

The Arcer Senate was established in the 20th century after the Ardmori Civil War, to represent the continuation of Ardmori Crown Regency. Senators are appointed via a 2/3rds majority vote of the Confederate Parliament, and serve for a lifetime term or until they resign. The head of the senate retains the historical title of Crown-Governor of Arcerion, and while nominally the Head of State, is only acting in the interim due to the dissolution of the Ardmori Crown. The Senate's primary function is the ratification of Arcer legislation, constitutional revisions, and confirmation of Prime Ministerial and Cabinet nominees.

Administrative divisions

Arcerion is separated into five Governorates, which are rough equivalent to the provinces or internal states of other sovereign nations. Governorates were created to assist with the administration of the new Arcer colony in the early 1800s, and as each gained a level of autonomy, a larger population, and a growing economy, they ratified the articles of the Acer constitution and joined Arcerion. Each Governorate has a Lieutenant-Governor as its head of government, and is responsible for its internal affairs, taxes, security, and policy. Governorates of Arcerion (by date of ratification) include Moorden Governorate, Norham Governorate, Foxhey Governorate, Northlea Governorate, and Howland Governorate. Arcerion also has several special administration zones for large metropolis or other areas where it deems additional federal oversight is required. These include the Kurst Capital Region, which encompasses the city of Kurst as well as adjacent municipalities within the sphere of the nation's capital, the Chester Economic Zone, which includes Chester-on-Moore and its large dock facilities, and finally the Northwestern Border Security Zone (NWBSZ) which is slated to be discontinued as a special administration zone with the cessation of insurgent and terrorist activity by 2030.

 
The Norham legislature, located in Craigfearn, Norham Governorate and constructed in the 1820s.

Governorates are chiefly methods to oversee non-federal affairs, so while federal programs such as healthcare, defense, and trade are centrally controlled by bureaucrats and politicians in Kurst, the governorates maintain a fairly large level of autonomy in their own areas. Subordinate to each governorate are Counties, which are municipal subdivisions of their respective Governorate and are responsible for local policing, waste removal, road works and repair, schooling as dictated by federal and gubernatorial law, and public programs.

Judiciary

Arcerion has multiple level of courts that regulate crime, punishment, and regulatory functions as mandated by legislation. The first of these is the individual county courts, both civil and criminal. These are superseded by larger courts, usually the Governorate's individual Supreme Courts. The Supreme Court of Arcerion is the third branch of the federal government (along with the Executive and Legislative), and is composed of 12 Justices, each of whom is nominated by the Prime Minister when there is a vacancy, and confirmed via the Senate's Crown-in-Absentia powers.

Foreign Relations

 
Gameroun Accords, where Burgundie hosted Arcerion and Indigenous nations to assist with a diplomatic end to the Fourth Bush War in the summer of 1975.

Main Article: Diplomatic Missions of Arcerion Arcerion's Foreign Office, also called the Ministry of Foreign Affairs, manages a number of embassies and consulates that assist Arcer citizens and business abroad, and also represents Arcer interests with foreign governments. Arcer embassies began as consulates and attache offices before Arcer sovereignty, and with the 1890 grant by the Ardmori Crown to Crown Governor Sir William Walter James with semi-sovereignty that Arcerion began formalizing its embassies with Ambassadors and full diplomatic staff.

Arcerion maintains embassies with the three global superpowers Urcea, Caphiria, and Kiravia, as well as its significant partners and allies such as Burgundie, Stenza, and Alstin. Notably, Arcerion only maintains a small consular presence with its Indigenous neighbours, and due to constant tensions throughout the 20th century and into the 21st century has no foreign mission to the Cape.

Military

The Armed Forces of Arcerion are one of the key pillars of the nation. The nation's reverence for the role that the military and security forces plays is noted in the numerous holidays, cultural events, and monuments throughout Arcerion. The Armed Forces are structured as a conventional, modern professional force built upon a basis of volunteers serving both full and part time obligations. The Armed Forces have approximately 1.4 million personnel, with the majority of those being in the Reserve Component on a part-time call-up basis. It has four main branches, those being the Arcer Army, Arcer Air Force, Royal Arcerion Naval Service, and the Arcerion Special Operations Command.

The Armed Forces maintain a large footprint in Arcerion, with most major military installations being in the Arcer Heartland, and smaller garrisons and staff facilities in the major urban centres. It has participated in a number of major conflicts, such as the Arcer Bush Wars, the Ardmori Civil War, both the First and Second Great Wars, and the Final War of the Deluge.