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Faneria (Fhasen: ''Fhainnlannacharean'') is a unitary parliamentary republic situated in northern [[Levantia]]. Largely dominated by a [[Fhainnin Culture|Fhainnin]] Gaelic population in its more heavily populated southern regions along the [[Vandarch Sea]], the country includes [[Coscivian]] and [[Anglei|Aenglish]]-origin minorities for a total population of over 351 million. It consists of 29 metropolitan provinces, one overseas province, two territories, and two semiautonomous Republics which span roughly 1.9 million square miles; it borders Kiravian [[Scapa]] to the northwest by sea, [[Caergwynn]] to the north and east, and [[Fiannria]] to the east, as well as sharing maritime borders with several nations across the Vandarch. The national language is [[Fhasen]].
Faneria ([[Fhasen|Fhs]]. ''Fhainnlannacharean'') is a unitary parliamentary republic situated in northern [[Levantia]]. Largely dominated by a [[Fhainnin Culture|Fhainnin]] Gaelic population in its more heavily populated southern regions along the [[Vandarch Sea]], the country includes Gothic, [[Coscivian]], and [[Anglei|Aenglish]]-origin minorities for a total population of over 351 million. It consists of twenty-nine metropolitan provinces, one overseas province, two territories, and two semiautonomous Republics which span roughly 1.9 million square miles; it borders Kiravian [[Scapa]] to the northwest by sea, [[Caergwynn]] to the north and east, and [[Fiannria]] to the east, as well as sharing maritime borders with several nations across the Vandarch. The national language is [[Fhasen]].
{{Infobox country
{{Infobox country
|native_name                = <!--e.g. France--> ''Respoblachd an Fhainnlannachaeran''
|native_name                = <!--e.g. France--> ''Respoblachd an Fhainnlannachaeran''
Line 28: Line 28:
|largest_settlement          = <!--(if not a city)-->
|largest_settlement          = <!--(if not a city)-->
|largest_settlement_type    = <!--Type of settlement if largest settlement not a city-->
|largest_settlement_type    = <!--Type of settlement if largest settlement not a city-->
|official_languages          = <!--e.g. English, French--> [[Fhasen]]
|official_languages          = <!--e.g. English, French--> [[Fhasen]] (Fhs.)
|national_languages          = <!--Officially recognized national languages--> [[Fhasen]]
|national_languages          = <!--Officially recognized national languages--> [[Fhasen]]
|regional_languages          = <!--Officially recognized regional languages--> [[Aenglish]], [[Coscivian]]
|regional_languages          = <!--Officially recognized regional languages--> [[Aenglish]], [[Coscivian]]
Line 53: Line 53:
|established_date4          = 1906-1909
|established_date4          = 1906-1909
|established_event5          = Fhainnin Popular Republic
|established_event5          = Fhainnin Popular Republic
|established_date5          = 1909-1922
|established_date5          = 1909-1917
|established_event6          = Republic of the Fhainn
|established_event6          = Republic of the Fhainn
|established_date6          = 1922-present
|established_date6          = 1917-present
|area_rank                  =  
|area_rank                  =  
|area_magnitude              =  
|area_magnitude              =  
Line 74: Line 74:
|population_density_sq_mi    = 305.58
|population_density_sq_mi    = 305.58
|population_density_rank    =  
|population_density_rank    =  
|GDP_nominal                = ₮18,117,332,411,669<br><small>฿23,914,878,783,403</small>
|GDP_nominal                = $18,117,332,411,669<br><small>฿23,914,878,783,403<br>₮9,290,939,698,292</small>
|GDP_nominal_per_capita      = ₮49738.41<br><small>฿65,654.71</small>
|GDP_nominal_per_capita      = $49738.41<br><small>฿65,654.71<br>₮26,450.90</small>
|Gini                        = 45.8
|Gini                        = 45.8
|Gini_rank                  =  
|Gini_rank                  =  
Line 107: Line 107:
|footnote7                  =
|footnote7                  =
}}
}}
==History==
{{Main|History of Faneria}}
===Prehistory===
===Antiquity===
===Early Feudal Age===
===Late Feudal Age===
===Early Kingdom===
===High Kingdom===
===Industrial Age===
===Revolutionary Period (1888-1942)===
===Reconstruction (1942-1980s)===
===Modern Faneria (1980s-present)===
==Geography==
===Geology===
===Climate and Hydrology===
===Ecology===
===Geographic Regions===
====Vandarch Basin====
{{Main|Vandarch Sea}}
The Vandarch Sea is one of the most defining features of Faneria, and is critical both to the history of its human habitation as well as its ecology and hydropshere. Nearly all rivers in southern Faneria drain into the Vandarch, and the Basin in its entirety spans roughly ninety percent of the Fanerian Vandarch coast, nestled between several major mountain ranges and the freshwater sea. Vandarch flora and fauna were and remain important in the iconography, diet, and rapid growth of the populations within the Basin, including the Vandarch's edible algae and seaweed blooms, prolific seafoods such as the [[Vandarch pike]] and Northern Blue Eel, and national symbols like the Whitegill Eel and George's Grenadier Conch.


The Vandarch Basin is heavily wooded and broken up by hills in its western and northerly reaches, while the east extends into large arable fields and coastal cliff formations near and across the [[Fiannria|Fiannrian]] border in [[Costaban]]. The region recieves rainfall primarily from the [[Kilikas Storm Belt]] and [[Dericania]], with the former breaking apart on the mountains separating the Kilikas from the Basin and creating a climate which, while temperate, is occasionally subjected to harsh winter conditions in spite of the warming effect of the inland Sea. The resulting rivers are partially seasonal, and flood naturally in the western and central Vandarch in particular. As a result, freshwater plays a significant role in the culture of Faneria to the point where the largest early human structures are earthworks to control flooding, while modern-day Fanerian churches relate religion to rivers and dams, shipping locks, and dikes are a large feature of riverine art, city planning, and commerce and transit in the country.


=Geography and Climate=
The Vandarch Basin is the undisputed geopolitical core of the country, with industry, trade, population, and political power orbiting around the region. The eastern Basin acts as a rye and barley breadbasket along with the so-called 'fish basket' of the Vandarch Sea and its tributaries, while the coastline and regions around the primary rivers leading to the Vandarch support the largest cities in the country. This population center has at every point in Faneria's history since the arrival of human inhabitants been the main center of political power in northern [[Ultmar]], leading to a perception among Fanerians of the region as the center of Fhainnin civilization.
Main Article: [[Geography of Faneria]]
====Vandarch Sea and the Ninerivers====
For much of its early history, the Kingdom of the Fhainn was bound to the northern coast of the [[Vandarch Sea]], with the conquest of lands reaching the [[Kilikas Sea|Kilikas]] being a major turning point in the country's history and accelerating its expansion significantly. The Vandarch is incredibly culturally important to Faneria, and the northern Vandarch Basin forms what is colloquially termed the Ninerivers for its nine major waterways. The Ninerivers forms the geopolitical core of Faneria, with the most dense population centers, economic hubs, and infrastructure concentrated there and branching inland and out to the west coast. It varies from a somewhat cool to a temperate climate, with occasional harsh winters and heated summers. The eastern Ninerivers is the largest agricultural region in Faneria, and the Ninerivers as a whole is a breadbasket for rye and barley crops as well as temperate crops. The Vandarch Sea itself is a major source of food and has a warming effect combined with southerly winds from [[Dericania]].
====Deamhainns and Interior====
The center of Faneria's metropolitan area is dominated by several massive mountain ranges. Of these, the Deamhain and Croilaen Mountains divide Faneria's northwest and southwest, while Conn's Mountains and the Giath Mountains saddle the border between Faneria and Caergwynn in the east. The Deamhains and Croilaens have a number of gorges, passes, divides, lake valleys, and nooks which allow for seasonal passage through the mountains, though underground trains and plane travel have since overcome the physical limitations imposed on travel. The effect of these natural boundaries on social development between the north and south are crucial to Faneria's history, and divides the nation into largely geography-bound local subcultures.


In the east, the Giath and Hadraeon Mountains sit on either side of the Turlanns, a flat basin draining out through the Torr River into northern Fiannria. The Turlanns are much drier and cooler than coastal Fiannria or southern Faneria due to being shielded by numerous mountain ranges, and vary seasonally between frigid, sparse winters and cool, wet summers, with cool air travelling overland and bearing oceanic moisture. The area is prone to dry thunderstorms, and agriculture in the area is dominated by potatoes and other hardy vegetable crops.
====Interior Mountain Ranges====
==== Kilikas Coast ====
====Kilikas Coast====
The northern coast of metropolitan Faneria consists of two major regions - the West Coast and the North Coast. The West Coast is a relatively highly developed region that continues to be of increasing significance nationally, whereas the North Coast is notably cooler, prone to being struck by [[Kilikas Storm Belt|storms]], and less populated as well as being physically separated from the South by large mountain ranges.
{{Main|Kilikas Sea}}
====Nordska Coast====
====Nordskan Coast====
Formerly connected to metropolitan Faneria by land, the overseas province of [[Sorhaithe]] sits on the bitterly cold [[Nordska Sea]]. Sorhaithe is distinct from both Faneria proper and the bordering nations in terms of culture, geography (with the exception of neighboring parts of Fiannria), and climate (as it rests on the transition between subarctic and continental climes), and consists of dense coastal isles and inlets which often freeze over in wintertime.
{{Main|Sea of Nordska}}
==== Transisthmus ====
====Transisthmus====
The Transisthmus region is a geographically distinct region of Faneria spanning the Ereglasian Isthmus into the northern Gothic [[Ultmar]]. Its climate is temperate, with brief warm seasons and longer, mild cold seasons; the region is exposes to oceanic storms on the exceedingly rare occasion that a storm swerves through the Isthmus overland to dissipate in the extreme west of the Vandarch.
The Transisthmus is a region of Faneria separated overland from the bulk of the country by the Ereglasian Isthmus, which is currently split by the [[League of Nations]]-governed [[Vandarch Canal Zone]] since [[Treaty of Loughlin|1942]]. The region was primarily divided historically between the countries of Nieve and Culriocha, which were annexed by Faneria after the [[West Vandarch War]] in the 18th Century following a succession crisis engineered to copy the earlier success of the [[Saelish Partition]]. While the Namhevish gothic people were politically dominant in the region, settlement and the larger existing Culriochan gael population lead to the region being hotbed of repeated secession movements and rebellions until the beginning of the [[Transisthmus Peace Process]].
=History=
{{main|History of Faneria}}
====Antiquity and Cassical Era====
The first settled people of Faneria were the ''Fenni'', a pre-Levantosarpedonic people with admixture with both proto-Finnic peoples and [[Ĥeiran Coscivians|Ĥeiran Coscivian]] peoples living along the western coast of Levantia as early as the Neolithic period, displacing sparse migratory tribes in the region. The Fenni had a somewhat advanced copper-using culture with permanent settlements around the [[Vandarch|Vandarch Sea]], but were largely wiped out by the arrival of bronze-making celtic peoples beginning in the 1900s BC and roughly ending in the 1400s BC. The exception was the northern Fenni, who were subjugated by a celtic tribe known as the ''Oestrynetes''. The Oestrynetes mixed with the Fenni, with the celtic languages presumably erasing the Fenni tongue in common use. Over time, the Oestrynetes intermarried with their subjects, forming a unified Fheadhainn culture. Both names meant 'The first people' in the celtic tongues spoken by the Oestrynetes in what is believed to have been an attempt to co-opt the history and mythology of the Fenni, though in practice the culture was primarily a celtic-speaking yet ethnically indigenous population. However, early Latin exploratory records which described them as ''Feinii'' recorded them as a group of related gallic tribes, which historically and to the present day has resulted in the Fhainnin people being considered gaelic outside of anthropological circles, aided by centuries of mixture with Gothic, other Gaelic, and Romance peoples thoroughly altering the physical traits of the average Fhainnin person. By the time of Latin exploration, early Fhainnin civilization had a thriving trade economy stimulated by pelt-hunting in the north levantine mountains, a robust fishing and rye farming economy, and cross-Vandarch sailing in simple boats using the many islands and the shallowness and relative calm of the inland sea to trade with gothic peoples in southern [[Ultmar]].


During early Latin imperial expansion, Fhainnin peoples fought a number of low-intensity conflicts against Latin settlers, ejecting several colonies along the northern Vandarch coast. This culminated in the [[Gallian Wars]], where a confederation of tribes in the northeastern Vandarch fought against and lost to Great Levantine legions. The Vandarch remained difficult to conquer in spite of the Imperial presence due to both distance from the centers of power in the south and constant raids and occasional invasions, though the Imperial Province of Vandar Orientalis would eventually be overrun not by Gaelic liberators or the repeated local rebellions, but by Gothic tribes in the Xth Century BC under Odar II. The Odarian gothic kingdom similarly struggled to integrate the local population, and would be destroyed by the Seventh Great Confederation under the warlord [[Eleglass of Cranwyrth]], who effectively ruled the northeastern Vandarch basin until his death, after which the Confederation disintegrated.
The Transisthmus is relatively sheltered from the Kilikas Storm Belt by continental southern Ultmar, and is relatively flat with the exception of low hill ranges along its southern regions breached occasionally by smaller rivers. The climate, similar to the Vandarch Basin, is relatively temperate with occasional deep freezes, but with a more maritime climate and acting as a common recipient of the occasional rogue storm dissapating over the Isthmus or extreme west of the Vandarch Sea. Lake Prebha forms a large, shallow lake in the center of the eastern Transisthmus, and relatively dense groundwater coverage makes preservation of the freshwater and saltwater bodies to either side of the region important to maintaining the regional ecosystems.
====Middle Ages====
During the early middle ages, Christian missionaries to Ultmar found fertile grounds in the Ninerivers, with many tribes accepting Christian teachings, albeit only as another god in the local pantheons. This would change as a majority of the region began to include Christ in their rituals, as preachers emphasized worshipping God first as a primary, then a sole deity. While many nominally Christian people retained family or minor local deities in a variety of syncretic traditions, such practices insulated the Christian community from expulsion by pagan majorities as their faith filtered further into Fhainnin culture.
 
Unlike southern Levantia, the later systems of feudalism struggled to grow in the region's trade and crafts-based economy, which enabled a great deal of social mobility among Fhainnin classes relative to the era. The later introduction of the [[Great Plague]] destabilized this state, coming on the heels of centuries of bloated naming conventions, complex inheritance chains resulting from the surnaming conventions of the culture, and the first crusade launched against pagan peoples in the interior of modern Faneria in 1324, which deeply damaged the existing trust between faiths and cemented the divide between pagan and Christian communities which had been tolerated for over seven centuries prior. The Great Plague shattered Fhainnin society, and while peasantry remained free and paid for their labor, local lords came about in the Romantic fashion through the hiring of the many resulting bandits and mercenary groups as private armies. Such warlords, the largest of which claimed the title of Prince similarly to the elected leaders of local city-state confederations, fought and in many cases conquered city-states, creating a mix of republican and democratic cities intermingled with autocratic statelets which fought over access to trade routes and tried, in the case of the warlords, to bind the lower classes to the land, usually resulting in peasants' rebellions.
 
====Kingdom of Fhainnlannachaeran====
The Kingdom of the Fhainn came about in the aftermath of the Great Plague, with the ambitious [[Ruaridh Màrtainn]] taking several inheritances from blood relations through assassination and subterfuge. His son, [[Rethys Màrtainn]], proclaimed himself 'King of the Fhainn' and created the title from whole cloth in 1398. Immediately upon coronating himself, he waged several wars across the central Nineriver Basin to put down the Confederation of Cranwyrth and the Principality of the Rydheas, the two largest states in the region. In doing so, he defeated the only states capable of outright defeating his army, which heavily incorporated mercenary cavalry units which had seen combat in southern Ultmar, and established the Màrtainn dynasty in the central Ninerivers.
 
====Princes' Wars====
1519-1545: First Princes' War
 
1571-1583: Second Princes' War
====Northern Expansion====
1676-1712: Tundra Wars
 
1712-1715: Sutharine Succession Crisis/1st Kin War
 
other Kin Wars up to 1880s on and off
====Late Monarchy and the Industrial Era====
====Civil War and Fhainnin Popular Republic====
Civil War 1906-1909
====Great War====
====Postwar Faneria====
Lean Years
 
Vandarch Canal crisis: 1991-1992
==== Modern Faneria ====


==Government==
{{Main|Government of Faneria}}
===Law and Legal Foundations===
===National Government===
====Directorate of the Republic====
{{Main|Directorate of the Republic of the Fhainn}}
====National Assembly====
{{Main|National Assembly of the Republic of the Fhainn}}
====National Audit Council====
{{Main|National Audit Council (Faneria)}}
====Economic Administration Board====
{{Main|National Economic Administration Council (Faneria)}}
===Offices of Government===
===Local Governments===
====Provincial Governments====
====County Governments====
====Municipal Governments====
===Politics===
{{Main|Politics of Faneria}}


=Culture and Demographics=
Main Article: [[Fhainnin Culture]]
====Settlements and Population====
The bulk of Faneria's population is settled in the Ninerivers Basin, along the coast of the Vandarch and in the lands leading up to the Deamhain Mountains. The major secondary population centers sit in the eastern interior, along the West Coast, and in the Transisthmus.


The country's largest city by population is Teindùn, a conglomeration of several cities north of the capital, Oirthidùn, both of which lie along the _____ branch of the [[Rhydwel River]]. Its second largest city is [[Sethsport]], with Rihsport third, Oirthidùn itself fourth, and [[Leighlinbridge]] fifth. Sethsport, Rihsport, Carthaigh, Caileansdùn, Cionhaen, Comghallport, Mwynsdùn, Torrcirit, Mullcirit, and Leighlinbridge are the country's major commercial ports, with Rihsport and Mullcirit being the largest located outside the Vandarch.
==Demographics==
==== Ethnicities and Language ====
Faneria's population was recorded as 374,252,312 persons as of the 2027 Annual Census, making Faneria the ninth most populous country in the world and the fourth most populous in [[Levantia]], just behind [[Burgundie]]. Population growth varies by region within the country, with an overall slight population growth year on year. Tax incentives in favor of 1-3 children families have contributed to population management since the 1980s.
{{Pie chart
===Human Geography===
| radius = 100
Faneria's population can be broken into several major groups largely by geographic belts, with a great degree of subnational admixture between ethnic subgroups in the country making distinctive cultural regions difficult to accurately portray beyond generalizations. The majority of the population (roughly seventy percent) live within the Vandarch Basin, with another fifteen percent living in the Transisthmus and western coast; the remainder are spread into mountain communities and along the northern coasts, with marginal populations in the overseas territories.
| thumb = right
| caption = Primary Selected Ethnicity (2025 National Census)


| other =
The country's largest city by population is [[Teindún]], a conglomeration of several cities north of the capital, [[Oirthidún]], both of which straddle the [[Rhydwel River]]. Its second largest city is [[Sethsport]], with [[Rihsport]] third, Oirthidùn itself fourth, and [[Leighlinbridge]] fifth. Rihsport and [[Hazelston-Dúnby]], the latter of which is located in the Transisthmus, are the largest cities by population and physical area outside of the Vandarch Basin.
| label1 = Vandarch [[Gaelic people#Faneria|Fhainn]]
| value1 =44.8
| color1 =Green
| label2 =Sheafhainn
| value2 =18.7
| color2 =LightGreen
| label3 =Cascufhainn
| value3 =8.1
| color3 =LimeGreen
| label4 =Parvefhainn
| value4 =7.8
| color4 =DarkGreen
| label5 =Aenglish
| value5 = 4.9
| color5 =Brown
| label6 =Faeskt ([[Fiannria|Fiann]])
| value6 =4.2
| color6 =OliveDrab
| label7 =Caenwynin ([[Caergwynn|Caeric]])
| value7 =3.5
| color7 =SpringGreen
| label8 =Coscivian
| value8 =3.3
| color8 =DarkCyan
| label9 =Other Gothic
| value9 =2.1
| color9 =DarkRed
| label10 =Yonderine
| value10 =0.7
| color10 =CadetBlue
| label11 =Derian
| value11 =0.6
| color11 =DarkTurquoise
| label12 =Vithnijan
| value12 =0.5
| color12 =Tan
| label13 =Other
| value13 =0.8
| color13 =Purple
}}
Main Article: [[Gaelic people]], [[Fhasen]]


Gaelic peoples make up the vast majority of Faneria's population, with local minorities of [[Anglei|Aenglish]] and [[Dericania|Derian]] immigrants and [[Coscivian civilisation|Coscivian colonists]] in the [[Srathlann|eastern Vandarch]] and [[Vrael|western coast]], respectively. A large number of Gothic peoples additionally live in the Transisthmus and eastern Ninerivers. Of the Gaelic peoples in the country, the Fhainn are the most prominent branch, with the related Sheafhainn, Cascufhainn, and Parvefhainn making up most of the others. Some [[Caergwynn|Caenwynin]] live in parts of the northern coast and mountain highlands as well as [[Fiannria|Faeskt]] concentrated in parts of the east. Normally, these other Gaelic groups are generally able to communicate, as Fhasen is distinct but related to Faeskt and Caeric Gaelic, although communication is not particularly reliable without some translation. The groups within the country, conversely, generally speak fluent Fhasen due to centuries of forced integration, although the Cascufhainnin dialect remains distinct from Ninerivers Fhasen.
===Ethnic Groups===
{{Pie chart|radius=100|thumb=right|caption=Primary Selected Ethnicity (2025 National Census)|other=|label1=Fhainn (Mar./Leu./Shea.)|value1=57.8|color1=Green|label2=Fhainn (Sael./Cas./Par.)|value2=17.9|color2=LightGreen|label3=Other Gael (Cul./Other)|value3=6.1|color3=LimeGreen||label4=[[Ænglish people|Aenglish Goth]]|value4=4.2|color4=Tan|label5=Neitic Goth (Namhevish)|value5=5.2|color5=Brown|label6=Werdachi Goth|value6=1.5|color6=DarkRed|label7=Coscivian|value7=4.6|color7=DarkCyan|label8=Other Occidental|value8=1.9|color8=DarkTurquoise|label9=[[Crona|Cronan]]/[[Audonia|Alshar-Audonian]]|value9=0.8|color9=Yellow|}}


Of Faneria's major cities, all except Sethsport are majority Fhainnin or a Fhainnin subgroup. Rihsport has a large minority of Sheafhainn, though these are the closest related group to Ninerivers Fhainn; Mullcirit and New Kurikila have large Coscivian minorities.
The ethnic makeup of the country is fairly broad among nations in northern Levantia, with the primary ethnic group being the ''Marfhainn'', or Sea Fhainn (typically shortened to Fhainn). This group originates around the [[Vandarch Sea]] which gives it its name; Marfhainn and forms the cultural and linguistic core of the country, and a significant plurality of the country's population consist of ethnic groups related to the Fhainn. The Leufhainn in the eastern Vandarch basin and the Sheafhainn of western coastal Faneria descend directly from tribes related to the ancestors of the Marfhainn are only slightly distinct; others, such as the Saelish people, centered in [[Sorhaithe]], and the Parvefhainn and Cascufhainn, who live along the [[Kilikas Sea|Kilikas]] coast and the mountain belts of the interior respectively, have their own defined histories and cultures which to varying degrees have been diluted by Marfhainn hegemony. Among gaelic Fanerians, the Saelish and the Culriochan gaels are the least related to the Marfhainn aside from [[Caergwynn|Caeric]] and [[Fiannria|Faeskt]] populations near the northern and eastern borders.  


Ethnic tensions are relatively lax in Faneria, excepting the clash between fringes of the Cascufhainn community and the state over greater autonomy or even independence, as the Cascufhainn have a history of rebelling against southern Fhainnin rule. The culture is accepting of immigration, although it pushes for naturalization strongly, as evidences by the large Aenglish and Derian communities around and in Sethsport and the aforementioned Coscivian and mixed-race groups in the west. The largest source of tension is the Gothic minority, who historically faced severe discrimination under Fhainnin rule as well as forced migration and occasional deportation; Gothic communities, especially those in the Transisthmus, have launched several relatively recent separatist movements in the 19th and early 20th Centuries.
Significantly smaller in size but outsized in historic relevance are the non-gaelic peoples of Faneria. Werdachi, remnants of gothic invaders in the eastern Vandarch, and the Neitic goths of modern [[Namhe]] and western [[Culriocha]] exist in a social periphery with a number of historic insurrections and separatist movements which remained unaddressed until the beginning of the [[Transisthmus Peace Process]] in the 1990s. Other groups, primarily including the [[Ænglish people|Ænglish]], [[Coscivians]], [[Yonderre|Yonderrines]], and [[Derian identity|Derians]], have regional immigrant populations and contrubuted significantly to the development of language, technology, law, and history in the country.
====Religion====
{{Pie chart
| radius = 100
| thumb =left
| caption = Selected Religious Affiliation (2025 National Census)


| other =  
===Education===
| label1 = {{wp|Catholicism}}
===Health===
| value1 =46.1
Faneria's [[Office of Civil Services (Faneria)|Office of Civil Services]] has operated a basic public heathcare system since 1916, originally in the form of subsidies for medical operations. Since then, the healthcare system has expanded significantly, and now operates as a universal single-payer system with prices set by the government. Public healthcare in Faneria covers chronic conditions, basic services, and most non-elective surgeries in their entirety or majority, and works in cooperation with the large native medical production sector to maintain a high quality of service in exchange for consistent, guaranteed contracts. Initiatives in other areas, such as the particularly well-mixed diet enjoyed by many in the country, help alleviate costs and keep the system competitive with international healthcare, making the Fhainnin healthcare system marginally better ranked than [[Caphiria|Caphiria's]] at third place globally as of 2027, with the two countries exchanging places regularly since 2004. Faneria spends roughly 1.3 Trillion [[Talers]] annually on the healthcare system, equating to $3,490 per capita, 16.3% of the national budget, and 7% of GDP, which does not include medical research funds paid out by the [[Office of Commerce (Faneria)|Office of Commerce]].
| color1 =NavajoWhite
===Wealth===
| label2 = {{wp|Protestantism}}
| value2 =5.6
| color2 =DarkCyan
| label3 = Irreligious
| value3 =34.5
| color3 =LightGray
| label4 = Gaelic and Coscivian Pagan Faiths
| value4 =12.2
| color4 =LimeGreen
| label5 = Other
| value5 =1.6
| color5 =CadetBlue
}}Main Article:[[Fhainnin Culture#Religion|Religion in Faneria]]
The pagan Fhainnin pantheon, like most indigenous Gaelic faiths, revolved around a large myriad of local gods, especially nature, water, sun, and storm spirits. By the 5th Century AD, religion in the Ninerivers had resolved into a pantheon of several dozen deities with distinct roles, though many local alternative legends and names for the same deities existed. The general theme of Fhainnin faith held that the star god, Braess, had been killed by another deity, and his death created the Vandarch sea, with freshwater being his blood and his fall throwing arable land onto the world. The Fire, Storm, and Death gods repeatedly try to destroy the world (in the Death god's case, he is attempting to bury Braess to fulfil his duty, making the world end in the process, while the others are simply vengeful), while a few major deities ensure that the sun rises and sets every day and the Fire and Storm gods inadvertently foil each other's attempts. A host of minor patron gods also overlook aspects of human life and the natural world, although some are occasionally malicious, such as nature gods, who are fickle. Old custom holds that redheads are 'blessed' by the gods, a tradition that carried over into Christian Faneria. As a result, red hair, particularly natural-looking red hair, is often associated with fertility and wealth in Faneria. Long, loose red hair is associated with naturalist movements, while styled red hair is a commonly-desired beauty standard.


When Christianity was first introduced to the Fhainn, Jesus Christ was adopted readily as the minor god Hesus, a patron god of forests and woodworking. The god Benelus, Braess' steward and the Sun God, was gradually combined with the concept of God the Father, and worship of Hesus eventually absorbed the roles of healing god and, after several sectarian wars within the local principalities, freshwater as well. The subversion of the freshwater concept of the polytheistic lore was the turning point for Christianization in Faneria, with churches being raised and locally-trained priests teaching the Roman Catholic tradition. Most polities in the Ninerivers permitted this for a while or converted, with Christianity being the dominant faith in the Vandarch Basin by the time of the foundation of the Kingdom of the Fhainn in 1398. Religious tolerance was forced by most Kings of the Fhainn, although religion was commonly used as a casus belli in campaigns in mountain regions against local clans throughout Faneria's history. The largest and most notable Crusade in Faneria took place in the Sixteenth Century against a Protestant sect based in Kurikila, on the West Coast. The Kurikilan Crusade effectively broke the Protestant movement in Faneria even though the King only a decade before had been a Protestant; in later centuries, Protestant factions would come under heavy attack, leading to frequent uprisings in the north in particular until religious toleration was enshrined as a state policy in the late Seventeenth Century.


Pagan faiths are still fairly common in Faneria, as Protestant rebellion after the Reformation was always a greater threat to the country, and even the more pious kings throughout the centuries had to keep pagan peasantry in most areas pleased. After the advent of irreligiosity in Faneria during the Republican era, Christianity is the majority religion by plurality only, with agnosts and pagans being the next largest groups. Fhainnin Christianity retains some elements of old pagan tradition, such as emphasizing the relation of Christ to water rather than light. The Northern Rite, a form of mass somewhat distinct from the traditional Catholic Rite in process, has become increasingly popular since the 1950s.
==Culture==
==== Health, Wealth, and Education ====
{{Main|Culture of Faneria}}
Faneria sits at around the average in terms of quality of life among developed countries. The average age of death for Fanerian residents is xx, and the country retains a public health system in parallel to private healthcare. There is a somewhat large degree of income inequality, with the average income at just under 50,000 [[Talers]] per annum (xxxx barra). Roughly xx% of the country lives below the poverty line, and the country has an ongoing issue with its deep mountainous interior being much poorer than the Vandarch coastal regions. Public services are also less accessible on the North Coast.
===Language===
{{Main|Fhasen}}


On average, a Fanerian resident will be expected to attend xx years of schooling. The country has a 98% technical literacy rate and a 92% functional literacy rate among otherwise capable adults.
Faneria's de facto and legal language is [[Fhasen]], an administrative language developed in the 17th Century to circumvent regional dialects and create a national 'high culture' to cement the largely military gains made from the 15th Century onwards. Fhasen is the only mandatory language taught in public schools and is formally [[International Council on Fhasen Conventions|heavily regulated and standardized]]. Due to its nature as an artificial language, Fhasen is not mutually intelligible with other Gaelic languages such as Faeskt or Caeric. Informally, [[Aenglish]], Baland Coscivian, [[Kiravic Coscivian]] and Culoch Gaelic are the largest non-Fhasen languages in use, as well as Faeskt and Namhene being spoken in some localities. Many regional dialects of pre-Fhasen Gaelic exist in modernity as slang or regional accents, and are in rare cases spoken as dialects in small enclaves.
==== Holidays and Practices ====
Faneria officially observes some Christian holidays, namely Easter Sunday and Christ's Mass, despite not having an official religion; the largest national holiday is Revolution Day (February 15th), the anniversary of the beginning of the [[Fhainnin Civil War]]. Other national holidays include most [[League of Nations]]-sanctioned holidays, as well as National Veterans' Day, Unity Day, Summer and Winter Heights (a modernization of pagan Solstice celebrations), Keg Day, and others.
 
Major holidays are typically marked as days of national rest, while minor holidays are optional for employers to give off, though it is customary to shutter business for them for many businesses. Minor religious holidays are widely observed but not officially marked as holidays.
==== Cuisine ====
Rye bread features heavily in the Fhainnin diet as opposed to wheat bread, as rye grows better in the hills and northern regions of Faneria as well as in the drier northeast interior. Potatoes, clams, fish, crab, tomatoes, and leafy greens are also staples, while more specialized local foodstuffs include hardier varieties of apples. Chicken and beef are the primary non-aquatic meat sources in Faneria, although pork, turkey, lamb, and others are available through import within the Vandarch and occasionally are raised locally. Seafood, namely crab, cod, mussels, clams, and lobster, feature in most local cuisine, though Ninerivers food also contains eel, seaweeds, freshwater fish varieties, and on rare occasions, some types of algae mat that grow in dense patches on the Vandarch's coast in spring (though this is generally pressed into dried cakes for wintertime as a food of last resort).
 
A common feature of Fhainnin cuisine is it is often served as hot as can be stood; given the propensity for frigid winters in the north and along the mountains, this should come as little surprise. Most families put a great deal of effort into stocking their kitchens well, as the dining room is the central feature in most traditional radial home plans and meals with family or guests are an important customary aspect of the culture. Snack foods are widely available but are generally derided in particularly traditional circles, though this 'metropolitan' trend is becoming more common, and ready-to-eat restaurants are very popular. Highly-processed foods are restricted to a degree by government sanctions on some artificial preservatives, leading to a large market of ready-to-eat canned fruits, candies, trail mixes, chips, dips, and salted snack meats to form around native companies rather than import snack foods. Faneria still imports a massive volume of fruits yearly, particularly peaches, while others, such as banana, are considered ingredients rather than snack foods in their own right.
==== Media and Entertainment ====
==== Philosophy, Art, and Literature ====
====Justice and Law Enforcement====
Law Enforcement in Faneria is handled at the county and national level, with the Revolutionary Guard, a gendarme organization, filling a counterterror, cross-jurisdictional and conventionally armed role, while each county has a local sheriff's office which functions similarly to a municipal department in other Levantine nations to handle mundane operations. The Guard is additionally responsible for border patrol and some minimal coast guard roles in conjunction with military forces, and is one options available in lieu of the military draft.
 
The judicial system is handled by county general courts, specialized Provincial courts, and finally a ring of High Courts, all of which are coordinated and vetted under the auspices of the [[Office of the Courts (Faneria)|Office of the Courts]]. Sentencing generally breaks crimes down into three primary categories sentences along a matrix of factors and modifiers, with multipliers based on aggravating or mitigating factors applied to sentences with little direct judicial interference beyond court procedure or extraordinary intervention, which has increasingly become a route for leniency towards crimes considered 'justified', to much public debate. Faneria routinely practices the death penalty for and rarely provides parole for violent offenders, but practices a significant tradition of steadily increasing fines for repeat nonviolent offenses in the private sector.
 
A large part of the judicial theory of Faneria lies in the concept of bureaucratic sacrosanctity, and performative punishments of officials found guilty of corruption have remained a staple of the popular sovereignty program pursued by the government since the 1940s. These have ranged from political show trials in the more corrupt 1960s to planned news spectacles during and after the [[Gwyn Feawyr|Feawyr Directorate]], and remain a source of both pride and contention from various viewpoints on the legitimacy or brutality of individual prosecutions.
 
Crime in Faneria is more heavily centered around white-collar activities, with tarriff evasion, financial crime, and cybercrime being some of the more prominent areas in the public consciousness. Faneria's organized crime rings have been known to traffic persons, goods and substances, as well as all manner of other crimes, but are generally unable to exert hard power even in many inner cities. Gendarme-on-gang violence is typically overlooked, while many crime rings are believed to at least have come to a status quo with the Fhainnin government after the brutal counter-trafficking operations of the 1970s which killed thousands, after which human trafficking and daylight killings were markedly reduced. The primary crime families in Faneria are mainly of non-Aenglish Gothic or Coscivian extent, with Coscivian gangs tending to operate in import fraud and racketeering while Gothic crime rings control the majority of the drug trade.
 
=Government and Politics=
Main Article: [[Political Parties of Faneria]]
 
Faneria's government, the Republic of the Fhainn, is a unitary republic with its capital situated in Oirthidun. It is the legal successor state to the Fhainnin Popular Republic and the earlier Kingdom of the Fhainn, which were also referred to colloquially as Faneria. It has no state-approved or mandated religion, but is formally linked in its function and its Constitution to the Fhainnin ethnicity in particular, although naturalized foreigners are capable of attaining citizenship.
Faneria's political zeitgeist has wavered considerably over the last century and a half, with a traditionalist monarchy being overthrown by a radical revolutionary republic in the 1900s that later transformed into a semiauthoritarian hybrid state in the 1950s. Its policies are typically nationalistic and focused on economic growth and public wellbeing along with soft power projection. It formally claims some border regions currently possessed by [[Caergwynn]], and although it has good relations with its neighbor Fiannria, the ethnic makeup of Fiannria's coastal region along the Vandarch and the territory's history as a battleground between [[Holy Levantine Empire|HLE]] troops and Fhainnin armies makes Faneria's formal renunciation of claims seem shallow.
== Government Structure ==
As a republic, Faneria's government is divided into four branches - an executive, legislative, judicial, and administrative; these are called the Directorate, the National Assembly, the National Audit Council, and the Administration Board, respectively. Each interacts to counterbalance the other, although Faneria has a strong executive position compared to contemporary republics abroad.
====Directorate of the Republic====
Main Article: [[Directorate of the Republic of the Fhainn]]
 
The Director of the Republic is Faeria's head of state, with the powers of the Head of Government resting nominally in the office of the Taesteach. The Directorate is an elected position selected for by a two-stage vote (see Main Article). The term of office for the position is five years, with a hard limit of six terms - however, no Director has ever held the position for more than five terms, which is generally considered a soft limit out of respect for the Republic's first head of state, [[Callac Cananach]].
====National Assembly====
Main Article: [[National Assembly of the Fhainnin Republic]], [[Taesteach of the Republic (Faneria)|Taesteach]]
 
The '''National Assembly''' is the legislative body of Faneria's government, and is a tricameral legislature composed of the Peoples' Council, the Party Council, and the National Council.
 
The '''Peoples' Council''' is elected with one representative per county for terms of three years with a maximum of three terms. It has the power to propose laws, veto laws prior to ratification with a 3/4 vote, and to request amendments to the budget by a 2/3 vote. It is overseen by the Peoples' Speaker.
 
The '''Party Council''' is elected on a proportional model across the entire country; there is one representative for every million registered citizens. These representatives are elected every five years for a maximum of two terms. The Party Council may propose laws, veto laws prior to ratification with a 3/4 vote, and propose alternative budgets if the National Council refuses to approve a budget twice. It is overseen by the Parties' Speaker.
 
The '''State Council''' is not elected, but consists of the [[Taesteach]], the two Speakers of the other houses, the chief ministers of the eight Offices of government, and one representative of the Audit Council. It is observed by the ministers of every government Bureau. As a result of its makeup, it has no term limits or terms contingent to itself, and members are removed and added as the positions associated with a seat are changed. The National Council approves laws passed by the lower houses, with the Audit Council representative having tiebreaking power. The State Council also acts as a forum for frank communication with the Director and coordination between government organizations. It is headed by the Taesteach.
 
In the event of a meeting of all houses of the Assembly, the Taesteach takes control of proceedings. The Party and Peoples' Councils may also meet without the National Council, in which case the Parties' Speaker takes priority if present; together, the two lower houses have the sovereign power of veto over decisions by the Director if passed by a 3/4 margin. If a 2/3 margin is reached, the Audit Council is required by law to immediately meet and review the executive order in question.
====National Audit Council====
Main Article: [[National Audit Council (Faneria)|National Audit Council]]
====Administration Board====
Main Article: [[National Economic Administrative Board (Faneria)|National Economic Administration Board]]


The Administration Board is headed by the Taesteach and consists of a selected panel of specialists, bureaucrats, and representatives from the Audit Council. It is informally structured and ensures the budget is carried out and the various civil services of the state continue to function. It works closely with the Director, State Council, and the Audit Council.
While the use of Fhasen is a binding cultural element within the country, most people speak a second language, typically Aenglish. The dialect of Aenglish developed in Faneria is relatively closely related to [[Julian Aenglish]] and is commonly a conversational or trade tongue, whereas Fhasen is the language of contracts, technical instructions, and law. In 2030, census records indicated a 73% rate of multilingualism among adults 20 or over, with approximately 24% of the population self-describing as speaking three languages or more on a conversational level, typically including both Fhasen and Aenglish.
====Offices of Government====
The mundane functions of the government are organized into eight major Offices, each of which oversees subordinate Bureaus that break down into Departments:


The [[Office of the Courts (Faneria)|Office of the Courts]] manages the justice system and mediates intragovernmental disputes along with the Office of Political Security. It additionally liaises with the League of Nations International Court. It responds to the Audit Council.
Due to the manner in which subjugated or culturally assimilated peoples were historically renamed as Fhainnin subgroups, classification of peoples within the Fhainnin people group and the country more broadly has varied by period and defining metrics. Under monarchial rule, any group conquered by or invited to immigrate to Faneria were labelled with the suffix of -fhainn to enforce a singular national identity. Since republicanization, it has been increasingly understood under language-centric government policy that people who speak [[Fhasen]] are 'Fhainnin', whereas non-speakers are refered to solely as their original group name. As a result, a Saelish person who only speaks Saelish is considered Saelish, whereas a Saelish person who speaks fluent Fhasen, even if they use Saelish in the home, is 'Saelifhainn'. This distinction also follows for foreigners (such as permanent Coscivian populations becoming 'Coscivifhainn') to be 'adopted' into the culture group. In official documentation, 'Fhainnin' is used to refer to Marfhainn, Saelifhainn, Leufhainn, Cascufhainn, Parvefhainn, and Sheafhainn; Culriochans, Caeric and Fiannrian as well as other foreign gaels are listed as 'Non-Fhainnin Gaelic' on census data, and other ethnic groups are listed as their ethnic origin; however, language status is the primary factor in legal and social status.
rather than race, with Fha prerequisite to apply for public jobs, a vote permit, and plays a significant social role regardless of th


The [[Office of Civil Services (Faneria)|Office of Civil Services]] manages the bulk of day-to-day civilian services, from education to general infrastructure to utilities to business regulations and bookkeeping. It often reaches into areas normally under the auspices of other Offices and is easily the largest of the Offices in both form and function. Its function is technically overseen by the Administration Board, but it is common for a sitting Director to interfere in situations deemed to be of 'immediate national interest', typically through or with the consent of the Taesteach.
===Religion===
Faneria has a long history of religious toleration marred by periods of religious persecution, selective privileges towards groups such as Aenglish settlers, and reactive religious lockdown under the early Republic. Christianity was originally introduced to the country in the form of syncretic faiths, with mainstream Christian faith becoming a plurality within the Ninerivers region prior to the first local Crusades in the 12th Century AD, where faith was used mainly as a casus belli for larger lowlands states to subjugate highland clans. The Catholic Church was the predominant faith afterwards, though the country briefly switched between a lax Catholic monarchy and several state-supported Protestant sects during the [[First Princes' War|First]] and [[Second Princes' War|Second Princes' Wars]]. Afterwards, Catholicism was officially instated as the state religion, though exceptions would be created for Aenglish Protestants, who arrived in droves on the invitation of later monarchs, as well as a blind eye being turned towards the few pagan practices extant in the various interior mountain ranges of the country.  


The [[Office of State Security (Faneria)|Office of State Security]] handles the mundane aspects of international relations, public relations, and cybersecurity, as well as its most widely known function of acting as an investigatory body with regards to the rest of the civilian government. It responds to the Audit Council and may take requests from the Assembly or the Director at the Audit Council's approval.
Post-Revolution, the Fhainnin Popular Republic practiced a period of severe anticlerical activity during which baptisms, construction of new churches, public worship, and religious exemptions from all state functions and laws was observed. While intended to break the power of religion in the country, these policies proved extremely unpopular particularly in rural and semi-urban areas, leading to a relaxation of antireligious state policy. Since 1927 and the official establishment of the Republic of the Fhainn, the state has practiced a policy of {{Wp|Laïcité|Laicism}}, in which the state is considered a protector ''against'' religious involvement in public life. As a result, religion is typically considered a private affair, though increasing religious pushback has lead to the establishment of openly Christian-centric blocs within politics under the banner of 'traditional values'.  


The [[Office of Foreign Affairs (Faneria)|Office of Foreign Affairs]] deals in immigration, emigration, customs, tariffs, foreign aid, and exploration. It is generally under the control of the Administration Board, but foreign relations are under the control of the Director.
The country also retains small minorities of several Protestant groups, as well as a plurality of irreligious people. Other faiths exist to a lesser extent within the country but play a minimal role in social life, including pagan sects, which in spite of some growth due to population increases in the last century have been unable to reestablish themselves as notable social forces.
===Cuisine===
{{Main|Culture of Faneria#Diet}}
Faneria's cuisine incredibly diverse, with a primary Fhainnin diet existing alongside regional diets centered on the local Coscivian, Aenglish, Kilikas, and Ultmarine Gothic cultures. Faneria's agricultural industry is largely centered on ranching and mixed rye and vegetable farming, with several notable wheat, wine and fruit regions in the Vandarch basin supplementing local foodstuffs. Seafoods, including crabs, fish, eels, and several species of freshwater kelp and algae being relied on heavily throughout history. Aenglish and Ultmarine Gothic cuisine in Faneria tends to favor red meats and wheat breads, whereas Kilikas and Coscivian foods rely heavily on saltwater seafoods and potatoes. Medieval dishes such as pudding bread, various stews, and smoked meats remain popular in the country alongside processed snacks and candies, with the government using vice taxes to penalize several types of junk foods.


The [[Office of the Treasury (Faneria)|Office of the Treasury]] runs the Central Mint and oversees most aspects of state investments and funding of private entities, along with tax collecting. It reports directly to the Audit Council, and recieves orders for the budget from the National Assembly.
===Arts===


The [[Office of the National Army (Faneria)|Office of the National Army]] manages the armed forces of the state, as well as the commissioning of materials and equipment for said forces. It answers directly to the Directorate.
[[File:Eugène Boudin - Beaulieu, La baie de Fourmis.jpg|thumb|''On Gwyn's Bay'', by {{Wp|Eugène Boudin|Erich Burton}}]]
[[File:Clevelandart 1986.73.jpg|thumb|''Raye's Squadron'', by {{Wp|Eugène Boudin|Erich Burton}}]]


The [[Office of Commerce (Faneria)|Office of Commerce]]
===Literature===
Famous Fhainnin writers include political theorists such as [[Johnathan Farrier]], writer of ''The Politics of Rifles'', [[Callac Cananach]] and other republican theorists,  and {{wp|Pellegrino Tibaldi|Tauge o'Firies}}, who compiled information on the legal codes, histories, and conflicts of city-states in the Vandarch Basin prior to the 1400s AD; however, Faneria has also produced a variety of fiction and entertainment writers such as Alice Auberke, who wrote one of the earliest science fiction novels, ''And the Sparrows Died'', as well as modern authors such as George Brandt and Mel Haeman.


The [[Office of Culture (Faneria)|Office of Culture]]
===Philosophy===
== Constitution ==
===Sport===
Main Article: [[Constitution of the Republic of the Fhainn]]
===Film===
== Political Parties and Movements ==
===Architecture===
Main Article:
===Fashion===
National Popular Party, Federal Party (Cananachist and Modernist factions), Social Party, Thunderstorm Party, Old Ways Party
===Currency===
== Administration ==
{{Main|Barra}}The ''Barra'' ({{Wp|English|Aen.}} Measure) serves as the primary form of legal tender in the Republic of the Fhainn since replacing ''Corrin'' (Crowns) in 1832, introducing a centrally-minted and fully {{Wp|Decimalisation|decimalized}} currency. Throughout its use, the Barra has seen several denomination scales, with the modern bills printed at ฿1, ฿5, ฿15, ฿60, and ฿300 denominations. The currency is represented either by a ฿ or Br. symbol and is currently theoretically backed by silver, though it cannot actually be redeemed for silver at most institutions and thus is functionally a fiat currency. Currency control as a matter of economic policymaking has played a critical role in political power struggles and market domination in Faneria's past to such a degree that the structure of Fhainnin government has a [[National Fiscal Council (Faneria)|fourth branch]] solely dedicated to the budget, financial policy, and control of the monetary supply.
As a unitary state, the administration of Faneria is organized top-down, and subunits of the national government are answerable to their superior administrative divisions and subject to their rulings, although rulings are occasionally passed for specific circumstances. As of 2020, the country is organized into three overseas possessions (two of which are administrated by the military and one of which is split into counties) and fifteen provinces. Each province has its own Governor and Provincial Taesteach and is split into counties, which are divided into rural and urban counties. County types are updated annually as needed, with the primary difference being that urban counties and rural ones are eligible for different types of central government funding and support, and urban counties have a Civic Taesteach added to head a municipal council. Some urban areas can span multiple counties, and cities care also divided into multi-county and single-county cities. Multiple-county cities have a municipal council that works with the local mayors of each of the city's counties rather than a single county, but are otherwise the same as the councils in single-county urban areas. Rural and urban counties both have Mayors.


In some instances, the national government will mark a county or several contiguous counties as 'special interest areas', either for targeted infrastructure programs, poverty relief work, or on rare occasions, the institution of martial law or emergency response measures.
Notably, the Barra was subjected to an intense and deliberate {{Wp|Deflation|deflationary spiral}} in the 1940s to raise its value relative to other global currencies; this allowed Faneria to more rapidly pay war debts through funding reconstruction and a majority of the cost of the [[Grand Vandarch Canal]]'s completion. These measures came at the cost of an economic depression that allowed the expansion of oligopolistic corporations, many of which remain strongly entrenched in the Fanerian economy as government contractors and industry leaders, as well as reintroducing state-owned companies into the economy for the first time since the [[Fhainnin Civil War|1906 Revolution]].
== Military ==
=Economy=
{{main|Economy of Faneria}}
Faneria's economy is highly diversified, with the highlights of modern industry laying in chemical manufacturing, medical devices, electronics and software, and industrial machinery. It also has a strong mining and timber industry along with woodworking industries, a fishing sector spanning three seas, and a comparatively small but productive military export market. In the last several decades, the banking and financial management sectors have expanded considerably along with export products including high-end train systems, commercial vessels including icebreakers and small submersibles, airliners, and electronics-intensive home appliances and industrial parts. Many of these sectors exist despite comparative disadvantages, which are countered by tax breaks from the government aimed at a semi-protectionist 'home economy'. This provides a safety net for several at-risk industries - namely consumer goods manufacturing, which is being artificially pushed to make the automation of manufacturing preferable to companies moving operations to the second and third world - and encourages technological development for both economic growth and in some cases to satisfy the ideological puritanism of many political blocs.


Faneria net imports a number of key resources such as some rare earth minerals, glass, tropical fruits and other foodstuffs, clothing and other cloth products, chemical precursors, electricity (in select cases), and oil for personal vehicles. Faneria produces oil of its own but the production lines are state-owned and limited in volume enough to be restricted for military use.
===Labor===
==Economy==
===Industry===
===Science and Technology===
===Finance===
===Transport===
===Tourism===
===Agriculture and Aquaculture===
===Arms===
==Military==
==See Also==
*[[Fiannria]]
*[[Levantia]]
*[[Vandarch Sea]]


The economy is considered mixed, with the government owning several companies that produce some military hardware and goods used by state functions, such as paper mills, office computers, and other goods. These companies subsidize supportive policies for the private economy by selling surplus, and the government maintains a shortlist of 'key companies' which are vetted and used to fill gaps in military procurement, infrastructure construction, and other state needs. Such key companies are also the subject of considerable government support, though since the 1970s this informal system has been reworked to minimize further consolidation into a fully oligarchic economy as part of economic initiatives, which have been a source of endless political contention and bureaucratic scrutiny for decades.
=See Also=
{{Template:Faneria}}
{{Template:Faneria}}
[[Category:Faneria]]
[[Category:Countries]]
[[Category:Countries]]
[[Category: Levantia]]
[[Category: Levantia]]
[[Category: 2022 Award winning pages]]
{{Template:Award winning article}}
[[Category:2022 Award winning pages]]
[[Category:IXWB]]
{{Template:Award winning article}}
[[Category:2023 Award winning pages]]
[[Category:2023 Award winning pages]]
[[Category:IXWB]]
[[Category:IXWB]]

Latest revision as of 03:57, 26 January 2024

Faneria (Fhs. Fhainnlannacharean) is a unitary parliamentary republic situated in northern Levantia. Largely dominated by a Fhainnin Gaelic population in its more heavily populated southern regions along the Vandarch Sea, the country includes Gothic, Coscivian, and Aenglish-origin minorities for a total population of over 351 million. It consists of twenty-nine metropolitan provinces, one overseas province, two territories, and two semiautonomous Republics which span roughly 1.9 million square miles; it borders Kiravian Scapa to the northwest by sea, Caergwynn to the north and east, and Fiannria to the east, as well as sharing maritime borders with several nations across the Vandarch. The national language is Fhasen.

Republic of the Fhainn

Respoblachd an Fhainnlannachaeran
Flag
Motto: Monadh Dealach Rinn Níl
No Mountain may Divide Us
Anthem: Kurikilan Fires
CapitalOirthidún
LargestTeindùn
Official languagesFhasen (Fhs.)
Recognised national languagesFhasen
Recognised regional languagesAenglish, Coscivian
Ethnic groups
Fhainn, Aengles, Coscivians, Latins, others
Demonym(s)Fhain (s), Fhainn (p), Fhainnin (adj.)
GovernmentUnitary Quaternalist Republic
• Director
Cían Walaerin
• Taesteach
Sair Luthair
Establishment
• Principalities
est. 500 BC-1398
• Elective Monarchy
1398-1830
• Constitutional Monarchy
1830-1906
• Fhainnin Civil War
1906-1909
• Fhainnin Popular Republic
1909-1917
• Republic of the Fhainn
1917-present
Area
• 
3,087,291 km2 (1,192,010 sq mi)
Population
• 2027 census
351,252,312
216,846,102 citizens
• Density
117.98/km2 (305.6/sq mi)
GDP (nominal)estimate
• Total
$18,117,332,411,669
฿23,914,878,783,403
₮9,290,939,698,292
• Per capita
$49738.41
฿65,654.71
₮26,450.90
Gini (2027)45.8
medium
HDI (2027)0.851
very high
CurrencyBarra, Taler (฿, )
Time zoneUTC0 (Solisbury Mean Time)
• Summer (DST)
UTC+0
Date formatdd-mm-yy
Driving sideright side
Calling code+68
ISO 3166 code'FH

History

Prehistory

Antiquity

Early Feudal Age

Late Feudal Age

Early Kingdom

High Kingdom

Industrial Age

Revolutionary Period (1888-1942)

Reconstruction (1942-1980s)

Modern Faneria (1980s-present)

Geography

Geology

Climate and Hydrology

Ecology

Geographic Regions

Vandarch Basin

The Vandarch Sea is one of the most defining features of Faneria, and is critical both to the history of its human habitation as well as its ecology and hydropshere. Nearly all rivers in southern Faneria drain into the Vandarch, and the Basin in its entirety spans roughly ninety percent of the Fanerian Vandarch coast, nestled between several major mountain ranges and the freshwater sea. Vandarch flora and fauna were and remain important in the iconography, diet, and rapid growth of the populations within the Basin, including the Vandarch's edible algae and seaweed blooms, prolific seafoods such as the Vandarch pike and Northern Blue Eel, and national symbols like the Whitegill Eel and George's Grenadier Conch.

The Vandarch Basin is heavily wooded and broken up by hills in its western and northerly reaches, while the east extends into large arable fields and coastal cliff formations near and across the Fiannrian border in Costaban. The region recieves rainfall primarily from the Kilikas Storm Belt and Dericania, with the former breaking apart on the mountains separating the Kilikas from the Basin and creating a climate which, while temperate, is occasionally subjected to harsh winter conditions in spite of the warming effect of the inland Sea. The resulting rivers are partially seasonal, and flood naturally in the western and central Vandarch in particular. As a result, freshwater plays a significant role in the culture of Faneria to the point where the largest early human structures are earthworks to control flooding, while modern-day Fanerian churches relate religion to rivers and dams, shipping locks, and dikes are a large feature of riverine art, city planning, and commerce and transit in the country.

The Vandarch Basin is the undisputed geopolitical core of the country, with industry, trade, population, and political power orbiting around the region. The eastern Basin acts as a rye and barley breadbasket along with the so-called 'fish basket' of the Vandarch Sea and its tributaries, while the coastline and regions around the primary rivers leading to the Vandarch support the largest cities in the country. This population center has at every point in Faneria's history since the arrival of human inhabitants been the main center of political power in northern Ultmar, leading to a perception among Fanerians of the region as the center of Fhainnin civilization.

Interior Mountain Ranges

Kilikas Coast

Nordskan Coast

Transisthmus

The Transisthmus is a region of Faneria separated overland from the bulk of the country by the Ereglasian Isthmus, which is currently split by the League of Nations-governed Vandarch Canal Zone since 1942. The region was primarily divided historically between the countries of Nieve and Culriocha, which were annexed by Faneria after the West Vandarch War in the 18th Century following a succession crisis engineered to copy the earlier success of the Saelish Partition. While the Namhevish gothic people were politically dominant in the region, settlement and the larger existing Culriochan gael population lead to the region being hotbed of repeated secession movements and rebellions until the beginning of the Transisthmus Peace Process.

The Transisthmus is relatively sheltered from the Kilikas Storm Belt by continental southern Ultmar, and is relatively flat with the exception of low hill ranges along its southern regions breached occasionally by smaller rivers. The climate, similar to the Vandarch Basin, is relatively temperate with occasional deep freezes, but with a more maritime climate and acting as a common recipient of the occasional rogue storm dissapating over the Isthmus or extreme west of the Vandarch Sea. Lake Prebha forms a large, shallow lake in the center of the eastern Transisthmus, and relatively dense groundwater coverage makes preservation of the freshwater and saltwater bodies to either side of the region important to maintaining the regional ecosystems.

Government

Law and Legal Foundations

National Government

Directorate of the Republic

National Assembly

National Audit Council

Economic Administration Board

Offices of Government

Local Governments

Provincial Governments

County Governments

Municipal Governments

Politics


Demographics

Faneria's population was recorded as 374,252,312 persons as of the 2027 Annual Census, making Faneria the ninth most populous country in the world and the fourth most populous in Levantia, just behind Burgundie. Population growth varies by region within the country, with an overall slight population growth year on year. Tax incentives in favor of 1-3 children families have contributed to population management since the 1980s.

Human Geography

Faneria's population can be broken into several major groups largely by geographic belts, with a great degree of subnational admixture between ethnic subgroups in the country making distinctive cultural regions difficult to accurately portray beyond generalizations. The majority of the population (roughly seventy percent) live within the Vandarch Basin, with another fifteen percent living in the Transisthmus and western coast; the remainder are spread into mountain communities and along the northern coasts, with marginal populations in the overseas territories.

The country's largest city by population is Teindún, a conglomeration of several cities north of the capital, Oirthidún, both of which straddle the Rhydwel River. Its second largest city is Sethsport, with Rihsport third, Oirthidùn itself fourth, and Leighlinbridge fifth. Rihsport and Hazelston-Dúnby, the latter of which is located in the Transisthmus, are the largest cities by population and physical area outside of the Vandarch Basin.

Ethnic Groups

Primary Selected Ethnicity (2025 National Census)

  Fhainn (Mar./Leu./Shea.) (57.8%)
  Fhainn (Sael./Cas./Par.) (17.9%)
  Other Gael (Cul./Other) (6.1%)
  Aenglish Goth (4.2%)
  Neitic Goth (Namhevish) (5.2%)
  Werdachi Goth (1.5%)
  Coscivian (4.6%)
  Other Occidental (1.9%)

The ethnic makeup of the country is fairly broad among nations in northern Levantia, with the primary ethnic group being the Marfhainn, or Sea Fhainn (typically shortened to Fhainn). This group originates around the Vandarch Sea which gives it its name; Marfhainn and forms the cultural and linguistic core of the country, and a significant plurality of the country's population consist of ethnic groups related to the Fhainn. The Leufhainn in the eastern Vandarch basin and the Sheafhainn of western coastal Faneria descend directly from tribes related to the ancestors of the Marfhainn are only slightly distinct; others, such as the Saelish people, centered in Sorhaithe, and the Parvefhainn and Cascufhainn, who live along the Kilikas coast and the mountain belts of the interior respectively, have their own defined histories and cultures which to varying degrees have been diluted by Marfhainn hegemony. Among gaelic Fanerians, the Saelish and the Culriochan gaels are the least related to the Marfhainn aside from Caeric and Faeskt populations near the northern and eastern borders.

Significantly smaller in size but outsized in historic relevance are the non-gaelic peoples of Faneria. Werdachi, remnants of gothic invaders in the eastern Vandarch, and the Neitic goths of modern Namhe and western Culriocha exist in a social periphery with a number of historic insurrections and separatist movements which remained unaddressed until the beginning of the Transisthmus Peace Process in the 1990s. Other groups, primarily including the Ænglish, Coscivians, Yonderrines, and Derians, have regional immigrant populations and contrubuted significantly to the development of language, technology, law, and history in the country.

Education

Health

Faneria's Office of Civil Services has operated a basic public heathcare system since 1916, originally in the form of subsidies for medical operations. Since then, the healthcare system has expanded significantly, and now operates as a universal single-payer system with prices set by the government. Public healthcare in Faneria covers chronic conditions, basic services, and most non-elective surgeries in their entirety or majority, and works in cooperation with the large native medical production sector to maintain a high quality of service in exchange for consistent, guaranteed contracts. Initiatives in other areas, such as the particularly well-mixed diet enjoyed by many in the country, help alleviate costs and keep the system competitive with international healthcare, making the Fhainnin healthcare system marginally better ranked than Caphiria's at third place globally as of 2027, with the two countries exchanging places regularly since 2004. Faneria spends roughly 1.3 Trillion Talers annually on the healthcare system, equating to $3,490 per capita, 16.3% of the national budget, and 7% of GDP, which does not include medical research funds paid out by the Office of Commerce.

Wealth

Culture

Language

Faneria's de facto and legal language is Fhasen, an administrative language developed in the 17th Century to circumvent regional dialects and create a national 'high culture' to cement the largely military gains made from the 15th Century onwards. Fhasen is the only mandatory language taught in public schools and is formally heavily regulated and standardized. Due to its nature as an artificial language, Fhasen is not mutually intelligible with other Gaelic languages such as Faeskt or Caeric. Informally, Aenglish, Baland Coscivian, Kiravic Coscivian and Culoch Gaelic are the largest non-Fhasen languages in use, as well as Faeskt and Namhene being spoken in some localities. Many regional dialects of pre-Fhasen Gaelic exist in modernity as slang or regional accents, and are in rare cases spoken as dialects in small enclaves.

While the use of Fhasen is a binding cultural element within the country, most people speak a second language, typically Aenglish. The dialect of Aenglish developed in Faneria is relatively closely related to Julian Aenglish and is commonly a conversational or trade tongue, whereas Fhasen is the language of contracts, technical instructions, and law. In 2030, census records indicated a 73% rate of multilingualism among adults 20 or over, with approximately 24% of the population self-describing as speaking three languages or more on a conversational level, typically including both Fhasen and Aenglish.

Due to the manner in which subjugated or culturally assimilated peoples were historically renamed as Fhainnin subgroups, classification of peoples within the Fhainnin people group and the country more broadly has varied by period and defining metrics. Under monarchial rule, any group conquered by or invited to immigrate to Faneria were labelled with the suffix of -fhainn to enforce a singular national identity. Since republicanization, it has been increasingly understood under language-centric government policy that people who speak Fhasen are 'Fhainnin', whereas non-speakers are refered to solely as their original group name. As a result, a Saelish person who only speaks Saelish is considered Saelish, whereas a Saelish person who speaks fluent Fhasen, even if they use Saelish in the home, is 'Saelifhainn'. This distinction also follows for foreigners (such as permanent Coscivian populations becoming 'Coscivifhainn') to be 'adopted' into the culture group. In official documentation, 'Fhainnin' is used to refer to Marfhainn, Saelifhainn, Leufhainn, Cascufhainn, Parvefhainn, and Sheafhainn; Culriochans, Caeric and Fiannrian as well as other foreign gaels are listed as 'Non-Fhainnin Gaelic' on census data, and other ethnic groups are listed as their ethnic origin; however, language status is the primary factor in legal and social status. rather than race, with Fha prerequisite to apply for public jobs, a vote permit, and plays a significant social role regardless of th

Religion

Faneria has a long history of religious toleration marred by periods of religious persecution, selective privileges towards groups such as Aenglish settlers, and reactive religious lockdown under the early Republic. Christianity was originally introduced to the country in the form of syncretic faiths, with mainstream Christian faith becoming a plurality within the Ninerivers region prior to the first local Crusades in the 12th Century AD, where faith was used mainly as a casus belli for larger lowlands states to subjugate highland clans. The Catholic Church was the predominant faith afterwards, though the country briefly switched between a lax Catholic monarchy and several state-supported Protestant sects during the First and Second Princes' Wars. Afterwards, Catholicism was officially instated as the state religion, though exceptions would be created for Aenglish Protestants, who arrived in droves on the invitation of later monarchs, as well as a blind eye being turned towards the few pagan practices extant in the various interior mountain ranges of the country.

Post-Revolution, the Fhainnin Popular Republic practiced a period of severe anticlerical activity during which baptisms, construction of new churches, public worship, and religious exemptions from all state functions and laws was observed. While intended to break the power of religion in the country, these policies proved extremely unpopular particularly in rural and semi-urban areas, leading to a relaxation of antireligious state policy. Since 1927 and the official establishment of the Republic of the Fhainn, the state has practiced a policy of Laicism, in which the state is considered a protector against religious involvement in public life. As a result, religion is typically considered a private affair, though increasing religious pushback has lead to the establishment of openly Christian-centric blocs within politics under the banner of 'traditional values'.

The country also retains small minorities of several Protestant groups, as well as a plurality of irreligious people. Other faiths exist to a lesser extent within the country but play a minimal role in social life, including pagan sects, which in spite of some growth due to population increases in the last century have been unable to reestablish themselves as notable social forces.

Cuisine

Faneria's cuisine incredibly diverse, with a primary Fhainnin diet existing alongside regional diets centered on the local Coscivian, Aenglish, Kilikas, and Ultmarine Gothic cultures. Faneria's agricultural industry is largely centered on ranching and mixed rye and vegetable farming, with several notable wheat, wine and fruit regions in the Vandarch basin supplementing local foodstuffs. Seafoods, including crabs, fish, eels, and several species of freshwater kelp and algae being relied on heavily throughout history. Aenglish and Ultmarine Gothic cuisine in Faneria tends to favor red meats and wheat breads, whereas Kilikas and Coscivian foods rely heavily on saltwater seafoods and potatoes. Medieval dishes such as pudding bread, various stews, and smoked meats remain popular in the country alongside processed snacks and candies, with the government using vice taxes to penalize several types of junk foods.

Arts

On Gwyn's Bay, by Erich Burton
Raye's Squadron, by Erich Burton

Literature

Famous Fhainnin writers include political theorists such as Johnathan Farrier, writer of The Politics of Rifles, Callac Cananach and other republican theorists, and Tauge o'Firies, who compiled information on the legal codes, histories, and conflicts of city-states in the Vandarch Basin prior to the 1400s AD; however, Faneria has also produced a variety of fiction and entertainment writers such as Alice Auberke, who wrote one of the earliest science fiction novels, And the Sparrows Died, as well as modern authors such as George Brandt and Mel Haeman.

Philosophy

Sport

Film

Architecture

Fashion

Currency

The Barra (Aen. Measure) serves as the primary form of legal tender in the Republic of the Fhainn since replacing Corrin (Crowns) in 1832, introducing a centrally-minted and fully decimalized currency. Throughout its use, the Barra has seen several denomination scales, with the modern bills printed at ฿1, ฿5, ฿15, ฿60, and ฿300 denominations. The currency is represented either by a ฿ or Br. symbol and is currently theoretically backed by silver, though it cannot actually be redeemed for silver at most institutions and thus is functionally a fiat currency. Currency control as a matter of economic policymaking has played a critical role in political power struggles and market domination in Faneria's past to such a degree that the structure of Fhainnin government has a fourth branch solely dedicated to the budget, financial policy, and control of the monetary supply.

Notably, the Barra was subjected to an intense and deliberate deflationary spiral in the 1940s to raise its value relative to other global currencies; this allowed Faneria to more rapidly pay war debts through funding reconstruction and a majority of the cost of the Grand Vandarch Canal's completion. These measures came at the cost of an economic depression that allowed the expansion of oligopolistic corporations, many of which remain strongly entrenched in the Fanerian economy as government contractors and industry leaders, as well as reintroducing state-owned companies into the economy for the first time since the 1906 Revolution.

Labor

Economy

Industry

Science and Technology

Finance

Transport

Tourism

Agriculture and Aquaculture

Arms

Military

See Also